The Virtual Console Forum Splatterhouse

Go Back   The Virtual Console Forums > General > Retro Gaming

Retro Gaming Non- Virtual Console discussion for general retro gaming

Old 24th January 2010   #1
Koopa Trooper
 
Join Date: Mar 2009
Posts: 22
Arrow is luigi's mansion still available in the us

since i never owned a game cube,i always wanted to play luigi's mansion,so now i have a wii and wanted to buy it so can anybody tell me is Luigi's mansion still available in the Us.

pterodactyl is offline   Reply With Quote
Old 24th January 2010   #2
Lakitu
 
brooks83's Avatar
 
Join Date: Feb 2008
Posts: 158
Default

You can certainly still find it used at any local Gamestop. Or just search the web, you are guaranteed to find a copy. You might even find a new, sealed copy online, but it could be kinda pricey.

You may want to hold off though, the game just got a new rating, which means it may be coming to the Wii as a New Play Control title.
brooks83 is offline   Reply With Quote
Old 24th January 2010   #3
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

It's a very underrated game. I hope it gets a NPC release to broaden its release, although I can't see how the controls will be improved via a Wiimote.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 24th January 2010   #4
Koopa Trooper
 
Join Date: Mar 2009
Posts: 22
Default

it will not be released as new game play.Please just answer my question,is it available on store shelves,in sealed packs.
pterodactyl is offline   Reply With Quote
Old 24th January 2010   #5
Big Boo
 
Sharecrow's Avatar
 
Join Date: Dec 2007
Location: Texas
Age: 34
Posts: 1,327
Default

Quote:
Originally Posted by pterodactyl View Post
it will not be released as new game play.Please just answer my question,is it available on store shelves,in sealed packs.
I thought Brooks83 did. To put it simply, no, it isn't. Gamecube games aren't really being sold like that anymore
Sharecrow is offline   Reply With Quote
Old 24th January 2010   #6
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by pterodactyl View Post
it will not be released as new game play.Please just answer my question,is it available on store shelves,in sealed packs.
No. Brooks already gave you an adequate reply to your question. You didn't mention anything about sealed games in your original post so there is no need to display such a snippy attitude just because people arn't clairvoyant. This is a friendly discussion forum not google answers. People are entitled to go off at a tangent if they wish and elaborate beyond the original question which, as mentioned, you had already recieved a reply to.

If you've "always wanted to play the game" what difference does it make whether or not the game is new and sealed? It's not at all rare and easy to find second hand.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338


Last edited by Betagam7; 24th January 2010 at 06:34 PM.
Betagam7 is offline   Reply With Quote
Old 24th January 2010   #7
Jumping Piranha Plant
 
RetroNL's Avatar
 
Join Date: Oct 2008
Location: Den Bosch, Holland/The Netherlands
Age: 26
Posts: 620
Default

Quote:
Originally Posted by Betagam7 View Post
It's a very underrated game. I hope it gets a NPC release to broaden its release, although I can't see how the controls will be improved via a Wiimote.
On contrary, I think its one of those games that will do better with Wii mote, like pulling it to get the ghost in the vacuum (Ghostbusters Wii style). Normally Im not fond of the Cube remakes on Wii, but this one would be more obvious if you ask me . .
__________________

Retro gamer since early 90' s Currently Playing:
The Simpsons Game (Wii)
Super Paper Mario (Wii)
Need for Speed HP (PC)

Last edited by RetroNL; 24th January 2010 at 06:45 PM.
RetroNL is offline   Reply With Quote
Old 25th January 2010   #8
Do you like my helmet?
 
Jogurt the Yogurt's Avatar
 
Join Date: Feb 2008
Location: Canada
Age: 31
Posts: 17,209
Blog Entries: 8
Default

Quote:
Originally Posted by pterodactyl View Post
it will not be released as new game play.
It might.
__________________
Jogurt the Yogurt is offline   Reply With Quote
Old 25th January 2010   #9
hay guise
 
pdRydia's Avatar
 
Join Date: Jan 2008
Location: Sugarcube Corner Apt B, Ponyville, Equestria
Age: 29
Posts: 3,384
Blog Entries: 14
Default

Quote:
Originally Posted by pterodactyl View Post
it will not be released as new game play.
Why the heck not?
pdRydia is offline   Reply With Quote
Old 25th January 2010   #10
Lemmy Koopa
 
