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Wiiware, what are you?

Posted 23rd January 2010 at 12:25 PM by wii-c-kid
Updated 25th January 2010 at 12:16 PM by wii-c-kid
Today, after downloading and playing Max and the Magic Marker, I finally decided to give up on Wiiware as a whole.

I had great hopes for Max but sadly, after playing the first three levels, I found the game to be horribly disjointed. To me a platformer should be a smooth, uninterrupted experience with well designed level structure and Max and the Magic Marker is as far away from that as possible. From the rather awkward controls to the horribly bland level designs and awkward 'build-it-yourself'...
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Rip Van Fish
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Nintendo Offline

Posted 1st May 2008 at 06:10 PM by wii-c-kid
Nintendo has finally made some sort of commitment to online gaming - unfortunately, much like the rest of Nintendo's philosophies it's half-arsed and wholly underwhelming. Let's get started shall we?

Firstly, my main bone of contention: server load. As a seasoned programmer and IT manager, I understand the perils of server management. In this day and age server load problems are largely inexcusable, the fact that software simply dumps your work because it can't send it is even worse....
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Rip Van Fish
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Is Nintendo Creating Zero Personality Gameplay?

Posted 24th April 2008 at 03:17 PM by wii-c-kid
Yay, the Nintendo Wii is a big success - in one area. Hardware sales. Looking at everything else the Wii has to offer, what makes it so special?

In my first blog I'm wanting to point why I think Nintendo have screwed up game play for us unlucky souls.

Let's face it, third party support for Wii is non existant. I don't care how few worth-while titles you can point out to me because I know I can count them on the fingers of both hands. On the first party front things...
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Rip Van Fish
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Comments 5 wii-c-kid is offline

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