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Wii Hardware For those things we just love to throw into our TVs

Old 13th August 2007   #1
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Wii Component Cable Interlace mode
The mode can be enabled by accessing the operations guide of the game, and (with the Nunchuk attached) pressing the buttons Z + A + 2 simultaneously.
The mode can be disabled by using the same method, but with the button combination Z + A + 1 instead.
ref

If you have a newer television and problems with NES/SNES/MD titles released before april 2007, send Nintendo a mail with the title.
Nintendo is working on a solution, but not all games have been updated.
(down) ref

UK: http://www.nintendo.co.uk/NOE/en_GB/...tact_2095.html
Germany: http://www.nintendo.de/NOE/de_DE/ser...tact_2095.html
Spain: http://www.nintendo.es/NOE/es_ES/ser...acto_2095.html
France: http://www.nintendo.es/NOE/es_ES/ser...acto_2095.html
Italy: http://www.nintendo.it/NOE/it_IT/ser...tact_2095.html
Netherlands: http://nintendo.nl/NOE/nl_NL/klantenservice_62.html


Supports Wii Component Cable Interlace Mode
(Updated to: 02 Apr 10 (Super Mario Kart))

NES
A Boy and His Blob: Trouble on Blobolonia
Adventure Island
ADVENTURES OF LOLO 2
ADVENTURES OF LOLO™
Balloon Fight™
Baseball (NO)
BIO MIRACLE BOKUTTE UPA Hanabi
Blades of Steel™
Bubble Boble™
Castlevania III Dracula's Curse
Castlevania® (NO)
Castlevania® II Simon's Quest™
City Connection
Clu Clu Land™
Devil World™
DIG DUG™
Donkey Kong Jr. Math™
Donkey Kong Jr.™ (NO)
Donkey Kong™
Donkey Kong™ 3
Double Dragon
Double Dribble™
Excitebike™ (NO)
Galaga™ (NO)
GHOSTS'N GOBLINS™
Gradius™ (NO)
Ice Climber™ (NO)
Ice Hockey (NO)
Kid Icarus™ (NO)
Kirby's Adventure™
Lode Runner® (NO) Hanabi
Lunar Pool
Mach Rider™
Mario & Yoshi™
Mario Bros.™
MEGA MAN™
MEGA MAN™ 3
MEGA MAN™2
Metroid™
Mighty Bomb Jack™
Milion's Secret Castle (NO) Hanabi
NES Open Tournament Golf™
Ninja Gaiden™
Ninja JaJaMaru-kun
OPERATION WOLF™
Pac-Man®
Pinball (NO)
Probotector™ II Return of the Evil Forces
Punch-Out!!®
Skate or Die™
Smash Table Tennis™ Hanabi
Soccer (NO)
Solomon's Key™ (NO)
Spelunker™
StarTropics™
Street Gangs
Super Mario Bros. 2™
Super Mario Bros. 3™
Super Mario Bros.™
Super Mario Bros.™: The Lost Levels™ Hanabi
Teenage Mutant Ninja Turtles®
Tennis (NO)
The Legend of Zelda™
Urban Champion™ (NO)
Volleyball
Wario's Woods™ (NO)
Wrecking Crew™
Xevious™ (NO)
Yoshi's Cookie™
Zelda II™: The Adventure of Link™ (NO)
Zoda's Revenge™: StarTropics II™ Hanabi


SNES
ActRaiser®
Breath of Fire™ II
Cybernator
Donkey Kong Country 2™: Diddy's Kong Quest™
Donkey Kong Country 3: Dixie Kong's Double Trouble™
Donkey Kong Country™
DoReMi Fantasy Milon's DokiDoki Adventure Hanabi
F-Zero™
Final Fight
Final Fight™ 2
Final Fight™ 3
Gradius™ III Hanabi
Harvest Moon
Kirby's Dream Course™
Kirby's Dream Land™ 3 Hanabi
Kirby's Ghost Trap™
Mario's Super Picross™ Hanabi
Ogre Battle™: The March of the Black Queen™ Hanabi
Pac-Attack
Pilotwings™
R-TYPE III™ THE THIRD LIGHTNING (NO)
SECRET of MANA®
SimCity™
Space Invaders -The Original Game-
Street Fighter® II The World Warrior
Street Fighter™ Alpha 2
Street Fighter™ II' Turbo: Hyper Fighting
Super Castlevania IV
Super Ghouls 'n Ghosts (NO)
Super Mario Kart™
Super Mario RPG: Legend of the Seven Stars™ (NO) Hanabi
Super Mario World™
Super Metroid™
Super Probotector Alien Rebels
Super Punch-Out!!™
Super R-Type™
Super Star Wars: Return of the Jedi™
Super Star Wars: The Empire Strikes Back™
Super Star Wars™
SUPER STREET FIGHTER™ II THE NEW CHALLENGERS
Super Turrican
The Legend of The Mystical Ninja
The Legend of Zelda™: A Link to the Past™
Vegas Stakes™
Zombies


