| | #1 |
| Lakitu | This game has the possibility to be one of the best, if not the best MK games yet. Personally I'd like GC & Classic Controller support & to see these tracks return NDS - Waluigi Pinball, Tick Tock Clock & Bowser Castle N64 - Royal Raceway, Sherbet Land & Yoshi Valley I'm sure they'll handle the new tracks and cups nicely. What characters would you like to see, old and new? And which stages would you like to see return, in a similar fashion of the Retro Cups on the DS? |
| | |
| | #2 |
| in Shinobi World | I want to see all the tracks from the original game, and I'd love to see an option for downloadable tracks. |
| | |
| | #3 |
| Lemmy Koopa | It'd be cool if you could pick differnt cars from differnt games such as mario kart 64, DD, Mkds Those kind of cars.
__________________ ************************************************** ********** ![]() www.escapethefate.com - The greatest music you will ever hear, guaranteed |
| | |
| | #4 |
| Jumping Piranha Plant Join Date: Jul 2007 Location: Somewhere in the vicinity of Betelgeuse
Posts: 582
| I just hope this game won't play like Mario Kart Arcade GP (when using the Wii Wheel). Other than that, looks great. |
| | |
| | #5 | |
| Lakitu | Quote:
I think the characterspecific karts of the DS version look dumb regardless of how much better they are. I think the stats should be based on the racer not the cart, like the older games. | |
| | |
| | #6 |
| Fo Sho Join Date: Jul 2007 Location: Liverpool, UK Age: 19
Posts: 2,388
| Yep, there should defo be a MASSIVE amount of tracks, more than any of the other games |
| | |
| | #7 |
| in Shinobi World | I seem to recall that the GBA version has lots and lots of tracks, so it shouldn't be too hard to get a sizeable number on the Wii. |
| | |
| | #8 |
| Lakitu | Downloadble updates such as tracks carts and racers will make the game immortal Along with online multi and they'll never need to make a new mario kart for a long time. |
| | |
| | #9 |
| Boo Diddly Join Date: Apr 2007 Location: WI
Posts: 94
| I just hope there is no snaking that is my only complaint about DS. |
| | |
| | #10 |
| Bullet Bill | You cant stop that |
| | |
| | #11 |
| Lemmy Koopa | wouldn't it be cool if you could make your own trakes just like Mario vs DK 2. But you'd have to test it out first to see if it's possible, add jumps secret ways to go and pit falls, ah that'd be sweet. Oh oh then send the teake to your friends or use that stage to battle people online. but if you did that it'd be unfair you'd know the trake but the other racer wouldn't. But it would work with friend codes, you could have a special slot where it shows the traks your friends made. Sorry I'm not a good speller.
__________________ ************************************************** ********** ![]() www.escapethefate.com - The greatest music you will ever hear, guaranteed |
| | |
| | #12 |
| in Shinobi World | I thought the SNES original had the best controls. Simple and responsive, but with a lot of tactical depth. I feel that versions since then have messed around with that simple formula too much at the expense of what made the first game so playable, so I'd love to see the new game move back to the control scheme of the original, but I doubt it'll happen. |
| | |
| | #13 | ||
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 31
Posts: 2,713
| Quote:
Quote:
As long as the game is fun and fair online im happy. | ||
| | |
| | #14 |
| Monty Mole | A new track I would like to see is "Speedy Paper Island" based on Paper Mario Another idea for a track is "Mute City 0" that is closly reasembled to the Mute City in "F-Zero" only a bit more mario like. Post what you think about these ideas |
| | |
| | #15 |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| I was wondering what everyone thinks about the addition of motorcycles? I read somewhere that each character will have a motorcycle, go-cart, and type of crazy car. I like the classic go-cart myself but I don't mind the addition as long as the gameplay doesn't change. |
| | |
| | #16 | |
| Fo Sho Join Date: Jul 2007 Location: Liverpool, UK Age: 19
Posts: 2,388
| Quote:
| |
| | |
| | #17 |
| Lemmy Koopa | And Mario Kart Wii has what 12-player raceing online. But I hope Nintendo takes a little something from every game and puts it into this one.
__________________ ************************************************** ********** ![]() www.escapethefate.com - The greatest music you will ever hear, guaranteed |
| | |
| | #18 |
| Rip Van Fish Join Date: Jun 2007 Location: Earth
Posts: 427
| I thought Mario Kart DS nailed the formula. The only thing that needs to be done is a way (albeit a skillful one) to counter blue shells. The weapon balance really needs to be tweaked. However, I think the power slide has been perfected and has never been as fun as it was in the DS version. 12 player online will be madness and is much better than just 4 obviously. I really don't know how I feel about the motorcycles yet. The MK series needs a refresher and hopefully this will play into that fact. We will just have to wait and see how it plays out. I like the idea of a track editor and would be a great step forward for the series if its executed well. It's going to be hard to top MK DS but it can be done cause there is still room for improvement in almost all aspects of the game.
