| | #1 |
| Chargin' Chuck Join Date: May 2008 Location: Minneapolis, MN Age: 19
Posts: 2,405
| (Inspired by Jogurt's Wii Game Recommendations & Mini-Reviews thread.) Since people buy many games here, and an extra view-point never hurts, I thought I'd open up a thread here similar to the one in the Wii section where people can give recommendations and reviews of games they've played. This thread will be for people to ask for quick opinions on specific DS games, or to ask for recommendations in general based on a set of preferences, etc. If people play a great game and want to come in to recommend it to everyone, they can write a short review saying why it's so good (or why to avoid it!). And with that quick copy-and-paste job, I now request for people to post! ----- [mod edit: 9 Apr 2011 In light of the recent 3DS release, this thread is now open to 3DS game recommendations (DSiWare, too). I've edited the title accordingly and added this note, but otherwise left this original post intact. s, pdRydia]
__________________ ![]() Check out my Youtube channel of Claymations & Video Games! Also look at this playlist of video game music from our own forum members! Last edited by pdRydia; 10th April 2011 at 12:42 AM. |
| | |
| | #2 |
| hay guise Join Date: Jan 2008 Location: Sugarcube Corner Apt B, Ponyville, Equestria Age: 29
Posts: 3,384
Blog Entries: 14 | Densetsu no Starfy 4 ( 伝説のスタフィー4 ) SERIES: StarfyIn Densetsu no Starfy 4, you are the titular Starfy, prince of Pufftop Kingdom. An evil snake has stolen a pretty, heart-shaped gem from a neighboring kingdom. Naturally, you and your friends head off to retrieve it! Being the heroes, you'll eventually succeed. Being heroes in a platformer, you'll spend very little time on the actual task at hand. You and your sister Starly will swim, spin, run, and jump around while you help random strangers with their problems. You'll alternately muscle or puzzle your way along, exploring 9 themed worlds, each with its own unique set of enemies, boss enemies, friends, and platforming elements. You'll collect treasures and gain new abilities. You'll unlock minigames. And, in the postgame, you'll unlock access to new areas in every past stage and gain access to a new menu with a collectibles list. If this is the kind of stuff you enjoy in your platforming, that's good, because one thing the game does not offer is any sort of difficulty to speak of. There's lots of exploration, lots of completionism, lots of cuteness, some bizarreness and some puzzles...but difficulty? Difficulty is nowhere to be found. Compared to Starfy, Kirby is Battletoads. This is not a game that will provide you with feelings of pride for building skill and accomplishing difficult tasks, as you may find in games like Castlevania and Mega Man. You can easily beat this game--that is, beat the final boss or complete the main plot arch--without understanding Japanese or accessing a FAQ. However, there is more content in the game than that. In the postgame, you can unlock extra areas in past stages by solving riddles of the "Tobira Majin," and here, knowledge of Japanese or use of a good FAQ is necessary. Starfy 4 definitely has some design flaws even for those of us who don't care about the difficulty. This is the first DS Starfy game and makes unnecessary use of the touch screen. It is awkward to switch from the button-only platforming in-stage to the touch-screen controlled map that appears between stages. Also, while almost every minigame is kept where it should be--in an optional menu between stages--there is a minigame that is initiated when moving between worlds. This is not a game for everyone, but I recommend it as an enjoyable, slightly flawed game. I'd say a complete, new copy of this game is worth around $30-35 before shipping. |
| | |
| | #3 |
| hay guise Join Date: Jan 2008 Location: Sugarcube Corner Apt B, Ponyville, Equestria Age: 29
Posts: 3,384
Blog Entries: 14 | Puzzle Series Vol. 5: Slitherlink ( パズルシリーズ Vol.5 スリザーリンク ) Puzzle Series Vol. 11: Nurikabe (パズルシリーズ Vol.11 ぬりかべ ) Puzzle Series Vol. 12: Akari ( パズルシリーズ Vol.12 美術館 ) SERIES: Hudson Puzzle SeriesExplaining the rules of these games would be a maddening exercise, so I will instead link to others' explanations, as well as an online site where you can try a version of the games out yourself. BEHOLD!
