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View Poll Results: Whats your perferd game
Goldeneye 11 42.31%
Perfect Dark 6 23.08%
What the hell is a perferd game? 9 34.62%
Voters: 26. You may not vote on this poll

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Old 7th February 2010   #41
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Originally Posted by RetroNL View Post
I bought it (EXP) exclusively for Majora's Mask back then. I also used it with Banjo Tooie, the graphics for instance where slightly sharper than those of Banjo Kazooie, but it didnt mind me too much.
Same with Pokémon Stadium 2 where it uses the exspansion pak for the extra resolution & it does look nicer .
Im glad that i manage to find an exspansion pak because of Perfect Dark as it needed it .

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Old 7th February 2010   #42
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Originally Posted by kawaiipikachu View Post
Same with Pokémon Stadium 2 where it uses the exspansion pak for the extra resolution & it does look nicer .
Im glad that i manage to find an exspansion pak because of Perfect Dark as it needed it .
Really? I should get one of those expansion packs, then.
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Old 7th February 2010   #43
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Really? I should get one of those expansion packs, then.
Go for a propper Nintendo branded one not a cheap aftermarket because they usally play up .
You can use a screwdriver or a teaspoon to take out the jumper pak .
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Old 7th February 2010   #44
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Whether or not the Expansion Pak "improves" Perfect Dark is largely open to debate. The hi-res graphics cripple the frame rate even further as they do in most games that used the expansion pak for hi res modes, i.e. Turok 2 etc.

These games are generally more playable in their low res format. The best use of the expansion pak was in Majora's mask where it helped put more things on screen rather than trying to incorporate a jerky frame skipping hi-res mode just for the sake of it.
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Old 7th February 2010   #45
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Originally Posted by Betagam7 View Post
Whether or not the Expansion Pak "improves" Perfect Dark is largely open to debate. The hi-res graphics cripple the frame rate even further as they do in most games that used the expansion pak for hi res modes, i.e. Turok 2 etc.

These games are generally more playable in their low res format. The best use of the expansion pak was in Majora's mask where it helped put more things on screen rather than trying to incorporate a jerky frame skipping hi-res mode just for the sake of it.
Um Hi-res mode in perfect dark didnt cange the framerate issues .
in fact it was a touch better framerate as in Goldeneye .
The extra resolution diffently helped out the prefered letterbox mode that i prefered to play these games in .
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Old 7th February 2010   #46
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Originally Posted by Betagam7 View Post
Whether or not the Expansion Pak "improves" Perfect Dark is largely open to debate. The hi-res graphics cripple the frame rate even further as they do in most games that used the expansion pak for hi res modes, i.e. Turok 2 etc.

These games are generally more playable in their low res format. The best use of the expansion pak was in Majora's mask where it helped put more things on screen rather than trying to incorporate a jerky frame skipping hi-res mode just for the sake of it.
Regarding your first sentence, there's nothing to debate.
PD needs the Expansion Pak, else you only have access to 10% of the game. Imo you shouldn't even bother with Perfect Dark if you don't have an Expansion Pak ready.

Only 3 games really need it:
Majora's Mask
and Donkey Kong 64. These 2 won't boot without it. You only get a message like "Please install the Expansion Pak".
And Perfect Dark is just a very limited, crippled deathmatch-only "demo version" when playing without Expansion Pak.

All other Expansion Pak supporting games were either running in (mostly crap) hi-res mode, or needed it as RAM for the 64DD (Japan only).

As for the hi-res thing in most of the other Expansion Pak-supporting games, you're right. Hybrid Heaven's framerate dropped to 5 fps but you could do some nice sharp screenshots that way.


And I don't know what RetroNL and kawaii are talking about.
Banjo-Tooie and Pokémon Stadium 2 don't support the Expansion Pak.

Last edited by SKTTR; 7th February 2010 at 11:18 PM.
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Old 7th February 2010   #47
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Originally Posted by SKTTR View Post
Regarding your first sentence, there's nothing to debate.
PD needs the Expansion Pak, else you only have access to 10% of the game. Imo you shouldn't even bother with Perfect Dark if you don't have an Expansion Pak ready.

Only 3 games really need it:
Majora's Mask
and Donkey Kong 64. These 2 won't boot without it. You only get a message like "Please install the Expansion Pak".
And Perfect Dark is just a very limited, crippled deathmatch-only "demo version" when playing without Expansion Pak.

All other Expansion Pak supporting games were either running in (mostly crap) hi-res mode, or needed it as RAM for the 64DD (Japan only).

