| View Poll Results: Whats your perferd game | |||
| Goldeneye | | 11 | 42.31% |
| Perfect Dark | | 6 | 23.08% |
| What the hell is a perferd game? | | 9 | 34.62% |
| Voters: 26. You may not vote on this poll | |||
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| | #41 | |
| Sumo Brother | Quote:
Im glad that i manage to find an exspansion pak because of Perfect Dark as it needed it . | |
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| | #42 | |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
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| | #43 |
| Sumo Brother | Go for a propper Nintendo branded one not a cheap aftermarket because they usally play up . You can use a screwdriver or a teaspoon to take out the jumper pak . |
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| | #44 |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Whether or not the Expansion Pak "improves" Perfect Dark is largely open to debate. The hi-res graphics cripple the frame rate even further as they do in most games that used the expansion pak for hi res modes, i.e. Turok 2 etc. These games are generally more playable in their low res format. The best use of the expansion pak was in Majora's mask where it helped put more things on screen rather than trying to incorporate a jerky frame skipping hi-res mode just for the sake of it.
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| | #45 | |
| Sumo Brother | Quote:
in fact it was a touch better framerate as in Goldeneye . The extra resolution diffently helped out the prefered letterbox mode that i prefered to play these games in . | |
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| | #46 | |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| Quote:
PD needs the Expansion Pak, else you only have access to 10% of the game. Imo you shouldn't even bother with Perfect Dark if you don't have an Expansion Pak ready. Only 3 games really need it: Majora's Mask and Donkey Kong 64. These 2 won't boot without it. You only get a message like "Please install the Expansion Pak". And Perfect Dark is just a very limited, crippled deathmatch-only "demo version" when playing without Expansion Pak. All other Expansion Pak supporting games were either running in (mostly crap) hi-res mode, or needed it as RAM for the 64DD (Japan only). As for the hi-res thing in most of the other Expansion Pak-supporting games, you're right. Hybrid Heaven's framerate dropped to 5 fps but you could do some nice sharp screenshots that way. And I don't know what RetroNL and kawaii are talking about. Banjo-Tooie and Pokémon Stadium 2 don't support the Expansion Pak. Last edited by SKTTR; 7th February 2010 at 11:18 PM. | |
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| | #47 | |||
| Sumo Brother | Quote:
You are correct that Perfect Dark needed the expansion pack to get most of the game working . Quote:
While nothing mention on the box or the instruction manual but on the title screen does have a message saying Quote:
If i had easy access to my fathers USB tv dongle i would use it to take a screen shot to prove my point to you . Last edited by kawaiipikachu; 8th February 2010 at 11:00 PM. | |||
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| | #48 | |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Quote:
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 | |
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| | #49 | |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
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| | #50 |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| As none of the High Res games are available it's not possible to say but it seems unlikely as Nintendo doesn't seem especially bothered to do anything other than just give us the bog standard games as they were. Technically Nintendo should have been able to fix the frame rate for games like OOT and MM but, although I don't own the VC version to check, the Gamecube collectors editions have the same issues.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 |
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| | #51 | |
| Sumo Brother | Quote:
Not even the 0.01% hi-res dropout . As for the framerate dropout on the physical N64 games there shouldent be any as with my copy of Perfect Dark it retains the same excact framerate in both hi-res & lo-res mode . I tested both modes out & the only difference is the image quality nothing else . Pokémon Stadium 2 on the other hand runs completely smooth in the high resolution mode . | |
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| | #52 | |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Quote:
None of those games have been released for VC so its impossible to check. As for your copy of Perfect Dark running the same at high and low res, the only explanation is that you must have problems with your eyesight. The whole point in including the low res mode was to provide a faster gameplay experience as Rare must have seen the problems with hi-res. If the games ran exactly the same, why would they even include a low res mode.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 | |
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| | #53 | |
| Ludwig von Koopa Join Date: Jun 2007
Posts: 5,251
| Quote:
All N64 games look better on the Virtual Console than on the original system thanks to the hi-res&60Hz-treatment - with Expansion Pak or without doesn't matter since none of the VC games except Majora's Mask used the Expak, yet it had a better resolution on Wii (and Gamecube) than on its original system. Is that an Expansion Pak Plus working in the Wii and GC version?! There's only one good choice for games like Star Wars: Rogue Squadron, Hybrid Heaven, Resident Evil 2, Turok 2: Seeds of Evil when being released on VC: Them being released with the hi-res-treatment and everything else should be just like in the original game since all those games had this as a feature in their options: "Enable Expansion Pak ON/OFF." | |
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| | #54 | |
| Lemmy Koopa Join Date: Jun 2008 Location: a battered old suitcase in a hotel someplace
Posts: 4,876
| Quote:
I know that N64 games run in a slightly better resolution on VC but is that the same resolution that the expansion pak used? If not, would Nintendo bother to remove both modes and replace it with a standard VC high-res mode or would that automatically apply to the previous low-res mode with the hi-res one becoming even higher-res as a result?. It seems like too much fiddling around with the source code for a company that doesn't seem interested in making changes that would benefit its virtual releases (such as fixing OOT's lousy frame rate or removing the borders from PAL Waverace). In any case the argument is only ever going to be speculation as Perfect Dark is being released for Xbox Live Arcade this quarter by a company that actually takes pride in its work on retro re-releases. That version of the game will have 60hz, 1080p HD resolution, run at 60 FPS with local and online multiplayer with leaderboards. These are all confirmed and all things Nintendo, sadly, would never dream of giving us with the ROM factory that is the Virtual Console.
__________________ Click Here for the Virtual Console Pal Conversion Guide The PAL VC problem Connection Ambassador for a free 500 Wii points 3905 4162 2529 6338 | |
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| | #55 | |
| Sumo Brother | Quote:
Maybe that would make you happy . | |
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| | #56 | |
| Jumping Piranha Plant Join Date: Oct 2007 Location: Croydon, England Age: 30
Posts: 530
| Quote:
But that's primarily due to Goldeneye being released first, and being my first experience of multiplayer FPS (I'd played Doom, Quake, Duke Nukem 3D and Descent on the PC, but only ever solo, since multiplayer was too much hassle for me at the time). Perfect Dark actually improved on Goldeneye in almost every respect(except frame rate, and sometimes atmosphere), but by then my friends were all put off by always losing to me on Goldeneye. | |
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| | #57 | |
| Jumping Piranha Plant Join Date: Mar 2009
Posts: 744
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| | #58 |
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 31
Posts: 2,713
| Goldeneye +1
__________________ Im a casual gamer now... Time to enjoy all the shovelware! A winner is you | All your base are belong to us | I am error |
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