| View Poll Results: Which is better | |||
| Zelda OOT GC | | 7 | 35.00% |
| Zelda OOT Wii | | 13 | 65.00% |
| Voters: 20. You may not vote on this poll | |||
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| | #1 |
| Guest
Posts: n/a
| Which is better in speed |
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| | #2 |
| Boo Diddly | Wii has no loading time, and the saving is done immediately compared to the black screen on GCN. Using a GCN controller, you can even experience the exact same controls. Otherwise there's no significant difference, so there's no need to get both of them if you already have one (even though I did, mwehehe). |
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| | #3 |
| Guest
Posts: n/a
| Are you saying Wii is better? |
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| | #4 |
| Boo Diddly | Yes. |
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| | #5 |
| Guest
Posts: n/a
| Giggidy Giggidy..Giggidy Goo ALL RIGHT!!! |
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| | #6 |
| Retro Gamer since 1985 Join Date: Apr 2007 Location: Rhode Island, USA Age: 28
Posts: 1,141
| The VC's version is better. It just needs a rumble feature.
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| | #7 |
| Cheep Cheep Join Date: Apr 2007 Location: Yorkshire, UK
Posts: 27
| For PAL users, the GameCube version is better as it runs in 60Hz. By the way, the game only renders one in every three frames. So in 60Hz it runs at 20fps (borderline acceptable), at 50Hz it runs at 16.333... fps (which is a seriously bad framerate). And you get Rumble on GameCube. |
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| | #8 |
| Bob-omb Join Date: Aug 2007 Location: California Age: 23
Posts: 52
| then why not just use a Gamecube controller and play the Zelda OoT wii Verison. so you get great Zelda play and a rumble feature. (Am almost positive that you can use the GC controller on the Wii Version of Zelda OoT)
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| | #9 |
| Cheep Cheep Join Date: Apr 2007 Location: Yorkshire, UK
Posts: 27
| Because the Wii VC version does not support rumble at all and runs in 50Hz for PAL-users! Track down a Zelda Collector's Edition GC disk, it's way better value especially for PAL-users as all games on it play in 60Hz, it plays fine in a Wii (and remember you need a GC memory card). |
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| | #10 |
| Lakitu | Sorry, but Rumble makes up for the slow saving times. If the Wii one day supports rumble, then yes, it will be better, but for now, not in my opinion
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| | #11 |
| Morton Koopa Jr Join Date: Jun 2007
Posts: 4,269
| One thing I always asked myself, but I think it wouldn't be worth 1000 Wii Point to find it out for myself. So please tell me, as the Wii version supports no rumble feature, what's up with the Rumble Stone you get from the Skulltulla house? Did that nice useful item get the cut? Or has this just been rendered a useless gimmick now on VC? |
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| | #12 |
| Bob-omb Join Date: Aug 2007 Location: California Age: 23
Posts: 52
| hmmm i was almost sure that it does support the gamecube controller but ill try and find out maybe ill pay for it on the VC. To be more sure. (Cant right now am at work) Edit: well i know the gamecube controller works with the Zelda: Oot but i will try and confirm the rumble feature later on. heres the webstie where it tells that you can use the gamecube controller. (look at the controller info) http://wii.nintendo.com/vc_gamepage....carina_of_time
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| | #13 |
| Bob-omb Join Date: Aug 2007 Location: California Age: 23
Posts: 52
| well what i have figured it is that at first they is no rumble feature like it was in the N64 until you obtain the rumble stone. which then the rumble should be active but am not 100% sure. so if any one finds out anything different please post it.
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| | #14 | |
| Morton Koopa Jr Join Date: Jun 2007
Posts: 4,269
| Did no one download that game? I'm waiting for an answer. Quote:
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| | #15 |
| Koopa Trooper Join Date: Sep 2007
Posts: 12
| I figured once I unlocked this feature that it would allow the Wii remote to vibrate, since the rumble function is built in for use in Wii games, but unfortunately that wasn't the case. Now I never played it on my N64 to know this feature, so I feel that I missed out a bit not having a rumble function. The only positive I can think of is that I like the layout of the classic controller more than the N64 controller. |
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| | #16 |
| Boo Diddly Join Date: Sep 2007 Location: Glitch City Age: 21
Posts: 97
| I don't see why rumble makes a good game.
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| | #17 |
| Koopa Trooper Join Date: Sep 2007
Posts: 12
| It's not that the rumble is a regular feature, it's an unlockable feature that helps you find hidden items, which with the Wii you don't have the ability to use it to find things. If you got close to a hidden item, the rumble pak would vibrate. |
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| | #18 |
| Morton Koopa Jr Join Date: Jun 2007
Posts: 4,269
| So can anyone can confirm this for me: The rumble stone does nothing in the wii version? I would wait to download this game until they update this feature. (I can wait, I already have this on N64 and Gamecube) I'd love the idea, that the Wiimote rumbles. Then there's no need for a new Classic Controller. But I want the prefect OoT experience, call me nitpicky, and I want rumble. |
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| | #19 | |
| Koopa Trooper Join Date: Sep 2007
Posts: 12
| Quote:
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