As for the hi-res thing in most of the other Expansion Pak-supporting games, you're right. Hybrid Heaven's framerate dropped to 5 fps but you could do some nice sharp screenshots that way.
Yep.
You are correct that Perfect Dark needed the expansion pack to get most of the game working .
Quote:
Originally Posted by SKTTR
And I don't know what RetroNL and kawaii are talking about.
Banjo-Tooie and Pokémon Stadium 2 don't support the Expansion Pak.
Well Pokémon Stadoum 2 does support the expansion pak .
While nothing mention on the box or the instruction manual but on the title screen does have a message saying
Quote:
Originally Posted by Pokémon stadium 2 game=
Expansion pak detected
I i can clearly see its in full resolution & running at full framerate so you are wrong with one game at least there .

If i had easy access to my fathers USB tv dongle i would use it to take a screen shot to prove my point to you .
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Last edited by kawaiipikachu; 8th February 2010 at 11:00 PM.
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Old 8th February 2010   #48
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Quote:
Originally Posted by SKTTR View Post
Regarding your first sentence, there's nothing to debate.
PD needs the Expansion Pak, else you only have access to 10% of the game. Imo you shouldn't even bother with Perfect Dark if you don't have an Expansion Pak ready.

Only 3 games really need it:
Majora's Mask
and Donkey Kong 64. These 2 won't boot without it. You only get a message like "Please install the Expansion Pak".
And Perfect Dark is just a very limited, crippled deathmatch-only "demo version" when playing without Expansion Pak.

All other Expansion Pak supporting games were either running in (mostly crap) hi-res mode, or needed it as RAM for the 64DD (Japan only).

As for the hi-res thing in most of the other Expansion Pak-supporting games, you're right. Hybrid Heaven's framerate dropped to 5 fps but you could do some nice sharp screenshots that way.


And I don't know what RetroNL and kawaii are talking about.
Banjo-Tooie and Pokémon Stadium 2 don't support the Expansion Pak.
I'd forgotten the game wouldn't run the single player without the EP but the main point I wanted to make was that the 'Hi-res' option wasn't rally preferable to the low res as the improved graphics crippled the already bad frame rate and made it like trying to play an over-spec game on a low end PC.
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Old 8th February 2010   #49
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Originally Posted by Betagam7 View Post
I'd forgotten the game wouldn't run the single player without the EP but the main point I wanted to make was that the 'Hi-res' option wasn't rally preferable to the low res as the improved graphics crippled the already bad frame rate and made it like trying to play an over-spec game on a low end PC.
Does the Virtual Console emulate them in high-res mode without the crap? Just curious, since I assume it automatically has the expansion pack in (because Majora's Mask is playable;that would be hilarious if Nintendo made the expansion pack a 1000 point download ).
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Old 8th February 2010   #50
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Originally Posted by Refa View Post
Does the Virtual Console emulate them in high-res mode without the crap? Just curious, since I assume it automatically has the expansion pack in (because Majora's Mask is playable;that would be hilarious if Nintendo made the expansion pack a 1000 point download ).
As none of the High Res games are available it's not possible to say but it seems unlikely as Nintendo doesn't seem especially bothered to do anything other than just give us the bog standard games as they were. Technically Nintendo should have been able to fix the frame rate for games like OOT and MM but, although I don't own the VC version to check, the Gamecube collectors editions have the same issues.
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Old 8th February 2010   #51
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Originally Posted by Refa View Post
Does the Virtual Console emulate them in high-res mode without the crap? Just curious, since I assume it automatically has the expansion pack in (because Majora's Mask is playable;that would be hilarious if Nintendo made the expansion pack a 1000 point download ).
Well all N64 Virtual Console games get the high resolution treatment & are able to utilise the Wii's extra power to the full so no framerate dropout .
Not even the 0.01% hi-res dropout .

As for the framerate dropout on the physical N64 games there shouldent be any as with my copy of Perfect Dark it retains the same excact framerate in both hi-res & lo-res mode .
I tested both modes out & the only difference is the image quality nothing else .

Pokémon Stadium 2 on the other hand runs completely smooth in the high resolution mode .
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Old 8th February 2010   #52
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Well all N64 Virtual Console games get the high resolution treatment & are able to utilise the Wii's extra power to the full so no framerate dropout .
Not even the 0.01% hi-res dropout .

As for the framerate dropout on the physical N64 games there shouldent be any as with my copy of Perfect Dark it retains the same excact framerate in both hi-res & lo-res mode .
I tested both modes out & the only difference is the image quality nothing else .