SMS
Alex Kidd in Miracle World™ (NO)
Alex Kidd in Shinobi World™ (NO)
Alex Kidd: The Lost Stars™ (NO)
Enduro Racer™ (NO)
Fantasy Zone™ (NO)
Fantasy Zone™ II (NO)
Phantasy Star™ (NO)
R-TYPE™ (NO)
Secret Command™ (NO)
Sonic Chaos™ NO
Sonic The Hedgehog™ (NO)
Sonic The Hedgehog™ 2
Space Harrier™ (NO)
Wonder Boy in Monster Land™
Wonder Boy™ (NO)
Wonder Boy™ III: The Dragon's Trap (NO)

MD
Alex Kidd in the Enchanted Castle™ (NO)
Alien Soldier™
Alien Storm™
Altered Beast™ (NO)
Bio-Hazard Battle™ (NO)
Bonanza Bros.™ (NO)
Boogerman™ A Pick and Flick Adenture
Clay Fighter™
Columns III: Revange of Columns™ Hanabi
Columns™ (NO)
Comix Zone™ (NO)
Crack Down™
Dr. Robotnik's Mean Bean Machine™ (NO)
Dynamite Headdy™
Earthworm Jim 2™
Earthworm Jim™
Ecco the Dolphin™ (NO)
Ecco: The Tides of Time™
Ecco™ Jr. (NO)
ESWAT City Under Siege ™
Eternal Champions™
FORGOTTEN WORLDS™
Gain Ground™ (NO)
Galaxy Force™ II
Ghouls'n Ghosts™
Glay Lancer™ (NO) Hanabi
Golden Axe™ (NO)
Golden Axe™ II
Golden Axe™ III
Gunstar Heroes™ (NO)
Kid Chameleon™
Landstalker™ Treasures of King Nole
Light Crusader™
Mega Turrican™
MUSHA™ Hanabi
Phantasy Star III™: Generations of Doom
Phantasy Star™ II
Phantasy Star™ IV
Pitfall: The Mayan Adventure™
Pulseman™ Hanabi
Puyo Puyo™ 2 Hanabi
Ristar™ (NO)
Rolling Thunder™ 2
Shadow Dancer: The Secret of Shinobi™
Shanghai® II Dragon's Eye
Shining Force™
Shining Force™ II
Shining in the Darkness™
Shinobi™ III Return of the Ninja Master
Sonic & Knockles™
Sonic 3D Flickies' Island™
Sonic Spinball™ (NO)
Sonic The Hedgehog™ (NO)
Sonic The Hedgehog™ 2
Sonic The Hedgehog™ 3
Space Harrier II™ (NO)
STREET FIGHTER™ II': SPECIAL CHAMPION EDITION
Streets of Rage™ (NO)
Streets of Rage™ 3
Streets of Rage™ II
Super Fantasy Zone™
Super Thunder Blade™
Sword of Vermilion™ (NO)
The Revenge of Shinobi™
The Story of Thor™ (NO)
ToeJam & Earl in Panic Funkotron™
ToeJam & Earl™ (NO)
VEKTORMAN™ (NO)
Virtua Fighter™ 2 (NO)
Wolf of the Battlefield™ MERCS
Wonder Boy III: Monster Lair™
Wonder Boy in Monster World™ (NO)

NEOGEO
ART OF FIGHTING 2
ART OF FIGHTING™
BASEBALL STARS 2
BLUE'S JOURNEY™
Burning Fight™
FATAL FURY KING OF FIGHTERS
FATAL FURY SPECIAL™ (NO)
IRONCLAD (NO) Hanabi
KING OF THE MONSTERS™
Magican Lord
METAL SLUG 2
Metal Slug™
NEO TURF MASTERS
NINJA COMMANDO
Samurai Shodown™
SAMURAI SHODOWN™ 2 (NO)
THE KING OF FIGHTERS '94
TOP HUNTER
World Heroes™


Last edited by Tull; 5th April 2010 at 10:23 PM.
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Old 15th December 2007   #2
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Great list.
Just wanted to add that it does seem to work with Gunstar Heroes.

EDIT:
Scratch that. Gunstar Heroes seems to work half the time with the component cable.

