| | #41 | |
| Bullet Bill Join Date: Aug 2008 Location: Netherlands Age: 21
Posts: 1,138
| Quote:
The last mission is indeed brutal. You definitely need to have 4000+ Mana and 10.000+ Gold before you proceed. Just keep sending out 2 or 3 of your man to kill the enemies. They won't send out more enemies until you pass one of the Totems (or what they are called). | |
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| | #42 |
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 31
Posts: 2,713
| The stage where the game constantly negs you to do it ?
__________________ Im a casual gamer now... Time to enjoy all the shovelware! A winner is you | All your base are belong to us | I am error |
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| | #43 | |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| Quote:
You don't see how multiplayer gameplay would work in Swords & Soldiers? It's just the same as in a single player campaign, just with the CPU being controlled by a second human, and with the few stages being symmetric so there's no advantage for either side. Pretty self-explanatory. It's even online-suitable imo. More than 3 multiplayer stages in the sequel and online mode and everything's set. | |
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| | #44 |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Yes that one. EDIT: Beat it tonight. Yasume gave me a good hint but in the end I didn't need anywhere near that crazy amount to win. The key is to wipe out the oppositions goldfinders (or workers as the in game text calls them) by repeated use of your special attack (about six of them did it) and pretty much just fend off the baddies till that's done. Without their goldfinders the enemy can't make anymore or manufacture new troops so are sitting ducks. The level was actually really easy once I worked out what to do and i beat it in 25 minutes. I think Yasume may have beaten it a different way by literally storming the place This really was a fantastic game so big thanks to Gaga64 who gifted it to me. Up there with the best Wii games I've played. I also liked the shoutout to Lost Vikings in the end credits; its obvious that the games humour is heavily influenced by that game. I'd love a sequel to this game with a new historical premise or even perhaps a futuristic sci-fi setting...pity about that generic sounding name
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 Last edited by Betagam7; 11th April 2010 at 02:39 AM. |
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| | #45 | |
| Bullet Bill Join Date: Aug 2008 Location: Netherlands Age: 21
Posts: 1,138
| Quote:
And yes, because I was well loaded with gold and mana I just kept building those Zen Masters (I love those) and used the Clone ability multiple times to wipe out all enemies. I also used Pooh Ki as many times as I could. Congrats on beating it, btw. | |
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| | #46 | |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Quote:
Sounds like you did it the really hard way, they should have an achievement for that! Have you managed to beat any of the bonus missions? I'm presuming those need to be beaten to fill up the % bar on the save data file.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 Last edited by Betagam7; 11th April 2010 at 04:21 PM. | |
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| | #47 |
| VC Addict Join Date: Dec 2007 Location: Canada
Posts: 2,819
| Here's a video of the multiplayer if you still haven't seen it: http://www.youtube.com/watch?v=aL4oTmbXA-4 |
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| | #48 | |
| Bullet Bill Join Date: Aug 2008 Location: Netherlands Age: 21
Posts: 1,138
| Quote:
It wasn't that hard to beat it eventually, because I kept spamming those Zen Masters. I'm not sure what you mean with bonus missions. Are there more than 30 missions? Or do you mean the achievements? I've got 17 achievements left to clear and that's probably the only thing that I need to do to get 100%, since I've cleared the game for 83%. | |
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| | #49 | ||
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Quote:
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They usually have set criteria like getting one viking through a wave of enemies with only magic to protect him or crushing loads of enemies with a big boulder while avoiding your own. I also unlocked Turbo speed...no idea if you get anything for beating the game on that but its a further challenge in a really awesome game. More people should seek this out.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 Last edited by Betagam7; 11th April 2010 at 09:17 PM. | ||
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| | #50 |
| Do you like my helmet? | This game has been announced for PSN with overhauled HD graphics, new control scheme(s), trophies, and online multiplayer/leaderboards/matchmaking, etc. It's coming this fall. No word on a price. My guess is $9.99. I'll probably get it. Having a superior version with some sweet online will probably help me earn by :B: for this one. |
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| | #51 | |
| Mega mole Join Date: May 2008 Location: That London
Posts: 1,975
| Quote:
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| | #52 | |
| Do you like my helmet? | Quote:
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| | #53 | |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Quote:
Also, just to point out for the sake of clarity that the Wii version also had 'achievments' to aim for so the trophies arn't really a new feature. I too was gifted this game and it's one of the best games I've ever recieved. Also, I shall now further spread the rumour that you are a 'beater cheater' giving yourself beats for individual versions you havn't tackled. Naughty boy!
