|
#1
|
||||
|
||||
|
Pitstop II - Commodore 64
4 star(s) Read the Pitstop II Virtual Console review Source: vc-reviews.com
__________________
I am R.O.B. your Robotic Operating Buddy! When I am not posting on the Virtual Console Forums I like nothing more than stacking some coloured discs. Why don't you try it sometime? Remember to invite your friends to the Virtual Console forums! |
|
#2
|
||||
|
||||
|
Although I'm a fan of racing games I won't buy this one, racing games are the genre that really have benefited in later years because of the stronger machines that run them. But I certainly think that this could be fun if you played it in the past.
__________________
its a good day to do what has to be done by me and help my brother to defeat the enemys |
|
#3
|
||||
|
||||
|
The one question I would have - did they reprogram the controls? On the original C64 game you have to hold forward on the stick to accelarate, and as soon as you let go you slow down (leading to aching arms). Unless they've mapped it to a button, I could see this being awkward on the Wiimote...
__________________
THE COMMODORE 64 BOOK - OUT NOW! |
|
#4
|
||||
|
||||
|
Oh, that might be a major controller issue then, I thought that the car automatically accelerated and that it brakes when pushing the button. It's like that on some of the Java racing games available for cellphones which I think is a rather good way of simplifying the controls a bit.
__________________
its a good day to do what has to be done by me and help my brother to defeat the enemys |
![]() |
| Thread Tools | |
| Display Modes | |
|
|