Last edited by FreakingWesley; 16th December 2007 at 03:08 PM. Reason: Mistake
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Old 1st January 2008   #3
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Like to add Sin & punishment works in both 480p and 480i, therefore working on a component cable
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Old 12th January 2008   #4
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is this just a EU problem? i figured with the cables plugged in, everything was automatic.
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Old 13th January 2008   #5
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think so yea, pal games 50hz yet the component runs at 60hz, so our games need optimizing to work. when i put dk2 on the VC i got the audio but no picture on the component cable, did the Z A 1 combo and then its working fine
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Old 25th January 2008   #6
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Talking Super Mario World updated

Super Mario World (SNES) has finally got component interlace support
Don't know if other games are updated as well.
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Old 26th January 2008   #7
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Really? I just tried the button combinations and there was no confirmation sound at all.

And yes, I've just downloaded the update.
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Old 26th January 2008   #8
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Quote:
Originally Posted by ICEknight View Post
Really? I just tried the button combinations and there was no confirmation sound at all.

And yes, I've just downloaded the update.
You only need to do it once, and then it's active for all compatible games. I did the code ages ago and have now just re-downloaded SMW and it ran properly straight away (and about bleedin' time too!).
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Old 26th January 2008   #9
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Quote:
Originally Posted by Monkeylord View Post
just re-downloaded SMW and it ran properly straight away (and about bleedin' time too!).
They might have found a way to support both modes at once, because there's no way to change between them in the recent SMW update. I guess they'll be updating many other games with this version of the emulator, from now on.

Now if they'd do the same with the NES games, and make them fullscreen...


EDIT: By the way, thanks to anybody who told Nintendo about this issue. Please, keep mailing them when you find any kind of problems (or SEGA, for the MegaDrive games).

Last edited by ICEknight; 26th January 2008 at 08:15 PM.
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Old 11th April 2008   #10
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Just found Componant Cable updates for:

Street Fighter II: The World Warrior
Super Probotector: The Alien rebels



Also, they're quite a bit smaller than the original downloads!
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Old 19th April 2008   #11
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Another update:

F-Zero


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Old 19th April 2008   #12
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Default Problems with SCART lead

Has anyone heard of anybody having this problem with a SCART lead connection and not the Component Cable. I have a Samsung HDTV and am using a Joytech scart lead and experiencing a screen problem (it moves left/right all the time and they all are on the game mentioned in here not having Interlace mode support. i put in the code and a most of them are fine. This is while the scart lead is in port 1 but when I change it to port 2, the screen quality is fuzzier but the picture does work. I was thinking of buying a component cable to sort this out, but after reading on here, it seems like this won't make any difference.

Does anyone have the correct SEGA email address for we to contact them about this, as it is only the SEGA games that I have that has this problem now.
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Old 19th April 2008   #13
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If you're using a scart lead then all games should work fine. Interlace mode support is only for Component cables. Scart is already interlace (in fact it's ONLY interlace) so using the code will make no difference whatsoever.

Sounds like SCART1 on your TV is RGB enabled, and SCART2 is composite only. You should check the screen settings in the Wii menu and try changing the settings there to see if it makes any difference.
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Old 10th May 2008   #14
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Another component cable update:

SimCity (SNES)



Also, instead of having to go into the entry to check (like with the others I've posted) this one was tabbed as "Updated" just like they used to.
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Old 13th May 2008   #15
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This list will probably eb easier to maintain if it was changed from "List of VC titles supporting Wii Component Cable Interlace Mode" to "List of VC titles NOT supporting Wii Component Cable Interlace Mode "

Just an idea.
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Old 14th May 2008   #16
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Im gonna scan the shop info when i have the time, the list is outdated atm.
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Old 15th May 2008   #17
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Default component 480P

i heard Manhunt supports it.
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Old 15th May 2008   #18
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Quote:
Originally Posted by charger_21 View Post
i heard Manhunt supports it.
You appear to be confusing Wii games with VC games. This thread is for VC games.
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Old 2nd June 2008   #19
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Updated with current info.
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Old 4th June 2008   #20
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Wait wait, I know this is slightly off topic, but as I scanned that list of VC titles I spotted two of my all time favorite games: Mega Man and MegaMan II. I never noticed those on VC, does another region have those already?? I am in the United States BTW. On topic, is it safe to assume that this interlaced stuff is something I don't have to worry about?
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Old 4th June 2008   #21
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Quote:
Originally Posted by LoneCynic View Post
Wait wait, I know this is slightly off topic, but as I scanned that list of VC titles I spotted two of my all time favorite games: Mega Man and MegaMan II. I never noticed those on VC, does another region have those already??
Yes.

