neuzd |
Last Activity: 1 Week Ago
About Me
- About neuzd
- Location
- Torino - Italia
- Interests
- Music, videogames, mankind extinction
- Occupation
- Programmer
- Nintendo Online Gaming
- Wii Number
- 4868 5465 3534 5758
- Gaming Friend Codes
- [DS]
Pokémon Diamond: 5155 0277 3302 (Name: Nicotro)
Pokémon SoulSilver: 1892 3665 7506 (Name: Saruzzo)
Pokémon White: 0089 1548 8069 (Name: Risulzo)
Mario Kart DS: 253464 382487
Tetris DS: 995075 652864
Space Invaders Extreme: 232088 295649
Wario Ware D.I.Y.: 1334 0672 5411
[Wii]
Endless Ocean: 2740-9197-9120
Mario Kart Wii: 1332-7845-0498
[XBLA]
gamertag: neuzd
-
Signature
Contact Info
- Home Page
- http://www.neuzd.org
- This Page
- http://www.vc-forums.com/members/neuzd.html
Blog
View neuzd's BlogRecent Entries
Latest Entry
RANDOMIZATION
Introduction
A lot of randomizing is done exploting Art, Areas and Contacts.
Using Switches can be effective, too: randomizing on Art is generally more "economic", but it can be annoying to program and frustrating to debug, if you incur in some errors or are experimenting. Switches' status is easier to follow while "debugging" your game and it also allows for working with "raw-logic", which I personally find extremely fun....
Introduction
A lot of randomizing is done exploting Art, Areas and Contacts.
Using Switches can be effective, too: randomizing on Art is generally more "economic", but it can be annoying to program and frustrating to debug, if you incur in some errors or are experimenting. Switches' status is easier to follow while "debugging" your game and it also allows for working with "raw-logic", which I personally find extremely fun....
CONTINUOUS SCROLLING
RECIPE
Draw enough sprites to cover the whole height/width of the screen, PLUS one more.
Place the sprites aligned PERFECTLY one with the other, the additional one placed out of the screen, aligned as well, at the opposite side of the scrolling direction.
All sprites must be set to be moving at the same speed and at the same time.
if a sprite comes in contact with an area of pixels just on the border of the screen, its switch turns...
RECIPE
Draw enough sprites to cover the whole height/width of the screen, PLUS one more.
Place the sprites aligned PERFECTLY one with the other, the additional one placed out of the screen, aligned as well, at the opposite side of the scrolling direction.
All sprites must be set to be moving at the same speed and at the same time.
if a sprite comes in contact with an area of pixels just on the border of the screen, its switch turns...
WARIO WARE DIY - BOOK OF TECHNIQUES
Introduction
Wario Ware DIY is a very great piece of software.
It is extremely limited, but this should be seen as an opportunity to get really creative and do some amazing stuff: I personally believe that some of the most impressive stuff uses to come from explicitly limited "environments" (one example above all: the 16bits Demo Scene of the 90s).
So, learning to exploit the few things we're allowed to manage, interesting...
Introduction
Wario Ware DIY is a very great piece of software.
It is extremely limited, but this should be seen as an opportunity to get really creative and do some amazing stuff: I personally believe that some of the most impressive stuff uses to come from explicitly limited "environments" (one example above all: the 16bits Demo Scene of the 90s).
So, learning to exploit the few things we're allowed to manage, interesting...
This tracks back as the first attempt by me of having a strong Pokémon. I started on Emerald breeding trucks of Lotads, my intention was that of finding good individuals to be used as parents for controlled breeding, but I gave up because it's a long and laborious job.
So recently I just decided to choose the best of those Lotads I had, transefer it to Diamond and train that instead.
It turned out to be a lucky choice. The IVs of the female I picked up are good with tops in Special...
So recently I just decided to choose the best of those Lotads I had, transefer it to Diamond and train that instead.
It turned out to be a lucky choice. The IVs of the female I picked up are good with tops in Special...
It doesn't seem there are too many people out there who are training their monsters, my topic about heavy training didn't get any answers, so to avoid bumping a thread I'm the only one interested in, I'm moving the discussion here.
About Mutando, it's worth noticing the IVs of the stats I tried to push, 8 for Special Attack and 0 for Speed. I feel like someone played a joke on me.
The other IVs are average, the 28 in Special Defense is the only thing that aides this Dialga...
About Mutando, it's worth noticing the IVs of the stats I tried to push, 8 for Special Attack and 0 for Speed. I feel like someone played a joke on me.
The other IVs are average, the 28 in Special Defense is the only thing that aides this Dialga...
Recent Comments
Personally I'm happy...
Even though it's just...
While I quite enjoyed...




~