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 | |
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| | #54 | |||
| Do you like my helmet? | Quote:
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Anyway, whenever I do end up getting the PSN version, increased incentive (better features) to play naturally makes a game easier to finish. Last edited by Jogurt the Yogurt; 27th July 2010 at 07:34 PM. | |||
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| | #55 | ||
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Will the PS3 have pointer style controls? If so then I retract my statement, if not then controlling the cursor with any other method seems way more cumbersome to me. Like trying to play Cannon Fodder with a controller instead of a mouse. Quote:
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I thought that might be what you were planning to do with the Wii version of SaS if you beat the PS3 game so it was just some gentle ribbing (as the bishop said to the nun)
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 Last edited by Betagam7; 27th July 2010 at 08:51 PM. | ||
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| | #56 | |||
| Do you like my helmet? | Quote:
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There are 20 trophies in the game, and it's a safe bet that they'll be similar to the WiiWare in-game achievements, yes. Quote:
You're free to play your Backloggery however you like. If I have the identical game on a different piece of media, it doesn't make sense to me to imagine that I somehow magically haven't beat it. I have two copies of FFT on disc, and I forget which disc it was that I beat 30+ times, but in the end it makes no difference. I beat FF7 on an old copy I used to have, and I wasn't going to have to beat it again on my new "greatest hits" copy to get my :B: back--I had already beat the game. If I buy 100 copies of the same game, that's 100 copies of a beat game, not 1 beat game and 99 mysterious things I've never experienced. Certainly no "cheating" going on. If a game is a different "version", then the :B: doesn't carry over by that logic, especially if there are additional challenges/accomplishments/contents/add-ons/etc. to complete. DLC for a previously completed game is another thing altogether, but I have consistent rules for that too. Gotta keep everything organized! | |||
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| | #57 |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| ![]() Seriously though, I don't class multiple copies as needing to be beat (especially since after the death of cartidges you are only ever beating a save not the physical disk) I wouldn't even bother logging them. I was just referring to ports for different consoles which I do class as different games. Playing the Japanese version of Final Fantasy on the wonderswan is bound to be a different challenge than playing the NA GBA version...or any other consoles version...as would playing the PS3 version of S&S over the Wii version (even more so I should think in the latter's case). But like you say how you want to backlog is up to you.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 Last edited by Betagam7; 27th July 2010 at 10:09 PM. |
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| | #58 | |
| Do you like my helmet? | Quote:
![]() Seriously though, my Backloggery is a record of my collection. If I have multiple copies of games, they get logged. Pretty simple. Ports for different consoles can be different games, and they can be the same game. Depends on the port. Depends on the console. Depends on the game. I've completed the NES, GBA, PS1, and PSP versions of the game. The WS version is just a copy of one of those versions. Being in Japanese may make it a different "challenge", but the content is not different. Playing the NES version on an arcade stick would be a different challenge. Playing the GBA version only on beaches would be a different challenge, too. But I'm not going to log those as separate BL entries to be beat. I'm not arguing with you here, merely explaining my extremely thought-out and consistent BL rules (something most other Backloggers don't bother to do for themselves, which is fine, but it's more important for me). Anyway, to get back to the topic of this thread, I don't even know what prompted this trollish little joke/dig in the first place, since I never said anything about Backlogging the WiiWare version of Swords & Soldiers in this thread. I'll have to see what kind of content changes they've made. | |
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| | #59 |
| Do you like my helmet? | As everyone knows, a vastly improved version of Swords & Soldiers was released on PSN a while back. It featured graphical upgrades, balance tweaks, nice twin-stick controls, trophies, and online play. Great game! Today, the developers ironed out a few more balance tweaks and also added Move support, so the game can now be played with the same control scheme as on the Wii version! You can even use different control methods on the same console (so one player could use the controller and one could use the Move). In other big news for these guys, Swords & Soldiers is slated for a PC release on Steam on 1 December. No price has been announced but I'm guessing it'll be the usual $10. Perfect pointing and clicking with a mouse will be another nice way to play this game. Obviously, it's confirmed to be the upgraded HD version, but I haven't read anything about online features yet. We can only assume they'll be in there (this is Steam, not Nintendo). |
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