| | #1 |
| Cheep Cheep Join Date: Aug 2007
Posts: 49
| All right, we have established three things as on the Virtual Console to date: 1. Nintendo has Konami’s support 2. we are getting Turbo/PC Engine CD-ROM games and 3. we are getting are starting to get Japanese imports on the VC. So my question is this, when are we going to see Dracula X: Rondo of Blood on the VC? If anybody has any information on whether or not we are experience on the Wii any time soon, this is the place to send it. Thank you. |
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| | #2 |
| Cyber razor cut Join Date: Apr 2007 Location: Loughborough, UK
Posts: 19
| It's certainly possible from a technical standpoint but I think with Konami releasing the game on the PSP it might be unlikely...but stranger things have happened. S&P got released, for starters! |
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| | #3 |
| Jumping Piranha Plant Join Date: Sep 2007 Location: USA
Posts: 513
| Yes, but Konami is not foolish enough to think all people own a PSP. I think this should be possible to release the original, untainted version for the VC even if the game goes for 1000 Wii Points. |
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| | #4 |
| Cheep Cheep Join Date: Aug 2007
Posts: 49
| Not necessarily, you got to keep in mind that by the time Castlevania X could be released on the VC; Chronicles will have been in the market for months. It’s not like it’s going to hurt sells (and considering that the Wii is the hot item now, it would likely boost revenues). |
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| | #5 |
| Monty Mole Join Date: Aug 2007 Location: New Jersey
Posts: 922
| I think we'll see it. Konami already took the time to give it an English translation for the PSP version, all they'd have to do is slap that up on the VC and rake in free money. |
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| | #6 |
| Bullet Bill Join Date: Jul 2007
Posts: 1,051
| The PSP version is a port, which is easy to translate. They'd need to learn and use the old PC Engine devkits in order to translate a VC release, which is not worth their time and money. But, they could just port it as Wiiware. |
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| | #7 |
| Monty Mole Join Date: Aug 2007 Location: New Jersey
Posts: 922
| The PSP version includes a 2.5D remake of Rondo of Blood, the original PC-Engine version with an English translation and Symphony of the Night. They already translated the original version as an unlockable bonus for the PSP game so all they really have to do is throw that code up on the VC. |
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| | #8 |
| Lakitu Join Date: Feb 2008
Posts: 158
| It's now 2009 (about a year and a half since this topic was made) and I think that we will see Rondo of Blood later this year, probably around Halloween. But of course with the way Nintendo has been handling the VC lately, who knows |
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| | #9 |
| Do you like my helmet? | You mean piling on a steady stream of awesome games? Nintendo's VC habit has really picked up from this time last year. I'd say Nintendo's VC heroism isn't what's concerning with regards to Rondo, but the fact that it would likely require some translation work (and there are still a few Castlevania games that wouldn't require translation to be brought to the VC, including Bloodlines, Dracula X, Castlevania, Legacy of Darkness, and now Haunted Castle). I don't know how text-heavy Rondo is, since I've only played a bit of the PSP version, but I don't suspect Nintendo is in any rush to put a lot of work into it. |
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| | #10 |
| Lakitu Join Date: Feb 2008
Posts: 158
| Oh I am not saying that the quality of the games Nintendo is releasing are bad. They are actually releasing some really good games as of late. What I meant was, at one VC game a week (except for the TG16 2 game week and the 4 VC arcade releases that same week) , it really lowers the odds we will see Rondo of Blood this year. I still would like to believe it will come out around Halloween, but with the VC you just never know. |
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| | #11 |
| Banzai Bill Join Date: Jul 2007 Location: Germany Age: 28
Posts: 1,557
| Rondo of Blood might even be another game I'd download although I'll probably pick up an original copy at some point, too. |
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| | #12 |
| Goomba | This just came out today for the VC |
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| | #14 |
| Goomba | Yeah, I saw that on another community so I researched it a bit. Apparently, Nintendo doesn't keep their website up-to-date. I didn't even see it listed on the Nintendo site. I had to turn my Wii on and BAM!, there it was. |
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| | #15 |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Nintendo doesn't even know what is going up on its shop channel judging from the broken games and misleading information about others it has allowed to be placed on their since its inception.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 |
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| | #16 |
| Morton Koopa Jr Join Date: Jun 2007 Location: Land of the Lapras
Posts: 4,356
| So, is this VC version fine, or will Betagam7 be seeing Nintendo in court again? XD |
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| | #17 |
