| | #41 |
| Lemmy Koopa | They would release it maybe but first they would make a warning to parents to the the parental block on.
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| | #42 |
| Morton Koopa Jr Join Date: Jun 2007 Location: Land of the Lapras
Posts: 4,356
| Didnt THQ distribute Conker BFD in Europe? I m sure Nintendo were a bit worried about slapping their name on the game and classing it as a First/second party game back in the day... o.o |
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| | #43 |
| Bullet Bill Join Date: Jul 2007 Location: Ireland
Posts: 1,145
| We want Rare! We want Rare!
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| | #44 |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| yeah Conkers BFD was distributed by THQ... Nonetheless there´s no sign of THQ inside the game. No logo whatsoever... [only on the boxart] The intro says "Nintendo presents" ... "a Rareware game". THQ wasn´t really involved, they just helped out when Nintendo was worried about their image. |
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| | #45 |
| Jumping Piranha Plant Join Date: Oct 2007 Location: Croydon, England Age: 30
Posts: 530
| So Ninty own the code, but Rare (and therefore partly Microsoft) own the IP rights to Conker himself, and THQ get stuck with the postage?!? |
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| | #46 |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| sorry for the double post |
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| | #47 |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| Yeah. There was a similiar case... Doubutso Bancho / Cubivore. It was published by Nintendo and developed by Nintendo/Saru Brunei. But because of the violent and harsh gameplay it was distributed by Atlus in the US. (and was never released anywhere else SO BRING AT LEAST THE N64 VERSION TO THE EUROPEAN VC, THANX) |
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| | #48 |
| Goomba Join Date: Jan 2008
Posts: 7
| I'm just waiting and praying on Goldeneye and Perfect Dark. I bet Nintendo would have an easier time getting GE out then PD, but both should be possible. I really doubt they wouldn't make enough money off either to not go ahead with it, goldeneye especially was one of the flagship games for the 64 |
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| | #49 | |
| Fo Sho Join Date: Jul 2007 Location: Liverpool, UK Age: 19
Posts: 2,388
| Quote:
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| | #50 | |
| Bullet Bill | Quote:
Lets PRAY they come to some kind of agreement, technically if NINTENDO owned it back in the day then they still own the ACTUAL GAMES ON N64 so they should be allowed. The N64 games were none of MICROSOFTS doing, so WHAT IS MADE IN THE PAST STAYS IN THE PAST and is put on the vc as IT WAS FROM THE PAST. | |
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| | #51 | |
| Fo Sho Join Date: Jul 2007 Location: Liverpool, UK Age: 19
Posts: 2,388
| Quote:
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| | #52 |
| Lemmy Koopa | Well I think if any Rare n64 games come out with non nintendo characters, nintendo will sell them for 1500. This way microsoft would be getting some profet. I can see it happening..... but not soon. Nintendo wont start worrying about that till They have almost no first party titles left
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| | #53 | |
| Fo Sho Join Date: Jul 2007 Location: Liverpool, UK Age: 19
Posts: 2,388
| Quote:
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| | #54 |
| Jumping Piranha Plant Join Date: Jul 2007 Location: Somewhere in the vicinity of Betelgeuse
Posts: 582
| Well, looks like Rare games are coming to XBLA and not VC. These console wars have just become personal. |
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| | #55 |
| Mechakoopa Join Date: May 2007 Age: 19
Posts: 3,186
| You know my saying, "Find it on Ebay". None of the Rare games are very expensive at all.
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| | #56 |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| The whole damn issue looks like nothing! There's still no official announcement in what's coming to Xbox Live / Wii VC. I still predict, the VC gets ALL the N64 Rare games, if some rather easy issues are sorted out. 01. 1996 Killer Instinct Gold (*) 02. 1997 Blast Corps 03. 1997 Diddy Kong Racing (***) 04. 1997 GoldenEye (*) (**) 05. 1998 Banjo-Kazooie (***) 06. 1999 Jet Force Gemini 07. 1999 Donkey Kong 64 08. 2000 Mickey's Speedway USA (**) 09. 2000 Perfect Dark (*) 10. 2000 Banjo-Tooie (***) 11. 2001 Conker's Bad Fur Day (*) (***) * mature issue ** license issue *** banjo/conker issue Xbox Live may get a few N64-remakes. At least, to make everyone happy, my suggestion is... Let both Wii VC and Xbox Live have them all. Except Donkey Kong 64 and Diddy Kong Racing can't be on Xbox. |
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| | #57 |
| Morton Koopa Jr Join Date: Jun 2007 Location: Land of the Lapras
Posts: 4,356
| Can't be too bad if the games go to 360. Those rumblings do talking about an online upgraded Goldeneye you know. Now, what about other games getting the treatment like say, Jet Force Gemini? Upgraded graphics and onlineness may give it the love it so richly deserved back in the day. Rareware on VC= No upgrades, no Wifi and that whole 50/60Hz thing... |
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| | #58 |
| Mechakoopa Join Date: May 2007 Age: 19
Posts: 3,186
| You know, they did make an upgraded Conker: Bad Fur Day for the original Xbox with new graphics and improved multiplayer. Now that online content is all the rage, I can see Rare doing this to their other games in a downloadable format.
