| | #41 | |
| in Shinobi World | Quote:
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 | |
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| | #42 | ||
| Awesome since 16-bit Join Date: Apr 2007 Location: Mushroom Kingdom
Posts: 696
| Quote:
* No power ups! * No close up attack! * Level 2 is missing! * No Bonus rounds! Yes it is a big shame a proper Megadrive conversion was never released, it could have been arcade perfect! Thankfully revenge of shinobi and shinobi 3 more than made up for this. For good old one-hit-and-you-die shinobi you could do a lot worse than Shadow Dancer on the Megadrive, it's very different to the arcade version. I much prefer it myself! | ||
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| | #43 | ||
| Retro Gamer since 1985 | Quote:
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| | #44 | |
| Awesome since 16-bit Join Date: Apr 2007 Location: Mushroom Kingdom
Posts: 696
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| | #45 | |
| in Shinobi World | Quote:
I'd love to see Master System support on VC; it had some fantastic unique games that we won't see otherwise, like Phantasy Star, to name just one.
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 | |
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| | #46 | ||
| Retro Gamer since 1985 | Quote:
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| | #47 |
| Guest
Posts: n/a
| California Games 1 & 2 Streets of Rage 2 Master System (why shouldn't it be possible?): Alex Kidd in Miracle World Sonic the Hedgehog Crash Test dummies Batman |
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| | #48 | |
| Retro Gamer since 1985 | Quote:
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| | #49 |
| in Shinobi World | The Master System Sonics were quite different to the MD ones. Rather than attempting a half-arsed port, Sega built them towards the strengths of the MS, so they're just as good in their own way, but quite different in terms of level design and so on.
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 |
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| | #50 | |
| Retro Gamer since 1985 | Quote:
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| | #51 |
| in Shinobi World | I would try and put some screengrabs up, but I don't think that's the best way to compare them, as the MS will just look bad! The MS Sonics are just really well designed, brilliantly playable platformers that aren't as flashy as their MD cousins, but are still great games. And I reckon the music on the MS versions is better, but that's just me.
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 |
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| | #52 |
| Bob-omb Join Date: May 2007 Location: Sweden
Posts: 62
| Eliminate Down Gaiares Hybrid Front Micro Machines 2 MUSHA Panorama Cotton Rocket Knight Adventures - it's up there with the Sonics. Splatterhouse 3 Shining Force 2 - they can skip 1 imo. Thunder Force 2-4 - yes, I like the top down levels in 2. Yu Yu Hakusho – Makiyou Taisen - great 4p fighter by Treasure. Monster World 4, King Colossus, Dynamite Headdy (jap version), Langrisser 2, Pulseman, Twinkle Tale, Trouble Shooter 2 - they're already translated |
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| | #53 | |
| should be working Join Date: Apr 2007 Location: Brentwood, Essex Age: 35
Posts: 638
| Quote:
__________________ I'm not even supposed to be here today. | |
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| | #54 |
| Lakitu | Urban Strike Dessert Strike Muhammad Ali Heavyweight Boxing Shaq Fu
__________________ ~{My Last.Fm}~{Myspace}~{My Facebook}~ Wii: 2207-7723-8598-8490 Strikers: 4639-6042-5228 Brawl: 2578-2963-8046 Mario Kart: 3866-8244-1735 |
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| | #55 |
| in Shinobi World | Micro Machines would be a great VC choice, especially as it's four-player, and there weren't many of those on the MD.
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 |
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| | #56 | |
| Retro Gamer since 1985 | Quote:
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| | #57 | |
| Jumping Piranha Plant Join Date: Apr 2007 Location: Cardiff Age: 18
Posts: 634
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| | #58 | ||
| Retro Gamer since 1985 | Quote:
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| | #59 |
| in Shinobi World | The MD had a multitap, but I don't know how many games supported it. Micro Machines had two potential four-player modes, as I recall; there was a way to play with two people using one controller, one player using the d-pad to steer, the other using the fire buttons. I think acceleration was automatic. I may be misremembering that. But what MM (and a bunch of other Codemasters games, like Pete Sampras Tennis and Skidmarks) did have was the J-Cart. It had two extra joypad ports built into the cartridge itself, so all you needed was to get a couple of extra pads. EDIT: The original MM wasn't a J-Cart, it seems, although I'm sure you could pad-share. MM2 was definitely a J-Cart though, and so you could pad-share too and thus play eight players on a Megadrive!
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 |
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| | #60 | |
| Jumping Piranha Plant Join Date: Apr 2007 Location: Cardiff Age: 18
Posts: 634
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| | #61 |
| in Shinobi World | There were two versions released, as I remember. One normal one, and one J-Cart. Here's the version I'd guess you don't own: ![]() See the two extra controller ports at the top of the cart?
