| | #1 |
| Goomba Join Date: Jun 2007
Posts: 4
| I'm playing the original Legend of Zelda on the Virtual Console. I'd like to save my game without dying. On the old NES I used to press "Start" on the main controller then on controller 2 I'd press up and A at the same time to jump to the "Save Continue Retry" screen. This doesn't seem to work on the Wii (I'm using 2 Wii remotes). I have a second Wii Remote synched up to my Wii, and when I press "A" on it the 2nd blue light is illuminated. If I play another virtual console game, like Super Mario Bros., I can use 2 player mode just fine, with the second controller controlling Luigi. But when I'm in the Zelda inventory screen and press up and A or up and "2" nothing happens. Has anyone had any luck saving without dying on the original Legend of Zelda? Any thoughts on how to do it? |
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| | #2 |
| Rip Van Fish Join Date: Jun 2007 Location: Earth
Posts: 427
| Just don't die.
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| | #3 | |
| Jumping Piranha Plant Join Date: Apr 2007
Posts: 707
| Quote:
As for the original post, the 2nd Wiimote might connect if you go to the home screen, the bottom field (controller settings I think) and then press 1 and 2 simlutaneously in the order you want the Remotes to be allocated. If not, connect a GC pad to port 2 on the Wii and use that for your trick; might work. | |
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| | #4 |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| Can't you just create a save state by hitting the home button and then clicking on the wii menu? I don't understand why you would want to use the old trick when the wii VC let's you create save states for all games except N64 games. |
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| | #5 |
| Jumping Piranha Plant Join Date: Apr 2007
Posts: 707
| The home button saves still leave the issue of in-game progression saves unsolved, as it only functions as a sleep and resume feature. If you want to leave the in-progress session, to perform whatever other thing within that game, saves become handy. An example might be leaving one game in Zelda III to start a different one, but wanting the progress for the first save slot to remain. |
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| | #6 |
| Goomba Join Date: Jun 2007
Posts: 4
| If I want to try something that I'm not sure will work (that uses up resources, like bombs, hearts, and keys) I'm out of luck if it doesn't work unless I can save and go back to where I was. Does someone know if I can somehow copy save states in the Wii Data Management menu? Make a "working" copy and go back to the original if things go wrong? Is that possible? I also tried the "1 and 2" button trick on the home menu -- no dice. |
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| | #7 |
| Rip Van Fish Join Date: Jun 2007 Location: Earth
Posts: 427
| I misread the first post I apologize. Though you were trying a trick to stop from dying. Although the elaborate sarcastic response to my sarcasm wasn't necessary it was still deserved.
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| | #8 |
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 31
Posts: 2,713
| Hit start then in the items menu hit Select and UP. Happy questing |
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| | #9 | |
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| Quote:
I've been wondering the same thing. I keep dieing in Ninja Gaiden and being sent back to 6-1. It would be cool if this trick works. Has anyone tried? | |
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| | #10 | |
| Goomba Join Date: Jun 2007
Posts: 4
| Quote:
Does this work for you on a Wii with two remotes, or are you guessing? | |
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| | #11 | |
| Goomba Join Date: Jun 2007
Posts: 4
| Quote:
Does this work for you on a Wii with two remotes, or are you guessing? | |
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| | #12 |
| Sumo Brother Join Date: Jun 2007 Location: Monsteropolis Age: 31
Posts: 2,713
| 1player conroller, classic or wiimote: start(+), select(-) and D-pad Up |
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| | #13 | ||
| Para-goomba Join Date: Apr 2007 Location: The Keystone State Age: 31
Posts: 2,052
| Quote:
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