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| | #59 | ||||
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| Quote:
Quote:
Quote:
Back in 1995 when Nintendo made Rareware a Second Party, they also gave them the most expensive Silicon Graphics computers, to make games like Donkey Kong Country and GoldenEye that couldn't be done before! And not just that... part of Nintendo's programmers worked on all those SNES and N64 games as well. Well, they even have mapped their faces as textures onto villains from GoldenEye and Perfect Dark. Nintendo has the rights to all the games from the first Killer Instinct Arcade/SNES (1995) to the last Starfox Adventures Gamecube (2002). EDIT: Quote:
Last edited by SKTTR; 15th January 2008 at 07:30 PM. | ||||
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| | #60 | |
| Bob-omb Join Date: Jan 2008 Location: Netherlands Age: 17
Posts: 63
| Quote:
The guys from Rare are backstabbing us! First making Goldeneye and Banjo, and then giving microsoft a new version of Goldeneye and a sequel to Banjo? They now how to be traitors and backstabbers. | |
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| | #61 |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| Yeah, totally stolen the good franchises... making a remake of Conker, sequels to Perfect Dark and Banjo... when Nintendo made them so big. But what would Rare be with only Grabbed by the Ghoulies, Kameo and Viva Pinata? Conker, Joanna, Banjo - These were the big games. Good move by the Nintendo president. Bill Gates should sit down in a garage and program an enhanced remake of Perfect Dark Zero and Conker's Bad Fur Day and geth Banjo-Threeie on Wii before any N64 games hit the XBox. |
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| | #62 |
| Rip Van Fish | I agree entirely with what Nintendo have done to Microsoft over Goldeneye now I've had a real chance to look back at what they actually put into Rare. Plus why the hell would Nintendo want to share its most popular SNES and N64 with Microsoft and loose out on a load of cash at the same time? You've got to remember that a large proportion of Wii owners also own a 360 - if MS are planning on adding extra features to games like Goldeneye, VC sales would take a major hit for those games. For once, I'm glad Nintendo are taking a stand. For one brief moment, I forgot what Nintendo did for Rare back in the N64 days and I hope you guys accept my apologies for what I said in other posts. All I can hope now is that Nintendo start pushing Rare's titles onto VC in an attempt to encourage all the Wii60 owners to use their Wiis a little more. |
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| | #63 |
| Bullet Bill Join Date: Jul 2007 Location: Ireland
Posts: 1,145
| As someone who never owned an N64; but rather a Playstation, I am pretty saddened that there is a chance that I might not see these titles, because; A) When I was in America on Vacation I actually got to play the N64 and was thrilled by RARE games B) I don't want to have to buy an N64 because that cheapens the Virtual Console for Me. C)I want my Banjo dammit! I say Nintendo should play a game of 'Pot-Kettle'! Buy Bungie now that they're free and make them churn out... Dammit Halo is a Microsoft owned property... Shmalo... Yeah... With all your favourite original characters, like: Corvana Guy in Battle armour Generic Enemy#3 It's time to end the battle. But seriously, these titles should be on the VC. I personally wouldn't have cared if Nintendo had let them be on the Xbox as long as they hit the VC. Who really wants to play Goldeneye with an annoying 12 year old screaming "WHERE'S MASTER CHIEF NEWB" At you? All things considered; I want my Banjo. Dammit.
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| | #64 |
| Mechakoopa Join Date: May 2007 Age: 19
Posts: 3,186
| Oh boohoo. Suck it up and buy the console if you want to play it legally so bad. Or...
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| | #65 |
| Bullet Bill Join Date: Jul 2007 Location: Ireland
Posts: 1,145
| Is that the reason You only have 3 VC Games Spore?
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| | #66 |
| Fo Sho Join Date: Jul 2007 Location: Liverpool, UK Age: 19
Posts: 2,388
| Yep, Spore likes his games from good 'ol eBay. |
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| | #67 |
| Lemmy Koopa | Did nintendo and microsoftchave a meeting or something
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| | #68 |
| Jumping Piranha Plant Join Date: Oct 2007 Location: Croydon, England Age: 30
Posts: 530
| Bah. They ought to sit down and sort this out properly - Nintendo put a lot of resources into Rare to get Goldeneye etc. made in the first place, so they have every right to be protective of it. But then, by the same token, Rare are the ones who actually made the game (though a sizeable chunk of their staff left after Goldeneye, and formed Free Radical) so they should get equal say in the subject. My solution: either release Goldeneye (and any other games they want to argue about) on Live Arcade and VC at the same time, same price, with no upgrades or let Rare/Microsoft tinker away, throw in some online multiplayer bonuses, then release it on Live Arcade and WiiWare at the same time, same price Either way, split the profits of sales on both machines fairly between all companies involved. Microsoft profit from the Wii, Nintendo profit from the Xbox, everybody's happy, and the gaming public get to decide whether they want to play the game on Wii or Xbox, as per whatever machine they own/prefer. But then, Nintendo's never been one to share that kind of way before (except for the poor CDi Zelda/Mario Edutainment titles). |
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| | #69 | |
| Cheep Cheep | Quote:
Personally, I don't really care if Goldeneye makes it to VC/LA cuz I still got my 64 with me. I wouldn't pay for it again even if it did have online multiplayer. Don't get me wrong. I LOVED that game. I got all the cheats unlocked, played it for hours and was pretty much undefeated among my friends. I was in grade 6 at the time and since I lived a block away from the school, I'd bring 3-5 friends home every day at lunch just for 4 player goldeneye, it was sick. I don't really wanna ruin those memories... | |
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| | #70 | |
| Jumping Piranha Plant Join Date: Jul 2007 Location: Somewhere in the vicinity of Betelgeuse
Posts: 582
| Quote:
Goldeneye will never be on both systems. Never in a million years. | |
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| | #71 | |
| Jumping Piranha Plant Join Date: Oct 2007 Location: Croydon, England Age: 30
Posts: 530
| Quote:
And I too am one of those guys who played the N64 version to death - I remember it took me at least a year (if not longer) to get all the cheats (damn you, Facility!) and by the end no-one would play me since it was always a foregone conclusion. And I've still got it, sitting in the cupboard. I just want to pocket it (and just about every other Rare N64 game) on the VC so I can finally let the old 64 go and clear the cupboard space. | |
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