These are budget titles, and so are unimpressive in graphics and sound. They control well and have some nice features you will not find in many of your free, online versions of the game. (For instance, in Nurikabe, you can press Y on your darker "maze wall" to highlight all continguous portions, or on any dotted "ghost wall" to see how many cells are currently part of it. This is extremely useful.) The language barrier is minimal, especially if you are familiar with the way games are typically laid out (eg: the option that deletes your save is as far away from the default option as possible). Your progress is automatically saved after you complete a puzzle and you can keep 2 (Slitherlink) or 3 separate save files on each cartridge (Nurikabe, Akari). None of the games has any real tutorial, but puzzles are divided up into beginning, easy, medium, and hard puzzles. There are 20 beginner, 100 easy, and 100 medium puzzles; the number of hard puzzles is different between the games (50-80). For what it's worth, I find that slitherlink puzzles are the most time-consuming, frustrating, and rewarding puzzles, while akari puzzles are the quickest and best down-time puzzles. If you own a flash cartridge, there is a free, legal homebrew game called Puzzle Maniak which includes a version of Slitherlink and Akari, along with a number of other games. I haven't played it but if I had a flash cart, I'd be all over that. Nurikabe and Akari I'd say are worth around $20-25 before shipping, while Slitherlink is worth up to $40 for logic puzzle enthusiastists and $30 for more sane folks. |
| | |
| | #4 | |
| Banzai Bill Join Date: Jul 2007 Location: Germany Age: 28
Posts: 1,557
| Quote:
| |
| | |
| | #5 |
| hay guise Join Date: Jan 2008 Location: Sugarcube Corner Apt B, Ponyville, Equestria Age: 29
Posts: 3,384
Blog Entries: 14 | Yeah, what's up with that? Slitherlink's music is pretty decent. I leave it on, myself (on random pick). Nurikabe and Akari's music are pretty bad, though. Nurikabe is the worst of the lot, and the most recent game I've gotten, so it was sticking out in my mind while typing that up. Nurikabe and Akari were released simultaneously (along with Hitori) and have some different defaults than Slitherlink (3 saves instead of 2, no option to attach a name to your save data, no way to use buttons-only, etc.) Maybe a different team worked on them or standards for the series changed? Slitherlink was released with Illust Logic (import-friendly) and Crossword 2 (not import-friendly)--maybe they are more like Slitherlink in these ways. I'd like to import Illust Logic sometime, so I'll let you know. :] |
| | |
| | #6 |
| hay guise Join Date: Jan 2008 Location: Sugarcube Corner Apt B, Ponyville, Equestria Age: 29
Posts: 3,384
Blog Entries: 14 | Illust Logic DS + Colorful Logic ( イラストロジックDS+からふるロジック ) SERIES: noneThis is a very simple game to describe; it is a collection of nonogram puzzles. If you like any other nonogram titles--such as Picross DS, Mario's Super Picross, or Mario's Picross--there is a high chance you'll enjoy this game. ILDS+CL is a Hudson game and many puzzles feature Hudson characters and emblems. It features 400 puzzles in total, 100 of which are multicolor nonograms and 85 of which are part of "composite puzzles". A composite puzzle is a series of nonograms that, individually, do not make a coherent image, but together form a larger image. You will need to solve 4 or 9 individual nonograms in order to solve and view the larger, composite puzzle. My main complaint with ILDS+CL is that the puzzles were on the easy side. They still kept me busy for quite some time, and I go back to play the game more often than I do Picross DS. I'd say the game is easily worth $30, new or used. |
| | |
| | #7 |
| Banzai Bill | Henry Hatsworth in the Puzzling Adventure So I was a waltzing through Wal-mart two days ago, when a $20 Henry Hatsworth game caught my eye. I had known a fair amount about it, but wasn’t sure if it would be my type of game, and would rather get other regular priced DS games around the time of it’s release. But when I saw it for $20 I decided that I might as well give it a try, and luckily I did, and it doesn’t dissappoint. The presentation is ridiculous yet charming, everything looks nice, sounds nice, and best of all Banjo-speak! Yes you get Banjo-Kazooie-esque grunts as characters speak, but in this case they are louder, and more egsaturated, personally I find them hilarious, but I can see them annoying many people. On the top screen you have a platformer, you get different abilities as you progress I’m only on the second world so the only one I have is being able to wall cling & jump. Then on