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Old 4th April 2009   #1
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Default Majora's Mask

Well, it finally came after months of moaning. (Now let's moan for some licensed titles XP lol.)

Anyway, just wonder if anyone's downloaded it and if so, how does the VC version fair out? The GC version's notable for crashing and sounds problems, so just curious.

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Old 4th April 2009   #2
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(Now let's moan for some licensed titles XP lol.)
I WANT SIMPSONS ARCADE *moan*

Hopefully, we'll see this in North America soon, possibly even next week. (Or maybe as the 300th VC game?)
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Old 4th April 2009   #3
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(Now let's moan for some licensed titles XP lol.)
I'm guessing you're on about Goldeneye 007 more so than Superman, amirite?
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Old 4th April 2009   #4
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Yay, yet another thread for a game I think to be totally overrated. I'm happy for the myriads of people having waited for this, but to me it's easily the worst Zelda game. Still an enjoyable game, but nowhere the high standard of other episodes...might be completely subjective, but that's how I feel.
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Old 4th April 2009   #5
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Originally Posted by noobers View Post
Hopefully, we'll see this in North America soon, possibly even next week. (Or maybe as the 300th VC game?)
I'm with Angelic Lapras King on this one. I'd like to see it come to North America soon as well, but what I really want to know is whether the VC version suffers from the same emulation problems that were reported in the GCN compilation version.
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Old 4th April 2009   #6
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Yay, my 2nd favoutite zelda!!!

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Originally Posted by KeeperBvK View Post
Yay, yet another thread for a game I think to be totally overrated. I'm happy for the myriads of people having waited for this, but to me it's easily the worst Zelda game. Still an enjoyable game, but nowhere the high standard of other episodes...might be completely subjective, but that's how I feel.
What do you not like about it?
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Old 4th April 2009   #7
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Owning Majora's Mask's original cartridge on N64 and the Cube collection and beaten both 100%, so I'm waiting for peoples review on the emulation of this version.

I'm eager to get it (and beat it) for the third time, but since there's still no rumble support and many other good (unknown) games around I'm tending to skip it.

For all the people who have never played it, I recommend this game before any other.

1000 points? That's a gift from the holy Triforce!
This game is worth much more.
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Old 4th April 2009   #8
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I heard from friends that this Zelda does not disapoint, challange wise. I'm really looking forward to it. I haven't played a hard Zelda yet (Excluding Wind Waker. It was my first, and I was 11, I wasn't too good at Zelda back then) so Majora's Mask seams like my savior.
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Old 4th April 2009   #9
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Originally Posted by The shoemaker View Post
I heard from friends that this Zelda does not disapoint, challange wise. I'm really looking forward to it. I haven't played a hard Zelda yet (Excluding Wind Waker. It was my first, and I was 11, I wasn't too good at Zelda back then) so Majora's Mask seams like my savior.
It's not hard, although it is somewhat more difficult than Ocarina skill wise.
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Old 4th April 2009   #10
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Yay, my 2nd favoutite zelda!!!



What do you not like about it?
Only a single village, few dungeons, manipulating time time and time again (go me for that pun), lame dungeon design IMO, not fun but plain pesky quest system...yeah that should be about it.
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Old 4th April 2009   #11
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I still maintain people are largely worring about nothing with the so called emulation problems this game is alledged to have. I owned the cart and the GC complilation and was happy enough to sell my cart as the only "problem" I ever heard on Majora GC was a slight sound inconsistency just after loading a new day. I never had a problem with freezing or anything else.
It would make sense to release the GC ROM as opposed to the N64 original as it was altered to show the GC buttons instead of the N64 buttons although I don't klnow if this was done with OOT.

Also people forget that the GC version supports progressive scan, 60hz and runs in a higher resolution.
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Old 4th April 2009   #12
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Only a single village, few dungeons, manipulating time time and time again (go me for that pun), lame dungeon design IMO, not fun but plain pesky quest system...yeah that should be about it.
I see, do you dislike Harvest Moon due to some of the same reasons?

