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Old 20th June 2009   #1
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Arrow Icarian: Kindred Spirits (WiiWare) review

Icarian: Kindred Spirits - WiiWare

Will you be a kindred spirit with Icarian or a mortal enemy?


Read the Icarian: Kindred Spirits (WiiWare) review

Source: Nintendo Life

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Old 20th June 2009   #2
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They gave it a 9/10.

I'm fairly interested in this after watching Demon's video review. I think I'll get it after Cave Story (saving my current points for this) and Swords and Soldiers.
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Old 21st June 2009   #3
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Glad it got a good review, was looking forward to this.
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Old 21st June 2009   #4
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It's not the second coming of Kid Icarus that I was hoping for, but I'm still saving some points for this one.
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Old 21st June 2009   #5
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Quote:
Originally Posted by Nintendolife
Will you be a kindred spirit with Icarian or a mortal enemy?
Do they try to make their taglines this bad?
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Old 21st June 2009   #6
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Quote:
Originally Posted by digiki View Post
Do they try to make their taglines this bad?
Yeah, we form a roundtable to discuss the worst possible taglines we can think of. It takes a few months, but hey, it's rather fun.
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What WiiWare games have you downloaded? - Post your list!

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Old 24th June 2009   #7
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Quote:
Originally Posted by digiki View Post
Do they try to make their taglines this bad?
It really does seem like it would be tough to accidentally create a tagline that horrendous, but it seems to happen.

I'm glad they liked the game though. I'll keep my eyes peeled for some real reviews soon (when it's slated for North America).
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Old 24th June 2009   #8
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Looks like a good game. Not my type of game, but if it's a good game, I can appreciate that...Kid Icarus wasn't as great as people hype it up to be, so maybe it's better Icarian Spirits isn't a Kid Icarus clone.
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Old 24th June 2009   #9
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I posted up my initial impressions on the What WW games have you downloaded thread

Quote:
Originally Posted by Yossarian
So far I'm up to level 3. I think there are twelve levels. Replay value comes from hunting down relics. The presentation is great whilst the main sprite isn't fantastic the levels and backgrounds are beautiful. The art style sometimes feels reminiscent of Ico. The music is very ethereal and is a nice touch.

I got stuck a few times but that was my fault for looking for complicated solutions to straightforward problems. In one instance you could do some complicated juggling OR if you're healthy enough just run through the hazard! Hopefully this is just a feature of the early levels and it'll get trickier soon.

The comparisons with LostWinds are not far off but they are different games, There is a sense of control over both the motion and movement of your sprite that was sometimes absent from Lost Winds. Although I am yet to get hold of new powers reading the manual has shown that there are more things to learn which should help make the game and puzzles more varied than Lost Winds.

There are a number of instant kill hazards to learn through trial and error but with inifinite lives this isn't too much of a problem.


It's good to have an original 2D platformer on WiiWare.
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Old 25th June 2009   #10
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Quote:
Originally Posted by Shortay View Post
Yeah, we form a roundtable to discuss the worst possible taglines we can think of. It takes a few months, but hey, it's rather fun.
You must have rejected some awesome taglines in your days.

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