The shoemaker's Avatar
 
Join Date: May 2007
Location: Canada
Age: 16
Posts: 4,546
Blog Entries: 3
Send a message via MSN to The shoemaker
Default

I don't know, I think they would have to put too much work into a New Plau Control release. For it to work properly, it would have to be in 3rd person (camera behind Luigi) or first person. If they did that they would have to completely remake the visuals and surroundings. All the more reason for a sequel!
__________________
************************************************** **********

www.escapethefate.com - The greatest music you will ever hear, guaranteed
The shoemaker is offline   Reply With Quote
Old 25th January 2010   #11
Morton Koopa Jr
 
Refa's Avatar
 
Join Date: Jul 2008
Age: 19
Posts: 4,240
Default

How much does the GameCube game sell for in Game Stop? I think it's $15-$20, which would be decently cheaper than a NPC. Man, if only the NPC had control options for GameCube controllers. I know that's kinda besides the point, but it would make the NPC series the ultimate way to play the older games. Anyways, if the Wii version of RE4 did it, why not the NPCs (yes, I know the Wii version of RE4 isn't a NPC)?
__________________


Wii Friend Code
0176-4744-4845-6569
Refa is offline   Reply With Quote
Old 25th January 2010   #12
Amazing Flying Hammer Brother
 
slangman's Avatar
 
Join Date: Oct 2007
Location: London United Kingdom
Age: 22
Posts: 1,710
Default

The main problem with having a NPC of Luigi's Mansion was that it was a short game. Unless theres more content in the Wii version, it would be too expensive at £35-$40. Best to pick up the Gamecube version.
__________________
slangman is offline   Reply With Quote
Old 25th January 2010   #13
Do you like my helmet?
 
Jogurt the Yogurt's Avatar
 
Join Date: Feb 2008
Location: Canada
Age: 31
Posts: 17,209
Blog Entries: 8
Default

Quote:
Originally Posted by slangman View Post
The main problem with having a NPC of Luigi's Mansion was that it was a short game. Unless theres more content in the Wii version, it would be too expensive at £35-$40. Best to pick up the Gamecube version.
Most NPC games are $19.99-$29.99.
__________________
Jogurt the Yogurt is offline   Reply With Quote
Old 25th January 2010   #14
Amazing Flying Hammer Brother
 
slangman's Avatar
 
Join Date: Oct 2007
Location: London United Kingdom
Age: 22
Posts: 1,710
Default

Quote:
Originally Posted by Jogurt the Yogurt View Post
Most NPC games are $19.99-$29.99.
Thanks for correcting me. Most NPC games around here are the same price as the normal Wii games, although NPC Mario Power Tennis was around £25 if you looked carefully in the shops.
__________________
slangman is offline   Reply With Quote
Old 25th January 2010   #15
Do you like my helmet?
 
Jogurt the Yogurt's Avatar
 
Join Date: Feb 2008
Location: Canada
Age: 31
Posts: 17,209
Blog Entries: 8
Default

Quote:
Originally Posted by slangman View Post
Thanks for correcting me. Most NPC games around here are the same price as the normal Wii games, although NPC Mario Power Tennis was around £25 if you looked carefully in the shops.
I forgot about the traditional EU markup.
__________________
Jogurt the Yogurt is offline   Reply With Quote
Old 25th January 2010   #16
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Jogurt the Yogurt View Post
I forgot about the traditional EU markup.
Then there is the Swedish mark-up which ramps things up even further
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 26th January 2010   #17
Koopa Trooper
 
Join Date: Mar 2009
Posts: 22
Cool

Quote:
Originally Posted by Betagam7 View Post
No. Brooks already gave you an adequate reply to your question. You didn't mention anything about sealed games in your original post so there is no need to display such a snippy attitude just because people arn't clairvoyant. This is a friendly discussion forum not google answers. People are entitled to go off at a tangent if they wish and elaborate beyond the original question which, as mentioned, you had already recieved a reply to.