(I liked the first and fourth temples, but the second was unmemorable, although the area around it rocked, and the third dungeon was bad)

Did you get to the fourth dungeon?
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Old 4th April 2009   #13
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I see, do you dislike Harvest Moon due to some of the same reasons?
Never got around to play it more than a couple of minutes, but I think I'd like it. I prefer the adventure aspect in Zelda games over the actual fighting and, well, HM doesn't have any fighting. ^^

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Did you get to the fourth dungeon?
I beat the game 100%.
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Old 4th April 2009   #14
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Originally Posted by KeeperBvK View Post
Only a single village, few dungeons, manipulating time time and time again (go me for that pun), lame dungeon design IMO, not fun but plain pesky quest system...yeah that should be about it.
I dislike this game for the exact same reasons. It's still a very good game, it's just my least favourite Zelda.
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Old 4th April 2009   #15
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It's my favourite console Zelda because of the memorable ending, the unique plot, the 3 day system (why does everyone hate it?), the fact it's the darkest of all the Zeldas, and the fantastic 4th dungeon (Stone Tower).

I thought the only bad point was that I spent 3 hours working out Goht's minidungeon. I honestly didn't think to leave the analogue stick alone.
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Old 5th April 2009   #16
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I've noticed the reviewer on Nintendolife is promoting it as a chance to play a "non buggy" version of the game. Does this mean that the site is no longer writing reviews based on ROMS but is actually taking the time to download and play the VC version now?
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Old 5th April 2009   #17
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Originally Posted by Betagam7 View Post
I've noticed the reviewer on Nintendolife is promoting it as a chance to play a "non buggy" version of the game. Does this mean that the site is no longer writing reviews based on ROMS but is actually taking the time to download and play the VC version now?
I doubt it, they probably just heard that it plays just like the cart.
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Old 5th April 2009   #18
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I've noticed the reviewer on Nintendolife is promoting it as a chance to play a "non buggy" version of the game. Does this mean that the site is no longer writing reviews based on ROMS but is actually taking the time to download and play the VC version now?
I would take that comment with a pillar of salt, unless the reviewer played through the entire game over the last day and a half (possible, but unlikely).
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Old 5th April 2009   #19
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I would take that comment with a pillar of salt, unless the reviewer played through the entire game over the last day and a half (possible, but unlikely).
I would ask them directly, but after what heppened last time I asked a question on there...
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Old 5th April 2009   #20
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I've never played this personally (dunno how I missed out on it, shame on me), but since Ocarina of Time's one of my favourite games I'll hopefully like it when I buy some points to download it.

How is the length compared to OoT? And since I'm hearing there are less dungeons, are the side-quests fun enough to make up for that?
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Old 5th April 2009   #21
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I've never played this personally (dunno how I missed out on it, shame on me), but since Ocarina of Time's one of my favourite games I'll hopefully like it when I buy some points to download it.

How is the length compared to OoT? And since I'm hearing there are less dungeons, are the side-quests fun enough to make up for that?
Length-wise if you try to do all the story related side quests I think they both end up fairly similar in time at the end.

Personally I think if you love Ocarina, and don't have a problem with the time, then you will likely it.
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Old 5th April 2009   #22
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The single-town few-dungeons design is actually one of the game's strengths, to me. One of the things I thought took away from Ocarina was the gigantic empty brown/grey game world. The smaller world and the time limit gave Majora a great claustrophobic feel.
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Old 5th April 2009   #23
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Sounds good! Can't wait to download it when I can get my Wii working on my TV again.
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Old 5th April 2009   #24
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Never liked Majora's Mask either, for all of BKeeper's reasons, plus I hated the fact that all the changes you've made to the world (whether it be unfreezing a village or improving the life of one of the minor characters) always gets completely reversed at the end of the 3-day limit. In fact, if it weren't for that, I might've actually been able to enjoy the game, despite its numerous flaws.