__________________ [Insert the quote that makes me sound cool] |
| | |
| | #19 |
| Rip Van Fish Join Date: Apr 2007 Location: New Jersey, USA
Posts: 420
| You can avoid blue shells in MK DS by snaking as soon as the shell is about to hit you. It's pretty tricky to do. |
| | |
| | #20 | |
| Rip Van Fish Join Date: Jun 2007 Location: Earth
Posts: 427
| Quote:
I like snaking. It's what seperates the people who are willing to put time into the game and the casuals. I don't like the fact of computer assisted item distribution (people closer to 1st get weak powerups and people closer to last get more powerful ones). It pretty much takes all the skill away from the gameplay. Staying in first place should be rewarding. True, a balance is needed but not to the extent that it is taken to. You don't even wanna be close to first place until the last lap. It makes the gamer rely too much on randomness than skill. A truly horrible player can win just by getting a lightning bolt in eighth place, use it, get another pickup which is bound to be powerful and then just coast on up to first with yet another overpowered item. It completely makes skilled driving a waste of time. But snaking adds a layer of depth the Mario Kart series desperately needs. If the gameplay wasn't focused so much on the heavy reliance of items then it wouldn't be necessary. Besides everyone can learn how to snake its not like its only limited to people who "cheat". Its just like any other game if you are willing to put the time in you will be rewarded. And man does it suck to be outsnaked.
__________________ [Insert the quote that makes me sound cool] | |
| | |
| | #22 |
| Rip Van Fish Join Date: Jun 2007 Location: Earth
Posts: 427
| Don't get me wrong I love the items. I just don't think they need to favor them more than good racing skills. A healthy balance is all the only thing I'd like to be implemented into a Mario Kart. I love MK I just wish it had some improvements here and there. Nothing even close to game breaking though.
__________________ [Insert the quote that makes me sound cool] |
| | |
| | #23 |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| For once, I'm going to agree with Pegasus. It would not be Mario Kart with no items. I look at it this way, there are way better realist racers on the market....not for the Wii but for other systems. Grand Turismo comes to mind if you want skilled realist racing with no items. Back to the motorcycle topic. I think its a little funny that you can use motorcycles in a game called Mario KART. |
| | |
| | #24 |
| Rip Van Fish Join Date: Apr 2007 Location: New Jersey, USA
Posts: 420
| Who cares? They're mixing up the gameplay, if you don't like it then don't use them. |
| | |
| | #25 | |
| Rip Van Fish Join Date: Jun 2007 Location: Earth
Posts: 427
| Quote:
__________________ [Insert the quote that makes me sound cool] | |
| | |
| | #26 | |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| Quote:
| |
| | |
| | #27 |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| |
| | |
| | #28 |
| Rip Van Fish Join Date: Apr 2007 Location: New Jersey, USA
Posts: 420
| you make the call |
| | |
| | #29 |
| Lemmy Koopa | I guess items are bad in some ways but its like brawl with items even if your losing the fight one item can change the whole brawl around which makes it more challenging. And If you have the worst kart and your in last place, certain items can make you easily in first. It kind of makes the game more of a challenge. (and more annoying) Because if your in first with the craziest care ever it's kind of boring just to stay in first the whole time and know the there's no way anyone could ever catch up to you. But when there's items and you get smoked by a red shell, or wasted by the blue spiky shell, you have to try your hardest to make it back into first place, and it's just more funner. But also there's those annoying times when you get hit by an item right before the finish line, and the person in second passes you and wins the race. then you get angry and throw the wiimote on the floor and it smashes into a million pieces. so honestly Items are good and I wouldn't want to get rid of them.
__________________ ************************************************** ********** ![]() www.escapethefate.com - The greatest music you will ever hear, guaranteed |
| | |
| | #30 |
| Goomba | I hope Mario Kart Wii isn't like the old onse where you can only unlock a few things. Maybe this one will have a create your on track and character that would be cool. I wonder if it will have new characters hopefully. Also maybe it will have downloadable tracks and characters when they become available. I guess we'll have to wait and see. |
| | |
| | #31 |
| Lonely Worker Drone Join Date: Jun 2007 Location: Not here. Not there. Not anywhere! Age: 30
Posts: 1,271
Blog Entries: 9 | IGN's first impression on the game. Sounds like it's going in the right direction, even though I still wonder about the motorcycles. Note: One will be able to choose from wiimote to gamecube pad as a control option.