Pokémon Stadium 2 on the other hand runs completely smooth in the high resolution mode .
I know what you are talking about with the slightly improved resolution (akin to running the game on an emulator) however I'm not 100% convinced its the same thing as the hi-res modes found in Perfect Dark, Turok 2 etc.

None of those games have been released for VC so its impossible to check.

As for your copy of Perfect Dark running the same at high and low res, the only explanation is that you must have problems with your eyesight. The whole point in including the low res mode was to provide a faster gameplay experience as Rare must have seen the problems with hi-res. If the games ran exactly the same, why would they even include a low res mode.
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Old 9th February 2010   #53
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I know what you are talking about with the slightly improved resolution (akin to running the game on an emulator) however I'm not 100% convinced its the same thing as the hi-res modes found in Perfect Dark, Turok 2 etc.

None of those games have been released for VC so its impossible to check.

As for your copy of Perfect Dark running the same at high and low res, the only explanation is that you must have problems with your eyesight. The whole point in including the low res mode was to provide a faster gameplay experience as Rare must have seen the problems with hi-res. If the games ran exactly the same, why would they even include a low res mode.

All N64 games look better on the Virtual Console than on the original system thanks to the hi-res&60Hz-treatment - with Expansion Pak or without doesn't matter since none of the VC games except Majora's Mask used the Expak, yet it had a better resolution on Wii (and Gamecube) than on its original system. Is that an Expansion Pak Plus working in the Wii and GC version?!

There's only one good choice for games like Star Wars: Rogue Squadron, Hybrid Heaven, Resident Evil 2, Turok 2: Seeds of Evil when being released on VC:
Them being released with the hi-res-treatment and everything else should be just like in the original game since all those games had this as a feature in their options: "Enable Expansion Pak ON/OFF."
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Old 9th February 2010   #54
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All N64 games look better on the Virtual Console than on the original system thanks to the hi-res&60Hz-treatment
All N64 games on VC certainly don't run in 60hz. The only ones I know that do in PAL territories are Majora's Mask and the imports, exactly as they did originally.

I know that N64 games run in a slightly better resolution on VC but is that the same resolution that the expansion pak used? If not, would Nintendo bother to remove both modes and replace it with a standard VC high-res mode or would that automatically apply to the previous low-res mode with the hi-res one becoming even higher-res as a result?. It seems like too much fiddling around with the source code for a company that doesn't seem interested in making changes that would benefit its virtual releases (such as fixing OOT's lousy frame rate or removing the borders from PAL Waverace).

In any case the argument is only ever going to be speculation as Perfect Dark is being released for Xbox Live Arcade this quarter by a company that actually takes pride in its work on retro re-releases.

That version of the game will have 60hz, 1080p HD resolution, run at 60 FPS with local and online multiplayer with leaderboards. These are all confirmed and all things Nintendo, sadly, would never dream of giving us with the ROM factory that is the Virtual Console.
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Old 9th February 2010   #55
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Originally Posted by Betagam7 View Post
As for your copy of Perfect Dark running the same at high and low res, the only explanation is that you must have problems with your eyesight. The whole point in including the low res mode was to provide a faster gameplay experience as Rare must have seen the problems with hi-res. If the games ran exactly the same, why would they even include a low res mode.
Maybe next time i play the game i play it in fullscreen mode as opposed to the letterbox mode that im more used to playing it in & then turn on & off the hi-res mode .
Maybe that would make you happy .
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Old 16th February 2010   #56
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Very well spoken SKTTR .
They are both good games & derserving of praise but me personally prefer Perfet Dark as i find it a more refined game .
Me Grimlock perferd Goldeneye.

But that's primarily due to Goldeneye being released first, and being my first experience of multiplayer FPS (I'd played Doom, Quake, Duke Nukem 3D and Descent on the PC, but only ever solo, since multiplayer was too much hassle for me at the time).

Perfect Dark actually improved on Goldeneye in almost every respect(except frame rate, and sometimes atmosphere), but by then my friends were all put off by always losing to me on Goldeneye.
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Old 16th February 2010   #57
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That version of the game will have 60hz, 1080p HD resolution, run at 60 FPS with local and online multiplayer with leaderboards. These are all confirmed and all things Nintendo, sadly, would never dream of giving us with the ROM factory that is the Virtual Console.
thats so sad, isnt it? what lames.
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Old 20th February 2010   #58
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Goldeneye +1

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