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 |
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| | #62 | ||
| Lakitu | Quote:
__________________ ~{My Last.Fm}~{Myspace}~{My Facebook}~ Wii: 2207-7723-8598-8490 Strikers: 4639-6042-5228 Brawl: 2578-2963-8046 Mario Kart: 3866-8244-1735 | ||
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| | #63 |
| Bob-omb Join Date: May 2007 Location: Sweden
Posts: 62
| Actually there were 2 separate multitaps, which I own.. One of them was for EA games only (those cheap *******s) like General Chaos and the NHL series. Lost Vikings is a 3-player puzzle/platform game by Blizzard. One of their first games. Other 4-player games: Mega Bomberman - port of Bomberman '94 I think.. Yu Yu Hakusho (by Treasure) is an excellent 4-player fighter. Street Racer - it's like Mario Kart. Tiny Toons Acme All-Stars Wimbledon Tennis Puzzle & Action games - these are kinda like Wario Ware for GBA. Columns 3 is for 1-5 players, Dodgeball: Kuy Kid is for 1-6 players, and Double Dribble for 1-8! Haven't tried them out with more than 2 though. |
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| | #64 | |
| should be working Join Date: Apr 2007 Location: Brentwood, Essex Age: 35
Posts: 638
| Quote:
__________________ I'm not even supposed to be here today. | |
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| | #65 | |
| in Shinobi World | Quote:
It's not quite a straight port. There are more features and levels in Mega than in '94, but the MD version is clearly based on the TG16 version.
__________________ Wii Code: 7714 7295 2393 7107 Mario Kart Wii: 3093 9646 0225 Super Smash Brothers Brawl: 0388 0323 8824 Mario Kart DS: 197785 912739 | |
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| | #66 |
| Rip Van Fish Join Date: Apr 2007 Location: New Jersey, USA
Posts: 420
| Splatterhouse 2. This game looks so sweet, never played it before either. ![]() Just look at that ass and tell me you don't want the game. |
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| | #67 | |
| Amazing Flying Hammer Brother Join Date: Apr 2007 Location: Cardiff Age: 20
Posts: 1,705
| Quote:
It improved on the original very well, the sooner the better!
__________________ ![]() Mario Kart Wii: 4811-7066-5621 On screen name: James | |
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| | #68 |
| Cheep Cheep Join Date: May 2007
Posts: 26
| Dynamite Headdy Splatterhouse 2 Toy Story game :P Castlevania Bloodlines Earthworm Jim Series |
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| | #69 |
| Rip Van Fish Join Date: Apr 2007 Location: New Jersey, USA
Posts: 420
| I remember that Toy Story game, it rocked the sh*t. |
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| | #70 | |
| Amazing Flying Hammer Brother Join Date: Apr 2007 Location: Cardiff Age: 20
Posts: 1,705
| Quote:
I loved the Toy Story game, it was awesome, same with Aladdin and The Lion King :P They just don't make the movie tie-ins like they used too.
__________________ ![]() Mario Kart Wii: 4811-7066-5621 On screen name: James | |
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| | #71 |
| Jumping Piranha Plant Join Date: Apr 2007 Location: Cardiff Age: 18
Posts: 634
| I have castlevania bloodlines on the megadrive , but it's called the new generation and all the blood is gone, for that I hope boodlines comes to europe and not the new generation
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| | #72 | ||
| Cheep Cheep Join Date: May 2007
Posts: 26
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| | #73 |
| Bob-omb Join Date: May 2007 Location: Sweden
Posts: 62
| Yeah, that Lion King game didn't age well at all though. Still, nice gfx/sound it did have. It did have that indeed. |
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| | #74 | ||
| Retro Gamer since 1985 | Quote:
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| | #75 |
| Bob-omb Join Date: May 2007 Location: Sweden
Posts: 62
| The recent Spiderman and Batman games weren't that bad though. |
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| | #76 |
| Morton Koopa Jr Join Date: Jun 2007 Location: Land of the Lapras
Posts: 4,356
| POWER RANGER! ...oh come oh, I m sure you Ex-Ranger fans want to relive the good old day. =D |
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| | #77 |
| Rip Van Fish Join Date: Jun 2007
Posts: 305
| ELIMINATE DOWN. THUNDER FORCE. UNDEAD LINE. GRIND STORMER. TWIN COBRA. Although some of these may or may not be out. |
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| | #78 | |
| Jumping Piranha Plant Join Date: Apr 2007 Location: Cardiff Age: 18
Posts: 634
| Quote:
__________________ | |
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| | #79 | ||
| Rip Van Fish Join Date: Jun 2007
Posts: 305
| Quote:
TWIN COBRA ISN'T OUT?! Suprising. Very classic, very Sega, and very Nintendo too. I can understand the others. | ||
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| | #80 |
| Mechakoopa Join Date: May 2007 Age: 19
Posts: 3,186
| I've recently gotten into the run n' gun genre. So I'd have to say: Contra: Hard Corps Alien Soldier Even if I had a Wii, I don't think I would get Alien Soldier on the VC as it was only released in Europe and Japan and I happen to live in America. I might have to fork over the 60 dollars and buy the game then find a PAL to NTSC converter just to play. Oh well.
__________________ ![]() I guess I have one of these things now. |
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