If you've "always wanted to play the game" what difference does it make whether or not the game is new and sealed? It's not at all rare and easy to find second hand.
actually i would buy it online,if it worked on the country i m in,pay-pal does not support the country where i m in and credit cards used here don't work internationally,i would have bought luigi's mansion here,but i have a US wii.and here it is pal,i go to Us occasionally so i asked if it is available in the stores there or not,so, i can buy it when i m there.
pterodactyl is offline   Reply With Quote
Old 26th January 2010   #18
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by pterodactyl View Post
actually i would buy it online,if it worked on the country i m in,pay-pal does not support the country where i m in and credit cards used here don't work internationally,i would have bought luigi's mansion here,but i have a US wii.and here it is pal,i go to Us occasionally so i asked if it is available in the stores there or not,so, i can buy it when i m there.
Well, as others have said you should have no problem finding the game in US stores that sell second hand games (such as Gamestop), just don't expect to find it new and sealed anywhere as, to my knowledge, no stores really sell Gamecube games in that condition anymore.
Probably the only place you'll find it in that condition is ebay.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 27th January 2010   #19
hay guise
 
pdRydia's Avatar
 
Join Date: Jan 2008
Location: Sugarcube Corner Apt B, Ponyville, Equestria
Age: 29
Posts: 3,384
Blog Entries: 14
Default

My suggestion is this: when you get to the U.S., use gamestop.com's store locator to find nearby shops. Call up the closest ones asking if they have a copy of the game. It shouldn't take long till you find a shop with at least one copy. If you ask, they'll hold onto it for you while you're coming over to pick it up.

IMO, you can even be picky about it--ask them to check the shelf to see if they've got one in the original case with art and manual. If they don't, go onto the next shop.
pdRydia is offline   Reply With Quote
Old 20th September 2010   #20
Koopa Trooper
 
Crono's Avatar
 
Join Date: Sep 2010
Location: North Dakota
Age: 38
Posts: 10
Default

Luigi's Mansion was a horrible first game for the Gamecube. I bought it with the Gamecube at launch and found the control to be horrible. Trying to use two analog sticks together to accomplish a single goal was hard for me to do. I didn't play it very long.

IMO, the second analog stick has only one purpose, the camera. Trying to use it select items or control a vacuum cleaner is what I call bad control.

So the Gamecube started gathering dust the first day I had it. Later, better games came out for it thankfully.

Last edited by Crono; 20th September 2010 at 10:12 PM.
Crono is offline   Reply With Quote
Old 21st September 2010   #21
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Crono View Post
Luigi's Mansion was a horrible first game for the Gamecube. I bought it with the Gamecube at launch and found the control to be horrible. Trying to use two analog sticks together to accomplish a single goal was hard for me to do. I didn't play it very long.

IMO, the second analog stick has only one purpose, the camera. Trying to use it select items or control a vacuum cleaner is what I call bad control.

So the Gamecube started gathering dust the first day I had it. Later, better games came out for it thankfully.
I agree that Luigi's Mansion wasn't a good choice for a GC launch title but not for any of the reasons you've stated here (which I disagree with in their entirety). I think it was a poor choice because people expected so much of it simply because of what is usually achieved by titles starring the other Mario Brother and many people were so taken aback by it not being a Super Mario 64 beater that they failed to appreciate the fun and unique title they were being offered.
A shame as, along with the mixed reaction to the changes made to Sunshine from 64, it probably put the kibosh on any plans Nintendo had to further experiment with its franchises in such a fashion.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 21st September 2010   #22
Jumping Piranha Plant
 
Kobayashi's Avatar
 
Join Date: Apr 2008
Location: Brazil
Posts: 730
Default

One word: ebay.
__________________

[Dossier Space Invaders]


Powered by Xbox 360 Slim 250GB + PS3 Slim 160GB + Wii + some retro old consoles
Kobayashi is offline   Reply With Quote
Old 21st September 2010   #23
Chargin' Chuck
 
Tides of Chaos's Avatar
 
Join Date: May 2008
Location: Minneapolis, MN
Age: 19
Posts: 2,405
Default

Quote:
Originally Posted by Betagam7 View Post
A shame as, along with the mixed reaction to the changes made to Sunshine from 64, it probably put the kibosh on any plans Nintendo had to further experiment with its franchises in such a fashion.
I loved the experimentation of the Gamecube days. A Luigi title instead of a Mario one at launch...Mario going on vacation and changing things up for Sunshine....new style of graphics for Zelda in Wind Waker...Metroid trying out 1st person...Mario Kart having two riders instead of one....even just new IP that are a bit "weirder" like Pikmin or Chibi-Robo were changing things up. Really, Nintendo had little choice but to try new things since they were lagging behind the competition last generation, but I really did enjoy this change of pace from Nintendo.
Tides of Chaos is offline   Reply With Quote
Old 21st September 2010   #24
Morton Koopa Jr
 
