Wii Virtual Console Forum Sonic

Go Back   The Virtual Console Forums > General > Virtual Console Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 8th November 2007
onyx77 onyx77 is offline
Goomba
 
Join Date: Nov 2007
Posts: 5
Default VC problem that Nintendo is aware of...

On Super Mario Brothers Three, when you play the screen is very choppy on the right side of the screen and a blue bar is on the left. It is choppy when you are moving only.

I called Nintendo and they are aware of the situation. They had me try to go into the game, plug in nun chuck, and press Z+A+1 to no avail.

They indicated that they would get back to me when they fix the problem.

Has anyone else had this problem?

Reply With Quote
  #2  
Old 8th November 2007
SKTTR's Avatar
SKTTR SKTTR is offline
Big Boo
 
Join Date: Jun 2007
Posts: 1,300
Default

Sounds like the typical NES graphic scrolling bug.
We got the same discussion when Kirby's Adventure hit the VC.
But it's common. SMB3, Kirby's Adventure and 600 other NES games have this weird borders.
You want retro gaming like 20 years ago? You got it.
Reply With Quote
  #3  
Old 8th November 2007
Pegasus's Avatar
Pegasus Pegasus is offline
Lonely Worker Drone
 
Join Date: Jun 2007
Location: Not here; not there; not anywhere!
Age: 26
Posts: 1,075
Blog Entries: 8
Default

Most of the NES side-scrollers have similar issues. I never thought there was a way to emulate a game too well. =D
Reply With Quote
  #4  
Old 8th November 2007
hippiecrite's Avatar
hippiecrite hippiecrite is offline
Jumping Piranha Plant
 
Join Date: Aug 2007
Location: New Jersey
Posts: 630
Default

Yeah I had that issue too. I just figured that's the way the game always was since I haven't played the NES version in many, many years.
Reply With Quote
  #5  
Old 8th November 2007
onyx77 onyx77 is offline
Goomba
 
Join Date: Nov 2007
Posts: 5
Default

I have about 30 vc titles (about 8 nes) and none of them do this. I have smb, smb 2, smb2 lost levels, pac man, punch out, Castlevania, techmo bowl... (but only smb3 does this)

I wish I could get this story on the first page of digg so that many other people could put in responses.
Reply With Quote
  #6  
Old 8th November 2007
ZueriHB's Avatar
ZueriHB ZueriHB is offline
Virtual Console Fanatic!™
 
Join Date: Jul 2007
Location: Rapperswil
Age: 25
Posts: 553
Send a message via ICQ to ZueriHB Send a message via AIM to ZueriHB Send a message via MSN to ZueriHB Send a message via Yahoo to ZueriHB Send a message via Skype™ to ZueriHB
Default

The bar on the left side is to hide the fact, that the NES cannot have Sprites with negative position values (They would simply disappear on the left side), so it has the option to set this bar to hide that. Some games like Contra do not have the bar, but you can plainly see sprites disappearing.

The graphical glitches on the right side of the screen are palette issues, as the palette for a given tile is update after it is fully on the screen. (I think this only happens in games where vertical and horizontal scrolling is possible at the same time).

Both of those glitches are features and glitches, of the original hardware. And it really depends on the game and implementation (for the latter).

I myself prefer the single colored bar on the left side to missing sprites.
__________________
Super NES <-> Super Famicom
Reply With Quote
  #7  
Old 9th November 2007
onyx77 onyx77 is offline
Goomba
 
Join Date: Nov 2007
Posts: 5
Default

A user on another forum posted this.

Aaron (USA) - 09 Nov 2007, 08:38 GMT
I'm having the border issue too. It's actually not pixellated. What seems to be happening is that the blue bar on the left side has a section "missing" from and it's being overlaid on the right hand side. If you watch the videos, (or play the game) as you move to the right, the background (such as clouds, boxes, etc) to the left is actually being redisplayed on the right-hand side and then the actual RHS of the background is displayed over it. It's happening on my system and is REALLY annoying me. So much so that it's distracting. I really can't play this game. I hated to do it, but I deleted it from my channels. This never happened on my original cartridge game. Here's hoping that Nintendo fixes this issue, if it can be fixed.
Reply With Quote
  #8  
Old 9th November 2007
ZueriHB's Avatar
ZueriHB ZueriHB is offline
Virtual Console Fanatic!™
 
Join Date: Jul 2007
Location: Rapperswil
Age: 25
Posts: 553
Send a message via ICQ to ZueriHB Send a message via AIM to ZueriHB Send a message via MSN to ZueriHB Send a message via Yahoo to ZueriHB Send a message via Skype™ to ZueriHB
Default

Of course it 'never happened' on the original console, as it was not shown on the TV, but this phenomenon is called overscan.


It HAPPENS on the original cartridge on the original system, but was not visible on the TV-screen as the old tubes just cut the image of on the left, right, top and bottom.
__________________
Super NES <-> Super Famicom
Reply With Quote
  #9  
Old 10th November 2007
ICEknight ICEknight is offline
Bullet Bill
 
Join Date: Jul 2007
Posts: 1,049
Default

Quote:
Originally Posted by ZueriHB View Post
The bar on the left side is to hide the fact, that the NES cannot have Sprites with negative position values (They would simply disappear on the left side), so it has the option to set this bar to hide that. Some games like Contra do not have the bar, but you can plainly see sprites disappearing.

The graphical glitches on the right side of the screen are palette issues, as the palette for a given tile is update after it is fully on the screen. (I think this only happens in games where vertical and horizontal scrolling is possible at the same time).
Guys, I believe this is the correct answer. So please read it again until you memorize it and don't contact Nintendo for this, as the game is being correctly emulated.

Last edited by ICEknight; 15th November 2007 at 05:19 PM.
Reply With Quote
  #10  
Old 12th November 2007
ICEknight ICEknight is offline
Bullet Bill
 
Join Date: Jul 2007
Posts: 1,049
Default

By the way, can somebody please capture some video footage from this PAL version and the original cartridge released in Europe, for comparison?

Just to make sure everything's correct, including speed.

Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Avatar problem. Maxx the Slash General Discussion 14 7th November 2007 07:47 PM
Problem with Hanabi Festival SegaFan Virtual Console Discussion 23 22nd September 2007 05:58 PM
Keyboard Problem Mendez General Discussion 3 11th August 2007 03:04 AM
Wii remote problem RMA Wii Hardware 11 19th June 2007 07:13 PM
mario strikers problem KeatsSeven Wii Games 6 26th May 2007 11:56 AM


All times are GMT +1. The time now is 08:59 PM.

All about the Nintendo Wii's Virtual Console, including all retro Wii Virtual Console games, their release dates, coming soon predictions and relevant tips, hints and discussion.
The most common topics of discussion are general Nintendo retro gaming, Wii Virtual Console games including release dates, Wiiware, Nintendo Wii Software and normal Nintendo Wii games.

The Virtual Console Forums is associated with the Virtual Console Reviews website - vc-reviews.com, which reviews all Wii Virtual Console and WiiWare games and keeps you up-to-date with the latest in Nintendo Wii Virtual Console and WiiWare news.

 
Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.