Quote:
Originally Posted by LoneCynic View Post
On topic, is it safe to assume that this interlaced stuff is something I don't have to worry about?
Yes.
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Old 4th June 2008   #22
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Okay, I was trying real hard not to feel jilted by the fact that Europe was getting some righteous shooters for TurboGraphics-16 downloads, including imports. I was already feeling green with envy over that, but MegaMan?? Come on Nintendo, why deprive me of the Blue Bomber? That just isn't fair..
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Old 8th June 2008   #23
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Quote:
Originally Posted by LoneCynic View Post
Okay, I was trying real hard not to feel jilted by the fact that Europe was getting some righteous shooters for TurboGraphics-16 downloads, including imports. I was already feeling green with envy over that, but MegaMan?? Come on Nintendo, why deprive me of the Blue Bomber? That just isn't fair..
PAL never got the Mega Man Anniversary Collections, so there's still many MANY more Mega Man games available to you than us.



Oh yeah... another update:

Teenage Mutant Ninja Turtles - NES

Only 5 to go before I can play my entire VC collection again
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Old 8th June 2008   #24
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Thanks man.
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Old 14th August 2008   #25
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Games in EU update 08 Aug 08 dont state if they support the interlace mode.
Ecco™ Jr.
SAMURAI SHODOWN™ 2
SPLATTERHOUSE™ 2

Not sure if they do or if all does it from now on.
Someone check them please?
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Old 28th August 2008   #26
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Hi there!

Do you know wether Super Mario RPG supports the interlace mode (EU)?

Greetz,
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Old 29th August 2008   #27
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The imports is 60Hz 480i or 480p
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Old 29th August 2008   #28
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Quote:
Originally Posted by Tull View Post
The imports is 60Hz 480i or 480p
So the VC version supports the interlace mode?

Greetz,
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Old 2nd September 2008   #29
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Sorry, yes it is Interlaced or Progressive in 60Hz.
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Old 8th September 2008   #30
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Is it just me or do the games look with interlacing mode more crappy than without ?
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Old 8th October 2008   #31
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Some of the games on my list still don't work. An example is Sonic or Super Mario World. Do I have to delete them and download them again? And will I lose my saved data?
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Old 18th October 2008   #32
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Quote:
Originally Posted by starspike View Post
Some of the games on my list still don't work. An example is Sonic or Super Mario World. Do I have to delete them and download them again? And will I lose my saved data?
Check the shop for updated for the games you own.
You dont lose savedata (if not you delete it yourself).
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Old 19th October 2008   #33
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Default Having problems using a component cable with an LCD monitor

I'm running a Wii through a component cable, into a component-vga converter and into an LCD monitor. It works fine on the HDTV setting and Wii Sports looks better than before. But trying to play the old Mario games even when I manage to turn on the interlaced mode it still comes up saying "out of range" on the screen. Does anyone know anything I can do to fix this? It said Nintendo had implemented the interlaced mode as a temporary fix for this problem, does anyone know when there's going to be a permanent fix and if I'm ever going to get the virtual console games working?
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Old 19th October 2008   #34
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Like this?
http://support.microsoft.com/kb/315614
SYMPTOMS
When you start a Microsoft game, you may receive an error message on the display's On Screen Display that resembles one of the following:
Signal out of Range.
Out Of Scan Range
Horizontal frequency is out of range.
Cannot Display This Video Mode Out of Sync

Back to the top
CAUSE
This issue may occur if the signal from the video adapter exceeds the scan range of the monitor. The video adapter setting for updating the screen (the refresh rate) is incompatible with the monitor.
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Old 19th October 2008   #35
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No, it's nothing to do with that.
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Old 1st November 2008   #36
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K then your system is not misconfigured (Wii System Settings > Screen > TV Type) but your output device dont support the input.
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Old 31st December 2008   #37
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Thanks a lot for this thread Tull. It really needs to be stickied.

EDIT: Apparantly threads can't be stickied on this forum....

Last edited by Big A2; 31st December 2008 at 05:07 AM.
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Old 1st January 2009   #38
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Updated.
Sonic The Hedgehog™ 2 - First SMS title with Interlace support.
SAMURAI SHODOWN™ 2 - Looks like first NeoGeo title without Interlace support.
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Old 2nd March 2009   #39
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does it make the games look better in this mode?
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Old 16th March 2009   #40
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Quote:
Originally Posted by Bland_Boy View Post
does it make the games look better in this mode?
Well, if you're using component cables, this mode acctually let's you SEE the game's screen.

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