Refa's Avatar
 
Join Date: Jul 2008
Age: 19
Posts: 4,240
Default

Quote:
Originally Posted by Tides of Chaos View Post
I loved the experimentation of the Gamecube days. A Luigi title instead of a Mario one at launch...Mario going on vacation and changing things up for Sunshine....new style of graphics for Zelda in Wind Waker...Metroid trying out 1st person...Mario Kart having two riders instead of one....even just new IP that are a bit "weirder" like Pikmin or Chibi-Robo were changing things up. Really, Nintendo had little choice but to try new things since they were lagging behind the competition last generation, but I really did enjoy this change of pace from Nintendo.
I don't really think Nintendo is less expirimental now. I mean, Captain Rainbow for launch (well, in Japan anyways; I'd say Excite Truck is a pretty unique take on Excitebike though), changing things up for Galaxy, a new style of graphics for Skyward Sword, etc. They even have some interesting new IP, like Xenoblade.
__________________


Wii Friend Code
0176-4744-4845-6569
Refa is offline   Reply With Quote
Old 21st September 2010   #25
Koopa Trooper
 
Crono's Avatar
 
Join Date: Sep 2010
Location: North Dakota
Age: 38
Posts: 10
Default

Quote:
Originally Posted by Betagam7 View Post
I agree that Luigi's Mansion wasn't a good choice for a GC launch title but not for any of the reasons you've stated here (which I disagree with in their entirety). I think it was a poor choice because people expected so much of it simply because of what is usually achieved by titles starring the other Mario Brother and many people were so taken aback by it not being a Super Mario 64 beater that they failed to appreciate the fun and unique title they were being offered.
A shame as, along with the mixed reaction to the changes made to Sunshine from 64, it probably put the kibosh on any plans Nintendo had to further experiment with its franchises in such a fashion.

You liked the controls?

Well, they never went with those control again so I guess I wasn't the only one who disliked them. Wait, I remember that mini game on one of the Gamecube Mario Party's that had you driving an ATV with both analog sticks but the intention of that game was to master the hard to use controls to get your ATV over the finish line first. It's like they were admitting that using two analog sticks to control a character was hard.
Crono is offline   Reply With Quote
Old 22nd September 2010   #26
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Crono View Post
You liked the controls?

Well, they never went with those control again so I guess I wasn't the only one who disliked them. Wait, I remember that mini game on one of the Gamecube Mario Party's that had you driving an ATV with both analog sticks but the intention of that game was to master the hard to use controls to get your ATV over the finish line first. It's like they were admitting that using two analog sticks to control a character was hard.
I don't really see what the problem with using dual sticks to control a character is. How do you get on with nearly every console FPS?
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 22nd September 2010   #27
Morton Koopa Jr
 
Refa's Avatar
 
Join Date: Jul 2008
Age: 19
Posts: 4,240
Default

FPSs only use the 2nd stick to control the camera.
__________________


Wii Friend Code
0176-4744-4845-6569
Refa is offline   Reply With Quote
Old 22nd September 2010   #28
Mega mole
 
Yossarian's Avatar
 
Join Date: May 2008
Location: That London
Posts: 1,975
Default

Quote:
Originally Posted by Betagam7 View Post
I don't really see what the problem with using dual sticks to control a character is. How do you get on with nearly every console FPS?
For me it's more the positioning and size of the sticks on the GC controller. There were a number of occasions when I was struggling to reel in a ghost that my thumb would slip off the lower of the two sticks.
__________________
Yossarian is offline   Reply With Quote
Old 22nd September 2010   #29
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Refa View Post
FPSs only use the 2nd stick to control the camera.
"camera", what "camera"?
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 22nd September 2010   #30
Koopa Trooper
 
Crono's Avatar
 
Join Date: Sep 2010
Location: North Dakota
Age: 38
Posts: 10
Default

Quote:
Originally Posted by Betagam7 View Post
I don't really see what the problem with using dual sticks to control a character is. How do you get on with nearly every console FPS?