the bottom screen is the puzzle realm which plays out like Tetris Attack (Puzzle League, whatever), connect three or more pieces of the same colour to have them disappear. Defeated enemies, and support items picked up on the top screen will be sent to the bottom screen and attached to blocks. Allowing items to reach the top causes them to disappear, but enemies will respawn stronger than before, regular blocks are fine to let escape. The puzzle always will rise so you must keep an eye on it, but switching to the puzzle pauses the action on the top. I think that’s enough detail, if that sounds nice to you pick it up, if you’re on the fence about it, pick it up, I was, and I love it. (I take no responsibility for on-the-fencers that pick it up and don’t love it) |
| | |
| | #8 |
| hay guise Join Date: Jan 2008 Location: Sugarcube Corner Apt B, Ponyville, Equestria Age: 29
Posts: 3,384
Blog Entries: 14 | I second the recommendation for Henry Hatsworth. Note: different kinds of enemies turn into different kinds of puzzle blocks, making for a twist on the Puzzle League formula. Also, digiki gets a star for being the first person other than me to post a mini-review here. |
| | |
| | #9 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| The 2nd DS Castlevania game, developed and published by Konami (Contra, Metal Gear, Boktai). This game tends to get overshadowed by the other 2 DS Castlevania games (Dawn Of Sorrow and Order Of Ecclesia), which is really a shame, as it's just as good as, if not better, than the 2 aforementioned games. Portrait Of Ruin is the sequel to the classic Genesis game, Castlevania Bloodlines (which in turn tied Bram Stoker's Dracula into Castlevania cannon). I liked how they managed the whole direct sequel thing, and I personally feel it has been well done. The two main characters of this game are Jonathan Morris (son of John Morris, main character of Bloodlines) and Charlette Aulin (random mage...I guess she's friends with Jonathan, but it's not really well explained. The story isn't the most well developed in the world (alright, it's pretty pathetic), but it does a good job of pulling you through the game. It is never intrusive or annoying (all of the dialogue can be skipped), which is more than can be said for other games. All in all, the story is forgettable, but nothing that will make you dislike the game. The game, just like the other Metroidvania games, is a mix between Metroid and an action RPG. The Metroid part comes in where you have to explore a huge area (in this case, Dracula's Castle), and certain places in that area are inaccesible until you gain a certain ability. The action RPG comes in the form of the kombat, the equipment, and the special abilities you get along the way. It's a very accesible, and has a little to none learning curve. The only negative part comes in with the whole skill system. Jonathan uses subweapons, and Charlette uses spells. Unfortunately, all of Jonathan's subweapons start out quite sucky and must be leveled up. While this isn't a bad idea in concept, Jonathan's subweapons need about 1000 or so "points" to level up, each enemy only giving 1 (or if you're lucky, 2) of said "points". This entails a lot of tedious grinding, and is quite frankly a pain in the ass. Lucklily, none of Charlette's spells require anything of the sort. The unique gimmick to this game that seperates it from the other Castlevania games is the dual character setup. At any time, you can switch between Jonathan Morris (the fighter) and Charlette Aulin (the mage), or you can play as one while the other is controlled by the AI. Each character can equip certain weapons and armor, and skills. While people tend to bash it for not being needed, I applaud it for not being overused (imagine having to do a dual character puzzle every 20 seconds!). Another thing unique to Portrait Of Ruin is different worlds. Dracula's Castle isn't as big as other Metroidvanias, but different worlds make up for this. There are 10 in total (Dracula's Castle, 4 seperate worlds, 4 rehases of the original 4 worlds, and a secret world). These worlds (or at least the original 4) are unique, well designed, and provide a nice change of pace from traditional Castlevania fare. The only negative about the multiple world thing is the rehashed worlds. If they couldn't bother making new worlds, then they shouldn't have. The game would've been perfectly fine without them. The worst part is that since they are encountered near the end of the game, they bring the pace to a grinding halt. I would have also liked Dracula's Castle to be a bit bigger, as it's quite small compared to other Castlevania games. Then again, they may