| | #1 |
| Bob-omb Join Date: Feb 2008
Posts: 61
| This is the one game I really want on VC now, even more than Mario RPG, Majoras Mask and Kirby's DL 3. This was my second favorite SNES game, next to Super Metroid. I just loved every moment of it, the game was fun on so many levels. Despite Mario World having more branching passages, I just thought World 2 was such a fresh experience. It really was unique. Everything was so original. Even owning the GBA remake, I'd gladly dish out 8 bucks for the boosted sound quality and for Touch Fuzzy Get Dizzy. Why they put Yoshis Story first still puzzles me. If anything, that'd turn gamers OFF Yoshi. Though I still have yet to play it and confirm it for myself. |
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| | #2 |
| Boo Diddly Join Date: Mar 2008
Posts: 83
| Yoshi's Island uses the SuperFX 2 chip which is very difficult to emulate. Even the first SuperFX chip has yet to have a game released for it. Add in that plus the fact that Nintendo has a huge library of good games to still give us (Super Mario RPG, Majora's Mask, Earthbound) and the usual problems with NoA and NoE, and you have Nintendo not wanting to devote the time getting the 2 games that use either SuperFX chip* *Yes, there are more than 2 games that use the SuperFX chips, but Star Fox and Yoshi's Island are the only major titles that used them, the rest are either tech-demo style games or games that licensing would be a major pain (such as Doom) |
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| | #3 |
| Bob-omb Join Date: Feb 2008
Posts: 61
| Why would the chip be so difficult to emulate? Also, Yoshis Island is a major title from Nintendo, it cant just be ignored. Same for Star Fox, to a lesser extent. |
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| | #4 |
| Do you like my helmet? | I've got in on the GBA, but I haven't got into it yet. The last time I played it was waaay back when it was very first released on the SNES, and I don't remember a single thing about it. I'll probably trek through the GBA one sometime though.
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| | #5 |
| Morton Koopa Jr | Personally, this is one of the last games I want on VC. Not that it's bad or anything, but I've played it enough. Just like Super Mario world, I've played it enough that I couldn't care less that it's not in my VC collection. That's what happens when Nintendo ports them to the GBA.
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| | #6 |
| Koopa Trooper Join Date: Oct 2007 Location: Great Britian Age: 19
Posts: 23
| I agree it was a good game, i love sequals.. I would say it tops the original!
__________________ Latest Game Downloaded: Donkey Kong Country 2: Diddy's Kong Quest, Mega Man 2Favorite VC Game: Kirbys Adventures |
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| | #7 |
| Cheep Cheep Join Date: Jul 2008 Location: UK
Posts: 28
| I'd absolutely love to see the SNES version of Yoshi's Island released on VC as the GBA version didn't do it justice, particularly with that tiny screen. I honestly consider it to be one, if not the most perfect platform game ever created. The artwork in the game still looks great, the level design is fantastic, the variety of enemies is fantastic. It's also one of the very, very few games that have ever made me laugh out loud. I dare anyone to get through "Touch Fuzzy: Get Dizzy" for the first time without bursting into laughter, or the sight of Yoshi morphing into a helicopter! With regards to the difficulty of emulating the Super FX chips, it wouldn't be as difficult a task for Nintendo's programmers as it would be for someone writing an unofficial SNES emulator as Nintendo have got the technical manual off the blokes who created it and don't have to rely on trying to back-engineer it. I wouldn't be surprised if Yoshi's Island wasn't one of the big Christmas releases on the VC, along with Super Mario Kart it is conspicuous in it's absence. |
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| | #8 |
| Monty Mole | For a long time I have been playing Yoshi games like Yoshi's Island DS, Yoshi Story and other game like that, but then I played the Yoshi's Island remake on the GBA, and it blew my socks off! I love the boss levels, Touch Fuzzy, Get Dizzy is downright funny, and it just flows so much better then any other Yoshi game I have played! I also loved the Super FX effects |
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| | #9 |
| Goomba Join Date: Aug 2008
Posts: 4
| Yea I tottaly agree with you. |
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| | #10 |
| Rip Van Fish Join Date: Nov 2007 Location: San Francisco, USA
Posts: 267
| Yeah, this has been my #1 most wanted game on VC for a long time. This was probably my favorite platform game of the 16 bit generation (unless you consider Super Metroid a platform game). |
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| | #11 |
| Goomba Join Date: Aug 2008 Location: Scotland Age: 21
Posts: 2
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| | #12 |
| Rip Van Fish Join Date: Nov 2007 Location: San Francisco, USA
Posts: 267
| You'd think, right? And yet so far Nintendo has avoided VC releases of games that originally featured any add-on hardware. If it used the Super FX chip, or (in N64's case) the ram expansion pak, we've yet to see it on virtual console.
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| | #13 |
| Do you like my helmet? | Nintendo will want to use their own proprietary emulation software. No doubt they have it in the pipes, but for whatever reason they haven't put it out there yet.
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| | #14 |
| Koopa Trooper Join Date: Aug 2008 Location: South Dakota
Posts: 10
| I want this game to come to the VC soo badly. i would totally buy it!
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| | #16 |
| Koopa Trooper Join Date: May 2008 Location: Eastside, Des Moines IA
Posts: 10
| always loved this game. one of the first games i was able to beat in a weekend via rental a must have for the VC.. . tho not b4 the mighty EarthbBound~! a very unique game in the series, tho we could all do with out the crying.. .lol |
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| | #17 |
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 30
Posts: 2,666
| Super Mario RPG did say hello.
__________________ Im a casual gamer now... Time to enjoy all the shovelware! A winner is you | All your base are belong to us | I am error |
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| | #18 |
| Rip Van Fish Join Date: Nov 2007 Location: San Francisco, USA
Posts: 267
| Cool, tell Super Mario RPG I said hello back. Always nice to hear from Super Mario RPG.
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| | #19 | |
| Lakitu Join Date: Mar 2008 Location: United States Age: 29
Posts: 221
| Quote:
So don't say that Nintendo can't emulate add-on hardware. If they did it for the Nintendo/Famicom, they can do it again for the SNES and N64. EDIT: Oh, and the TurboCD addon completely slipped my mind while posting, LOL! Last edited by stardust; 11th September 2008 at 10:57 AM. | |
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| | #20 |
| Rip Van Fish Join Date: Nov 2007 Location: San Francisco, USA
Posts: 267
| Oh, I would never say that Nintendo can't emulate add-on hardware for the VC. I'm just saying the fact that they haven't done it yet for certain formats is kind of conspicuous. If you make a list of the top-tier SNES games - not necessarily the best, but the greatest hits, the ones with huge name recognition, that are part of longstanding Nintendo franchises, that are guaranteed to sell on the VC - you start to notice that we've already gotten most of them, unless they use the SFX chip. No Starfox, no Super Mario World 2. There's got to be a reason for that. My guess is that it could be done, and it probably will eventually, but it's extra work that just happens to be super-low on their list of priorities.
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| | #21 | |
| Monty Mole Join Date: Aug 2007 Location: New Jersey
Posts: 913
| Quote:
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