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#2
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Anything is possible. Except Saturn would be a nightmare to emulate due to it's dual CPUs. Dreamcast would have the problem of large ISOs to download.
Maybe next gen if Sega open up the inner workings of the consoles to Nintendo to develop a robust emulator. |
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#3
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Quote:
But then, someone else might know differently. Speaking of 32bit/128bit, while we're discussing it, is there any chance that Atari's consoles will make it? Any chance of seeing the ill-fated Jaguar?
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#4
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end topic. its about the size of it. saturn is virtually unemulatable
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#5
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Can we not end the topic quite yet, please?
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#6
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Sorry, but there's a better chance of seeing a flying pig than a Dreamcast game on the VC! Internal memory is 512Mb, that's smaller than a CD size which is what Dreamcast games were.
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Seems I was born in a dead man's suit. |
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#7
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The USB Drive add-on which was rumoured for the Wii looks like a certainty. |
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#8
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It looks very unlikely. As it's been said before, Saturn is very difficult to emulate (and the games are on CDs so there is the space issue).
Dreamcast would be even more difficult for the Wii to emulate, from a technical point of view that would be almost like the Wii emulating a PS2 - and even the PS3 has difficulty with that. Quote:
Last edited by SegaFan; 8th August 2007 at 05:20 PM. |
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#9
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At this rate, wouldnt buying a pre-owned Saturn or DC pretty much solve all our problems? =D
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#10
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Quote:
Also, the SEGA Saturn used CDs and the DreamCast used GD-ROMs, which hold even more data than a CD. |
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