have just artificially lengthened this too, so maybe it's smallness is a blessing in disguise. To put it bluntly, this game has some great graphics. Not from a technical perspective, mind you, but artistically. While the characters are smaller than Dawn Of Sorrow, they do carry a higher level of detail with them. The enemies are also varied and look great, from the run of the mill Skeletons to the awesome Gaibons. The stages are all very inspired, such as the Circus like City Of Fools to the Egyptian like Sandy Graves. The music is absolutely phenomenal. While the uberness of the tracks do tend to get repetitive when you're stuck, it doesn't ruin the musical side of the package in the slightest. This is one game where headphones are almost required. Castlevania has an excellent presentation overall. Castlevania Portrait Of Ruin is one of the best DS games ever. It has a great presentation, quite a bit of replay value (should I mention the unlockable characters?), and above all, great gameplay. This game should appeal to anyone who likes 2D action adventures. Even if you're not the biggest RPG nut, the RPG elements are very easy to use and they really make up a small part of the expirience. Since I assume everyone here totally digs 2D action adventures, this game should appeal to everyone here. Last edited by Refa; 23rd July 2009 at 07:51 PM. |
| | |
| | #10 | |
| Banzai Bill | Quote:
Refa are you saying you like Portrait of Ruin more than the other DS ones then ? | |
| | |
| | #11 | |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| Quote:
). | |
| | |
| | #12 |
| Banzai Bill | All of the traditional CV weapons + a bunch more, excellent soundtrack, multiple playable characters, it is indeed awesome and fan-servicey |
| | |
| | #13 | |
| Banzai Bill Join Date: Jul 2007 Location: Germany Age: 28
Posts: 1,557
| Quote:
| |
| | |
| | #14 |
| hay guise Join Date: Jan 2008 Location: Sugarcube Corner Apt B, Ponyville, Equestria Age: 29
Posts: 3,384
Blog Entries: 14 | I recommend Mah Jong Quest Expeditions. MJQE is a puzzle game that centers around mahjong solitaire. It has 3 modes of play: Classic, Puzzle, and Quest. Classic mode involves playing mahjong solitaire under traditional rules or special rules on your choice of 8 layouts. It is, essentially, the entirety of the game I knew as "Mah Jong" on the SNES. Puzzle mode involves playing special boards under traditional or special rules. These boards are designed to make you think, and often have a unique answer. Quest mode involves a long series of puzzles that take you through a "plot"--such as it is. Quest mode has its own set of rules as well as special tiles. The goal of each puzzle is to uncover and match a set of golden tiles--regardless of the rest of the board. To do this, you can (and may have to) use special tiles: for instance, click a Whirlwind and then a 4 (Dots) to blow away all 4 (Dots), or click a Down arrow and then a 5 (Dots) to lower all 5 (Dots) to 4 (Dots). Combine these two and you can lower all 5 (Dots) before using a Whirlwind to remove all 4 (Dots) tiles. This game is monolingual (English), allows you to keep two (three?) separate profiles, and keeps track of your scores. Sound is minimal but non-aggravating: music and sound effects can be adjusted independently of each other at any time, inside a puzzle or out. Graphics are basic and unadjustable: the tile set cannot be changed from the traditional mahjong set. This can be a problem if you are unfamiliar with the set, especially as the DS screen is small and there is no zoom option. Americans can buy The Quest Trio, which has MJQE as well as two other games by the same maker. Last edited by pdRydia; 25th October 2009 at 02:43 AM. |
| | |
| | #15 |
| Mega mole Join Date: May 2008 Location: That London
Posts: 1,975
| New Super Mario Bros. - *** I'm late to the party on this one but I'll add my tuppence. I got this as an early Christmas gift from my wife following an ill advised rant along the lines of "you know me well enough to know NOT to get me a game". After finishing Portrait of Ruin this game was a nice fun thing to provide a some light relief. This is fine up to a point but there were few points where I really felt challenged or engrossed in a particular level. Most of them could be whipped through without too much effort and I finished it yesterday with only a handful of levels really testing me. Granted I haven't found the entrances to two worlds but from what I've played I can't really see them as being worth the effort of finding. The final boss was a joke. A horrible pointless anti-climax that did nothing to redeem the game or deviate from the standard template of boss