__________________ I like games of all shapes and sizes... as long as they're any good. A very merry unbirthday to you! |
| | |
| | #32 |
| Koopa Trooper Join Date: Feb 2008
Posts: 15
| I want to see pacman back from the arcade version also want to see a track maker
__________________ Waiting For March 9th is here. praise jebus Microsoft alright sony overrated OMGF U KILLED SONIC U BASTURD!!!!!!!" In Soviet Mushroom kingdom you do not throw the shell the shell throws you! |
| | |
| | #33 | |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| Quote:
Track maker would be interesting. I have not heard or seen much about this game except for motorcycles, control schemes, tricks, and wi-fi. For getting released in April, you would think Nintendo would start leaking more and more about MKWii. Maybe they'll say more about it from GDC. | |
| | |
| | #34 | |
| Jumping Piranha Plant Join Date: Feb 2008 Location: California, Somewhere Therin
Posts: 587
| Quote:
That has been my big complaint. There has been about 2 videos (both horrible camera shots at conventions) and a bunch of still pictures taken of this game. Back in like 1996 this would be a gold mine for game development news, but today, even games like 'Nickelodeon Presents' gets at least one gameplay video 'on the floor' somewhere or sends their video to some internet news place. Especially with Brawl being out, you'd think Nintendo would be trying to fight for some coverage for its next big game. But yeah, this game I am extremely excited about. Never really got into Double Dash or Mario Circuit. But I'm hoping this one will fix everything those games kind of had wrong (although many think Double Dash was great). I'm really looking for a Mario 64 enhanced with Motorcycles and new levels. I would be happy if they just went back to items, skidding and simple racing. I know they are doing new stuff like jumping and all this so we'll just have to see...oh wait, we can't! No videos!
__________________ Brawl FC: 3866-7709-4529 (Nick: Maxis) Mario Kart FC: 1848-2075-7759 (Mii: Maxis) "30 Helens agree. You can't pay too much for a good pair of shoes." | |
| | |
| | #35 | |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| Quote:
The only Kart that I got into was 64 because I didn't own a SNES and the Double Dash didn't do it for me. I think with Double Dash it was the dual character and the goofy looking karts. I really like Mario Kart 64 and Diddy Kong Racing though. My friends and I used to play those for hours. I'm hoping the motorcycles and tricks don't screw stuff up....maybe they'll turn out cool. | |
| | |
| | #36 |
| Jumping Piranha Plant Join Date: Feb 2008 Location: California, Somewhere Therin
Posts: 587
| Finally, someone has put up some videos of the game. But in true IGN fashion, IGN was a dick and only put up the videos in their exclusive 'insider' service. Thankfully, not minutes later the videos appeared on YouTube. Enjoy. http://www.youtube.com/watch?v=LbVU7xHa9Bc http://www.youtube.com/watch?v=JZszcQlVLfI http://www.youtube.com/watch?v=GoGCHwA1IvM http://www.youtube.com/watch?v=cf0ic_q-ZRg
__________________ Brawl FC: 3866-7709-4529 (Nick: Maxis) Mario Kart FC: 1848-2075-7759 (Mii: Maxis) "30 Helens agree. You can't pay too much for a good pair of shoes." |
| | |
| | #37 |
| Lemmy Koopa | The snow one looks sweet.
__________________ ************************************************** ********** ![]() www.escapethefate.com - The greatest music you will ever hear, guaranteed |
| | |
| | #38 |
| Do you like my helmet? | The stage in the first video looks really cute. Reminds me of the good old days of Super Mario Kart for SNES. If the rest of the game is that simple and streamlined like the classic original, I am sold on it. |
| | |
| | #39 |
| Jumping Piranha Plant Join Date: Feb 2008 Location: California, Somewhere Therin
Posts: 587
| It looks to be an exact replica of Sherbet Land from Mario Kart 64, right down to the placenemt of the Penguins and their movement and the way the ice is cut. I'm really stoked, as this game, from the little I've seen so far, is starting to turn out exactly as I've hoped it would be. More getting back to what Mario Kart 64 was about, just trying to polish its gameplay and update it to the Wii's graphical capabilities. While also adding new ideas that won't break the original games (meaning Mario Kart series) concept. If anything, the major EAD games as of late seem to have been harking back to the past more than trying to re-invent the wheel, while still coming up with new ideas where it's appropriate (Mario Galaxy/New Super Mario Bros are two good examples). Leaving their big 'innovations' to original whole games and things like Nintendogs/WiiFit.
__________________ Brawl FC: 3866-7709-4529 (Nick: Maxis) Mario Kart FC: 1848-2075-7759 (Mii: Maxis) "30 Helens agree. You can't pay too much for a good pair of shoes." |
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| ONM: Mario Kart Wii supports 16 online, includes DS maps [Updated] (Joystiq) | R.O.B. | Nintendo News | 0 | 6th September 2007 06:00 PM |
| Mario Kart Wii Details (NintendoLife) | R.O.B. | Nintendo News | 0 | 13th August 2007 11:50 PM |
| Mario Kart 64 VC VS Mario Kart DD!! | Justin188 | Nintendo Systems | 27 | 5th August 2007 09:04 PM |
| Mario Kart Wii In Europe This Year? | Phobetor | Wii | 31 | 16th July 2007 05:31 PM |
| Mario Kart 64 | smavin442 | Nintendo Systems | 8 | 29th June 2007 12:26 AM |