*sigh* But still, I am happy for all the people have been begging for this game for, like, ever. I hope all of you are finally satisfied.
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Old 5th April 2009   #25
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The single-town few-dungeons design is actually one of the game's strengths, to me. One of the things I thought took away from Ocarina was the gigantic empty brown/grey game world. The smaller world and the time limit gave Majora a great claustrophobic feel.
To me MM's world was empty whereas OoT's was brimming with life thanks to all the villages and other interesting places. I would have NEVER thought of anybody feeling like you there, Yogurt. Oo

Maybe I could have settled with the empty world of MM if I hadn't checked out every nook and cranny of the village before actually moving on in the game. I thought I should do all the side-quests there first before I'd end up in another village with new missions as long as I still have others to do, so I wouldn't get confused...well, too bad there wasn't any other village to get confused by.
MM's world also was way too big for me to feel any sense of claustrophobia.
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Old 5th April 2009   #26
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Never liked Majora's Mask either, for all of BKeeper's reasons, plus I hated the fact that all the changes you've made to the world (whether it be unfreezing a village or improving the life of one of the minor characters) always gets completely reversed at the end of the 3-day limit.
Did you hate the film Groundhog Day for the same reasons?
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Old 5th April 2009   #27
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Did you hate the film Groundhog Day for the same reasons?
It was fun seeing Bill Murray getting frustrated by that, but nobody would have wanted to be in his position.
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Old 5th April 2009   #28
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It was fun seeing Bill Murray getting frustrated by that, but nobody would have wanted to be in his position.
Bill Murray finds ways to have fun with it though and that's what I enjoyed about MM, the fact that you could learn people's routes and daily tasks so that you could find out interesting things about them and engage in the sub quests in a new and inovative way by eventually being in the right place at the right time.

The wonderfully gloomy atmosphere and dark tone was also helped by the fact that whatever you set right would after three days be returned to normal.

The ominous feeling of an inescapable fate was something fresh and rare in videogames at the time.
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Old 5th April 2009   #29
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The ominous feeling of an inescapable fate
I never had that feeling simply because I knew there was going to be a happy ending. I never imagined it not to happen so there really was no feeling of despair or anything similar involved for me.
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Old 5th April 2009   #30
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I never had that feeling simply because I knew there was going to be a happy ending. I never imagined it not to happen so there really was no feeling of despair or anything similar involved for me.
As I never finished it (stopped playing on the Stone Tower for some reason) I can't comment on that. But don't worry, Smash Bros Melees trophy's (not to mention the retrospective on the collectors disk) already spoiled it for me!
At the time though I did think there was a possibility of a sad ending and in a way the opening scenes of Wind Waker kind of confirm it was for Hyrule if not Termina...
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Old 5th April 2009   #31
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Just to clarify this as I'm afraid I didn't make that all clear: I didn't exactly KNOW there was going to be a happy ending, I just highly expected it to happen.
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Old 5th April 2009   #32
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To me MM's world was empty whereas OoT's was brimming with life thanks to all the villages and other interesting places. I would have NEVER thought of anybody feeling like you there, Yogurt. Oo

Maybe I could have settled with the empty world of MM if I hadn't checked out every nook and cranny of the village before actually moving on in the game. I thought I should do all the side-quests there first before I'd end up in another village with new missions as long as I still have others to do, so I wouldn't get confused...well, too bad there wasn't any other village to get confused by.
MM's world also was way too big for me to feel any sense of claustrophobia.
OoT has more villages?????

Ocarina of Time had Hyrule, Kakariko, Kokiri Village, Goron Mountain, Zora Fountain, and the Gerudo Fortress.

Majora's Mask has Clocktown, Deku Swamps, Ikana Viallage, Goron Mountain, Zora Fountain and the Pirate Fortress.

So all in all the number of villages is the same, except every town in Majora runs in simulated time, meaning Majora's villages are very lively since they change drastically in the 3 day/night cycles. OoT has only 1 day/night cycle in past and present..