encounters. A final boss should be resistant to a simple fireball induced death. You should leave the battle feeling a sense of triumph and relief rather than a blank feeling of "oh. Is that it?". There was nothing really new about the game it felt like it was mired in fan service or worse a cynical box ticking exercise. Portrait of Ruin - **** My first DS Castlevania and it was a good one. Plot was rubbish but solid gaming fun. The game had some great artwork and a good range of enemies. I liked the fact that some of them had their own speech ("So lonely"). Although the locations were repeated at the end of the game there was enough variety and challenge that it didn't feel cheap or boring. The use of the two characters is handled well and can make a real difference when dealing with enemies (Astarte is a good example of this). The levelling up of sub-weapons can get annoying but you get to level your character up at the same time as well as making a mint on items which makes up for it. The final boss provides a good challenge and even after you finish there are plenty of new modes and secrets to discover. The game gave the impression that a lot of thought had gone into its design and execution. It was fun, challenging and has plenty of replay value. Highly recommended. |
| | |
| | #16 | |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| Quote:
So I'm guessing NSMB is highly recommended? PS Why is it U on your BL? Shouldn't it be B? | |
| | |
| | #18 |
| VC Addict Join Date: Dec 2007 Location: Canada
Posts: 2,819
| Maybe because he is too lazy to keep his Backloggery up to date like myself. |
| | |
| | #19 |
| Mega mole Join Date: May 2008 Location: That London
Posts: 1,975
| Amended as requested (it's like being at work NSMB isn't a bad game just nothing special. It's worth a rental. I have Order of Ecclesia on my rental list and I've played a mobile/cell port of Dawn of Sorrow. I'm keeping an eye out for the GBA games too. I like the Metroidvanias, the linear ones not so much but a lot of that is to do with the way the characters handle. I loathe stairs in non-Metroidvanias as they make no sense to me and I often plummet to my death needlessly. Oh and the way that the screen kills you rather than let you drop to the area below. |
| | |
| | #20 |
| Iggy Koopa | Guess I'll ask this here: I'm trying to think of a DS game to get for Xmas. I already got a list of possible choices down, I'm just hoping some of you could help me narrow it down:
(all...DONE!!!) Sorry for making such a long post, in case you haven't noticed, I'm a very indecisive person. Feel free to put in a good word for your favorite game, or at least, whichever one you think I should get, judging from what I wrote. If there's a game you think I shouldn't get, feel free to tell me that as well, since I'm mostly looking to weed out the list, rather than make a big decision right away.
__________________ Last edited by Mickeymac; 8th November 2009 at 09:21 PM. |
| | |
| | #21 |
| Bullet Bill Join Date: Feb 2008 Location: Raccoon City Age: 21
Posts: 1,101
| How much do you think you will get? Im sure two 20 dollar games wouldn't be so bad to just one 30 game Big Bang Mini, Legend of Kage 2, Robacalypse, Metal Slug 7 and Contra 4 are cool.(BBM and Robocalypse would be my choices) But a lot of these games are super cheap at places like Frys and Gamestop, even Toys R Us clearance, you can use your Christmas money Suikoden Tierkreis and Magical Starsign are nice. Also FFCC:RoF is good, I prefer it to Echoes. So my choices will definietly be Big Bang Mini and Robocalypse. Two very good games. Robacalypse is pretty much the best RTS on the DS and Big Bang Mini is a nice little addition to the shooter genre. |
| | |
| | #22 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| I recommend you get OoE....Now. It's ****ing awesome. EDIT Do not listen to me. I am a liar. Last edited by Refa; 18th January 2011 at 11:32 PM. |
| | |
| | #23 |
| Iggy Koopa | Uh, I'll probably only get one game, if that. I try not to spend much more than $100 on Christmas gifts, and I'm already pretty close to that limit. Still, I think a $10-20 DS game wouldn't be pushing it too much.
__________________ Last edited by Mickeymac; 7th November 2009 at 10:25 PM. |
| | |
| | #24 |
| Iggy Koopa | Okay, after obsessively trying to figure out how to strike through text, I finally gave up and decided to just indicate the games I rejected by italicizing them. Please note that just because I rejected it, doesn't mean I'm never gonna get it, it just means I won't get it for christmas. I'll do another round of eliminations later. If anyone else has any recommendations, feel free to speak up.