I don't play FPS games but I was under the impression that FPS games use the 2nd stick to control the camera.
Crono is offline   Reply With Quote
Old 22nd September 2010   #31
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Crono View Post
I don't play FPS games but I was under the impression that FPS games use the 2nd stick to control the camera.
"Camera", what "camera"?
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 22nd September 2010   #32
Chargin' Chuck
 
Tides of Chaos's Avatar
 
Join Date: May 2008
Location: Minneapolis, MN
Age: 19
Posts: 2,405
Default

Quote:
Originally Posted by Betagam7 View Post
"Camera", what "camera"?
Yeah, I'm pretty sure it's x and y-axis. No cameras...cameras are more for third person games.
Tides of Chaos is offline   Reply With Quote
Old 23rd September 2010   #33
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Tides of Chaos View Post
Yeah, I'm pretty sure it's x and y-axis. No cameras...cameras are more for third person games.
Precisely; its used to control where you look and aim while the left stick moves you about, I don't see how that's different from using a twin stick to play Smash TV or how its a million miles away from contolling your "weapon" in LM.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 23rd September 2010   #34
Morton Koopa Jr
 
Refa's Avatar
 
Join Date: Jul 2008
Age: 19
Posts: 4,240
Default

Quote:
Originally Posted by Betagam7 View Post
Precisely; its used to control where you look and aim while the left stick moves you about, I don't see how that's different from using a twin stick to play Smash TV or how its a million miles away from contolling your "weapon" in LM.
In Smash TV, one stick controls where you move and the other controls your shooting. In FPSs, one stick controls where you move and the other where you look...the camera in sense. I don't know if this is the same thing in LM, so if it is, my bad (I've never played the game). My point being that one stick does nothing except control where you view. You have to press the trigger buttons to actually fire.
__________________


Wii Friend Code
0176-4744-4845-6569
Refa is offline   Reply With Quote
Old 23rd September 2010   #35
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Refa View Post
In Smash TV, one stick controls where you move and the other controls your shooting. In FPSs, one stick controls where you move and the other where you look...the camera in sense. I don't know if this is the same thing in LM, so if it is, my bad (I've never played the game). My point being that one stick does nothing except control where you view. You have to press the trigger buttons to actually fire.
When you swivel your eyes about in your head do you call it "moving the camera"?

Controlling where you look in a FPS is the same thing. You are controlling an extension of your character's body, either where he/she looks or where he/she aims (just like how you are controlling where you look and aim in Smash TV, only difference is that you arn't having to press a further button to fire in a FPS, you're still aiming the weapon with the right analogue stick).
Nothing to do with cameras. They are a seperate entity from the character you control in some third person games and are controlled independently of that character. There is no "camera" in a first person shooter, just the viewpoint from a first person persepective.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 24th September 2010   #36
Do you like my helmet?
 
Jogurt the Yogurt's Avatar
 
Join Date: Feb 2008
Location: Canada
Age: 31
Posts: 17,209
Blog Entries: 8
Default

Quote:
Originally Posted by Betagam7 View Post
When you swivel your eyes about in your head do you call it "moving the camera"?

Controlling where you look in a FPS is the same thing. You are controlling an extension of your character's body, either where he/she looks or where he/she aims (just like how you are controlling where you look and aim in Smash TV, only difference is that you arn't having to press a further button to fire in a FPS, you're still aiming the weapon with the right analogue stick).
Nothing to do with cameras. They are a seperate entity from the character you control in some third person games and are controlled independently of that character. There is no "camera" in a first person shooter, just the viewpoint from a first person persepective.
This is more lamely nit-picky than most stuff that Refa posts. I hate to say it, but she wins this one. When you're playing a third-person game, top-down game, a side-scrolling game, etc. do you really imagine that there's an actual physical camera following your character's actions? We don't believe that first-person scenes/sequences in films aren't shot with cameras but recorded by actors' eyes!

"Camera" is a conventional term used to refer to the angle/perspective at which the game world is mediated to the player. It doesn't mean your character is pointing a camera in a certain direction to show you what you see. Whether you call it camera control, look control, eye control, view control, etc. the fact of the matter is you're describing the same function: control over the field of vision available to the player, determined and constrained by the game's style and perspective. Just because it points in a certain direction or looks from a certain angle doesn't mean it's suddenly not the camera control anymore.