They're practically the same if Clocktown wasn't much bigger than Hyrule.
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Old 6th April 2009   #33
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MM's "villages" are nothing more than a couple of people standing around doing next to nothing. I wouldn't call them villages by any means.
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Old 6th April 2009   #34
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MM's "villages" are nothing more than a couple of people standing around doing next to nothing. I wouldn't call them villages by any means.
try to explain what the npc's in OoT do more than the npc's in MM.
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Old 6th April 2009   #35
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It's not only the NPC's, but everything else in the villages.
In MM they seem barren whereas in OoT they offered lots of places to discover. In MM you reach those places, talk to everybody, don't care about what most of them say and move on.
In OoT you reach them, run around to explore everything, get lots of side quests, find items and discover secrets even if you return to the villages later on. Something that only the central village in MM could provide.
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Old 6th April 2009   #36
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It's not only the NPC's, but everything else in the villages.
In MM they seem barren whereas in OoT they offered lots of places to discover. In MM you reach those places, talk to everybody, don't care about what most of them say and move on.
In OoT you reach them, run around to explore everything, get lots of side quests, find items and discover secrets even if you return to the villages later on. Something that only the central village in MM could provide.
Nein.

You're just wrong. Majora has more sidequests and items and everything! That's so obvious! It's a fact, man!! I must assume you're blind or you just don't remember.
You definately need to replay it.
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Old 6th April 2009   #37
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Nein.

You're just wrong. Majora has more sidequests and items and everything! That's so obvious! It's a fact, man!! I must assume you're blind or you just don't remember.
You definately need to replay it.
SKTTR is right here, each of the extra areas/villages in Majora's Mask offered at least one extensive sidequest. I can't accurately say wheather OoT or MM had the most sidequests since I haven't played either in years. But saying MM had none outside the main villiage is simply wrong. Perhaps you just didn't explore enough?
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Old 6th April 2009   #38
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Quote:
Majora has more sidequests and items and everything!
I'm not trying to argue with that. I'm just saying that they were jammed mostly into the hub city with the rest of the world feeling empty to me.
Not even a "nein" (geez, a waitress at Hooters in Shanghai was telling me she liked the sound of German. Yeah, as if. ) can change my mind on that. ^^

Quote:
Perhaps you just didn't explore enough?
As already mentioned I beat it 100%.

Yeah, I'm going to replay it at some point as I'm truly HOPING for me to finally like it. xD But I'm afraid it's not gonna happen any time soon. Hell, I've even been lacking time to play Twilight Princess which has been here sealed for almost 2 and a half years now. I've spent more time with various demos of the game than the final product. xD
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Old 6th April 2009   #39
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I'd definately say there's more life in MM's villagers than in OOT. People complain that in MM its the same three days over and over again but in OOT the vast majoroty of villagers act like its the same ONE day over and over again (always standing in the same place, always saying the same thing)...I know it changes occasionally as the story progresses but really I remember this being a rare criticism of OOT at the time it was initially reviewed that its villagers did the same thing over and over again...at least in Majora there's a reason for it!
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Old 6th April 2009   #40
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When US receives this, I'll definitely download it...this is the only Zelda I have never played....

Correction: I never played the cd-i crap either, but i heard too much terrible stuff about those to touch it

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VC Friday: Majora's Mask, DSiWare available in Europe right now R.O.B. Nintendo News 1 3rd April 2009 11:02 PM
Euro Update: DSiWare Launch Games and Majora's Mask R.O.B. Nintendo News 0 3rd April 2009 01:21 AM
when is majora's mask comin on the virtual console coin79 Nintendo Systems 103 15th November 2008 02:00 AM
Majora's Mask for VC? Justin188 Nintendo Systems 51 1st September 2007 10:21 PM


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All about the Nintendo Wii's Virtual Console, including all retro Wii Virtual Console games, their release dates, coming soon predictions and relevant tips, hints and discussion.
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