__________________ |
| | |
| | #26 |
| Morton Koopa Jr Join Date: Jul 2008 Age: 19
Posts: 4,240
| So you want the bolded games? |
| | |
| | #28 |
| Bullet Bill Join Date: Feb 2008 Location: Raccoon City Age: 21
Posts: 1,101
| Robocalypse and Retro Game Challenge(I have not played this) |
| | |
| | #29 |
| Do you like my helmet? | You've narrowed it down to some pretty good games. I think you would be frustrated by Hatsworth, but you're right, the price is good. Dragon Quest IV is awesome. My overall best pick for you would probably be Retro Game Challenge, for a few reasons. One, good price. Two, it has a large variety of games to play, so it'll keep you interested even if you hate a couple of them. The only problem is the game can be completed pretty quickly, but there's always replay. |
| | |
| | #30 | |
| Iggy Koopa | Quote:
I'm also leaning heavily towards DQ4, since I've been playing and loving the original NES version, but I'm not sure I'd want to play it again when my memories of it are so fresh - I've made that mistake several times before, and have always regretted it.
__________________ | |
| | |
| | #31 |
| Do you like my helmet? | Given those caveats, Disgaea DS would be a good pick. My problems with recommending that one to you are that the PSP version is a bit better, and also there's a PSP version of the superior sequel, Disgaea 2. The game is also generally a love/hate kind of experience, so it's a risk. |
| | |
| | #32 | |
| Iggy Koopa | Quote:
Eh, I'd like to try at least one of them. The thing about the PSP version is that a phisical copy is pretty tough to come by at a good price, and I don't want to DL it(I don't have much space left). I might want to get the sequel for the PSP, but I've always heard that Disgaea 2 was worse than the first. Disgaea DS is still readily available, and for a pretty reasonable price. If I had to pick one game in the series to get, I'd go with the DS one.
__________________ | |
| | |
| | #33 | |
| Do you like my helmet? | Quote:
| |
| | |
| | #34 |
| Bullet Bill Join Date: Feb 2008 Location: Raccoon City Age: 21
Posts: 1,101
| Robocalypse! |
| | |
| | #36 |
| Bullet Bill Join Date: Feb 2008 Location: Raccoon City Age: 21
Posts: 1,101
| Best deal ever. Surprised its going down so cheap already. Gamestop/Frys have it super cheap too |
| | |
| | #37 |
| Iggy Koopa | Hm, I might want to pick it up sometime soon. However, I plan on getting Command & Conquer: First Decade, which is more than enough RTS action for me.
__________________ |
| | |
| | #38 |
| Mega mole Join Date: May 2008 Location: That London
Posts: 1,975
| After finishing Bowser's Inside Story, I'm now looking for my next game to eat time. What I'm after is some story heavy game e.g. like Hotel Dusk / Phoenix Wright or some well executed point and click fun. Any recommendations? |
| | |
| | #39 |
| Chargin' Chuck Join Date: May 2008 Location: Minneapolis, MN Age: 19
Posts: 2,405
| You seriously cannot go wrong with any of the Phoenix Wright games. But just to let you know, for the Ace Attorney series, the best entry points are the first game (Phoenix Wright: Ace Attorney) and the currently newest game (Ace Attorney: Apollo Justice). If you've already played the Ace Attorney games and were just giving an example, then you could try out that Jake Hunter game, which I've heard is similar to the Ace Attorney series but not quite as good. There's also the Touch Detective games which have gotten overall worse reviews to my knowledge but you might still enjoy it. One last game I can think of is Broken Sword. That's supposed to be a pretty good point and click. |
| | |
| | #40 |
| Bullet Bill Join Date: Feb 2009 Location: Delaware, USA
Posts: 1,028
| Aside from what Tides have already suggested. There is Jake Hunter: Detective Chronicles which has a ****-poor translation. But you could get this game for real cheap and I assume the series is pretty well known in Japan. I also want to play the sequel to Jake Hunter which I can't find anywhere. And there is also Time Hollow which I really loved, especially if you are a fan of Shadow of Destiny/Memories for the PS2. |
| | |
![]() |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Wii Game Recommendations & Mini-Reviews | Jogurt the Yogurt | Wii | 41 | 27th November 2011 03:04 PM |
| Mini Ninjas revealed as Io Interactive's next game | R.O.B. | Nintendo News | 3 | 20th January 2009 12:37 AM |
| PSX Game Recommendations... | IDreamInSound | Retro Gaming | 5 | 23rd February 2008 07:54 PM |
| Codemasters to continue Wii's mini-game doldrums with Emergency Mayhem (Joystiq) | R.O.B. | Nintendo News | 0 | 19th December 2007 11:10 PM |