| Amazing Flying Hammer Brother Join Date: Oct 2007 Location: London United Kingdom Age: 22
Posts: 1,710
| I highly doubt there are any problems with this. Besides this is guaranteed to run in 60hz like all the other TG-16 titles. Hudson is usually one of the good ones. |
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| | #18 |
| Lakitu Join Date: Jul 2009 Location: Northern Ireland
Posts: 144
| yep - just got it - it runs full screen. Very nice. You can see where the SOTN look came from with this. It seems to be very tough this one..... It's odd though - the intro (non-skippable) is in German with Japanese subtitles!! In game text is English & Japanese. |
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| | #19 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| That's how the Japanese version is. |
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| | #20 |
| Lakitu Join Date: Jul 2009 Location: Northern Ireland
Posts: 144
| Thought that might be the case....a bit paranoid with the bad taste of the Ironclad conversion from last week..... The intro is only non-skippable first time through thankfully... Anyhow this is rock hard - far tougher than any I've played in the series. I've completed IV, Chronicles on PS1 and I'm at the level 4 boss of Rebirth. I have messed about with SOTN but haven't spent a lot of time with it yet. Maybe the NES games were as tough as this? Last edited by davyK; 19th March 2010 at 10:43 PM. |
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| | #21 |
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 31
Posts: 2,713
| Great game. NES is harder
__________________ Im a casual gamer now... Time to enjoy all the shovelware! A winner is you | All your base are belong to us | I am error |
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| | #23 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| Castlevania Chronicles is the hardest ****ing game I've ever played. So no, the NES versions were not that hard. Unless you're talking about the thankfully neutered arrange mode. That wasn't that hard from what I've played. Original mode is a *****! |
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| | #24 | |
| Amazing Flying Hammer Brother Join Date: Oct 2007 Location: London United Kingdom Age: 22
Posts: 1,710
| Quote:
Speaking of Rondo, I still haven't started this yet. Coursework interfering and all. Might save this for when I am off. | |
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| | #25 |
| Lakitu Join Date: Jul 2009 Location: Northern Ireland
Posts: 144
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| | #26 |
| Amazing Flying Hammer Brother Join Date: May 2008 Location: Sweden
Posts: 1,746
| Jesus, those damn fish creatures in the lower section of stage 2 are annoying. The first time I got to that area, I was knocked into a hole by that bigass bull. |
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| | #27 |
| Cheep Cheep Join Date: Feb 2010
Posts: 47
| castlevania never ceases to impress or challenge me.
__________________ NES: 15 | SNES: 8 | TG16: 1 | N64: 2 | WW: 3 Recent downloads: Castlevania: Rondo of Blood, Final Fantasy Currently Playing: Final Fantasy XIII, Pokemon Soul Silver |
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| | #28 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| Castlevania is awesome. |
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| | #29 | |
| Rip Van Fish Join Date: Jun 2008 Location: Maryland
Posts: 384
| Quote:
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| | #30 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| No, it is still a *****. Just one hit over a bottemless pit and you're ****ed. |
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| | #31 |
| Goomba Join Date: Jun 2010 Location: Italy
Posts: 2
| Hello, I've downloaded this game and played on a wii ( pal ) via component cable and plasma tv. The graphics all look blocky, I've taken a couple of pictures. All my other games look pretty nice through component connection. Any suggestion? Many thanks |
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| | #32 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| Don't use component cables. The game wasn't built for it. |
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| | #33 |
| Do you like my helmet? | *facepalm Moro, have you tried the secret PAL component cable code input thing? I'm not in EU so I don't know it, but it's mentioned around the forum and a quick Google search should reveal it for you. |
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| | #34 |
| Goomba Join Date: Jun 2010 Location: Italy
Posts: 2
| Thanks guys, I've read something about that input code but thought it was only for games that are not allowed to be played through component. Castlevania actually plays, it just is crappy looking. Anyway I'll look more into that code thing and eventually try a scart rgb cable. |
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| | #35 |
| Jumping Piranha Plant Join Date: Oct 2008 Location: Den Bosch, Holland/The Netherlands Age: 26
Posts: 620
| Still need to play this game . .
__________________ ![]() Retro gamer since early 90' s The Simpsons Game (Wii) Super Paper Mario (Wii) Need for Speed HP (PC) |
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| | #36 |
| Koopa Trooper Join Date: Sep 2008
Posts: 11
| I'm on Stage 4, and this game is challenging but so freaking awesome! |
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