Posts Tagged ‘virtual console’

Best Virtual Console Games

Friday, November 12th, 2010

Best Virtual Console Games

What do you think the best virtual console games are?

It’s a good question because the Wii Shop’s virtual console library is now really extensive and contains a huge number of titles.

The Virtual Console forums have already tried to find the best WiiWare games and indeed, the search for the best game ever is under way as well.

Most of the big video game review websites are showing the best virtual console games as being those from the Super Mario, Sonic and Zelda series. Based on the official sales of virtual console games these are definitely the best selling games, meaning they’re obviously the most demanding.

Which virtual console games do you guys really think really offer the best gameplay and/or value for money (or should I say ‘value for Nintendo points’)?

General Review of Nintendo Wii functionality

Monday, July 26th, 2010

The Nintendo Wii, which was released on December 8th 2006 in the UK, “marries the strongest heritage of innovation to the future of gaming,” according to Nintendo President Satoru Iwata. The new console boasts a smart, compact design, approximately the size of three standard DVD cases stacked together, and will come with a stand that allows it to be displayed vertically or horizontally.

The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. At the Wii’s technological heart is a processing chip developed with IBM code-named “Broadway,” and a graphics chip set from ATI code-named “Hollywood,” which will deliver game experiences not previously possible. A bay for an SD memory card will let players expand the internal flash memory.

Most exciting, however, is the Wii’s controller – a hand-held, wireless motion-tracking device – which lets you control what happens on screen though your body’s movements. For example, when playing a tennis game you could return a serve by using the controller in a racket-like fashion.

Wii offers superb backward compatibility — the cornerstone of Nintendo’s all-access approach. This new console plays fan-favourite games from Nintendo’s 20-year-old library. The drive is compatible with GameCube discs, and select Nintendo titles from the original NES of the 1980s all the way through the Nintendo 64 will be available through for download through the Virtual Console. As if that weren’t enough, the Virtual Console will also make available a few titles from SNES console contemporaries, Sega Mega Drive and the PC Engine.

The Wii console will revolutionise how people play games. But more importantly, it will entice new players into the world of video games by offering a variety of entertainment, information and communication Channels that add value to the console and make it a device that the entire family can enjoy. The Wii Channel Menu will be the first screen shown on the television, as it easily integrates itself as part of people’s everyday lives. The Wii Channels are: Disc Channel, Mii Channel, Photo Channel, Forecast Channel, News Channel, Wii Shop Channel, Internet Channel and the Wii Message Board.

This article was source from Amazon.co.uk. Similar information is also available from Amazon.com.

Wii Virtual Console – Screen goes blank / black at 480p

Friday, May 14th, 2010

Nintendo Wii and WiimoteThe Wii Virtual Console is a fantastic service for playing Nintendo retro games. Unfortunately, there are a few bugs regarding playing some virtual console games at the 480p resolution.

Some older games simply were only designed for interlaced display, and not progressive such as with 480p. The Wii makes this mode for Virtual Console games available via the component cables. The result can however be that the games start successfully, and you can here the sounds, but the screen goes completely blank.

How do you fix this? Easy.

Take a look at this extract from the Wikipedia Virtual Console article which tells you how to get around the issue.

Initially, some PAL Virtual Console games would not display correctly on high-definition televisions when connected via the component lead. However, starting with the April 13, 2007 update of the PAL Virtual Console, certain newly added games, such as Punch-Out!!, support the “Wii Component Cable Interlace mode.”

This is a temporary fix to problems with various Virtual Console games being played over component cable on HDTVs. The mode can be enabled by accessing the operations guide of the game, and (with the Nunchuk attached) pressing the buttons Z + A + 2 simultaneously. A sound is played if the mode is enabled correctly.

Several older games also have updates available to enable the feature, such as Super Castlevania IV. The mode can be disabled by using the same method, but with the button combination Z + A + 1 instead. A full list of games supporting this mode is available at vc-forums.com.