I don't see how we got on this anyway since this whole argument is essentially is in agreement with your point about the similarity between camera controlling look and aim. I haven't played Luigi's Mansion, but does the camera stick (or what the original poster wanted to be a camera stick) only control the weapon and not change the look perspective to where it's being pointed?
__________________
Jogurt the Yogurt is offline   Reply With Quote
Old 24th September 2010   #37
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Jogurt the Yogurt View Post
This is more lamely nit-picky than most stuff that Refa posts. I hate to say it, but she wins this one. When you're playing a third-person game, top-down game, a side-scrolling game, etc. do you really imagine that there's an actual physical camera following your character's actions?




But to give a serious answer. When I play a 3rd person shooter I feel that the right stick is controlling my head eyes and aim. I'm Arnie in Terminator; purely the action star.

When I play a 3rd person game I feel like I'm controlling the view as well as the character. I'm Clint Eastwood in Unforgiven: controlling the main character but also directing the action from above.
That's why I'll pan out or zoom in, not always to help gameplay, but to obtain a more cinematic or aesthetically beautiful shot in something like Prince of Persia or replay a goal from the perfect angle in Pro Evo Soccer wheras in Half Life 2 or Doom I'm concentrating purely on getting my lines right, if that makes sense.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338


Last edited by Betagam7; 24th September 2010 at 12:59 AM.
Betagam7 is offline   Reply With Quote
Old 24th September 2010   #38
Do you like my helmet?
 
Jogurt the Yogurt's Avatar
 
Join Date: Feb 2008
Location: Canada
Age: 31
Posts: 17,209
Blog Entries: 8
Default

Quote:
Originally Posted by Betagam7 View Post


I guess Lakitu is in every single game ever made.

So how's Luigi's Mansion? I heard it's good.
__________________
Jogurt the Yogurt is offline   Reply With Quote
Old 24th September 2010   #39
Lemmy Koopa
 
Betagam7's Avatar
 
Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,876
Default

Quote:
Originally Posted by Jogurt the Yogurt View Post
I guess Lakitu is in every single game ever made.
Actually I think its fair to say that Mario 64 was one of the first games I and probably many other people of that generation played with a controllable camera so its easy to see why we might now wistfully imagine a virtual cameraman in our games.

Perhaps Refa doesn't get that as presumably she didn't have that same first experience. Maybe as a PSXer it's why you don't. First impressions and all.

Quote:
Originally Posted by Jogurt the Yogurt View Post
So how's Luigi's Mansion? I heard it's good.
Surprisingly good. Both now and then. Quite short but alot of fun.
__________________
Click Here for the Virtual Console Pal Conversion Guide
The PAL VC problem
Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338

Betagam7 is offline   Reply With Quote
Old 24th September 2010   #40
Ludwig von Koopa
 
SKTTR's Avatar
 
Join Date: Jun 2007
Posts: 5,251
Default

She???

Refa is a monkeyman.


My dictionary shows this when I look up "Refa":



" I'M REFAAAAAA! HAAAAAAAA!! "



About ontopic: I really don't know what to say. I just got the burnout syndrome. Ah, I know... I like how Lakitu introduced sense to the cam in 3D games. Unfortunately he'd gone after Super Mario 64. Still it was an innovative role. A first in a 3D game.

Whatever!!!!!!!

SKTTR is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Nintendo Trademarks Luigi's Mansion (Again) R.O.B. Nintendo News 10 24th January 2010 04:58 AM
Ghost Mansion Party (WiiWare) review R.O.B. WiiWare 2 30th October 2009 10:35 AM
Maniac mansion westjames19 Virtual Console Discussion 10 6th April 2008 07:49 PM
LuWiigi's Mansion. DEMON212 Wii 21 22nd August 2007 10:42 AM


All times are GMT +1. The time now is 08:14 AM.

All about the Nintendo Wii's Virtual Console, including all retro Wii Virtual Console games, their release dates, coming soon predictions and relevant tips, hints and discussion.
The most common topics of discussion are general Nintendo retro gaming, Wii Virtual Console games including release dates, Wiiware, Nintendo Wii Software and normal Nintendo Wii games.
We also focus on the latest Wii Virtual Console news and reviews.

The Virtual Console Forums are hosted and administrated by Jordan Hall and moderated by the excellent Virtual Console Forums moderation team.

Doctor Who girls

 
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO