View Full Version : Wii Component Cables
R-Typer
30th December 2007, 03:36 PM
Why is it that some 3rd party component cables won't work correctly with some of the Wii's 'Virtual Console' games, yet the same games work fine with Nintendo's official component cable?
What is likely to be so different between the cables? Somethhing to do with the wiring in the connector that plugs into the Wii perhaps?
SegaFan
30th December 2007, 03:42 PM
I'd like to know that myself actually, I've not had any problems running VC games with 3rd party component cables, but a lot of people are having trouble (even with the official cables I think). It could depend on your TV.
ICEknight
30th December 2007, 05:35 PM
Some specific details could help people locate the problems.
R-Typer
30th December 2007, 05:46 PM
How specific would you like? Paper Mario won't work via a component cable whereas R-Type will. Not sure what else to say really.
ICEknight
30th December 2007, 06:17 PM
Hpw specific would you like? Paper Mario won't work via a component cable whereas R-Type will. Not sure what else to say really.
That specific. Which games work and which don't.
From what you've just said, it looks like only the games supporting 60Hz mode actually work for you.
R-Typer
30th December 2007, 06:19 PM
Indeed, but I always thought that the N64 games were supposed to be fine via component. Or does it depend on whether the cable is from Nintendo or 3rd party (mine is 3rd party).
The shoemaker
30th December 2007, 08:12 PM
I never knew nintendo had there own, are there's better?
R-Typer
30th December 2007, 08:22 PM
Some people seem to think so, saying that some VC games only appear to run correctly when they use one of Nintendo's component cables. Makes me wonder how Nintendo's cables differ from the 3rd party cables that don't appear to work correctly with the same VC games.
ZueriHB
31st December 2007, 12:55 AM
I just wonder how the Wii should detect what kind of cable is connected.
Just bridgeing two pins switches the console to Componente, the only difference between cables should be the build and picture quality, it should have no relation to the workings of games whatsoever. It'll mostly be a problem with your TV and interlace mode.
DEMON212
31st December 2007, 04:45 AM
I just wonder how the Wii should detect what kind of cable is connected.
Just bridgeing two pins switches the console to Componente, the only difference between cables should be the build and picture quality, it should have no relation to the workings of games whatsoever. It'll mostly be a problem with your TV and interlace mode.
Well the PS3 straight away tells you if you've got a HDMI hooked up and tells you what "i" or "p" your T.V can go upto.
ZueriHB
31st December 2007, 10:07 AM
Well the PS3 straight away tells you if you've got a HDMI hooked up and tells you what "i" or "p" your T.V can go upto.
Do not confuse HDMI with Component, it is not the same (also is RGB and Composite something different).
That's because HDMI is a multipurpose bi-directional cable.
for short, it alows the Playstation (or XBOX, HDDVD ect) to 'talk' with the TV.
The Wii has only unidirectional outputs, it just outputs audio and video signals, that's all.
R-Typer
31st December 2007, 11:24 AM
I just wonder how the Wii should detect what kind of cable is connected.
Just bridgeing two pins switches the console to Componente, the only difference between cables should be the build and picture quality, it should have no relation to the workings of games whatsoever. It'll mostly be a problem with your TV and interlace mode.
I see what you're saying, however, from reading threads elsewhere some people have problems with some VC games via 3rd party component cables, and switching to a Nintendo cable fixes the problem. How so?
ZueriHB
31st December 2007, 01:09 PM
I see what you're saying, however, from reading threads elsewhere some people have problems with some VC games via 3rd party component cables, and switching to a Nintendo cable fixes the problem. How so?
No Idea, could be the build quality or something, or those 'component' cables were not really component, or some kind of misreading.
Shortay
31st December 2007, 03:23 PM
I see what you're saying, however, from reading threads elsewhere some people have problems with some VC games via 3rd party component cables, and switching to a Nintendo cable fixes the problem. How so?
Nintendo's are supposed to be the best... probably because they actually designed the Wii and therefore know the way hardware should be designed.
Pegasus
1st January 2008, 02:30 AM
The only reason I have my component cable is because the person from whom I bought my used Wii (insane, I know) had purchased Nintendo's components when getting the Wii. I'm kind of curious, does it really make a difference on a SDTV? I never really bothered to try out to see whether there was a difference with the composite.
ZueriHB
1st January 2008, 02:49 PM
For a SDTV it's about the same with RGB, much clearer picture. For an HDTV, Component are better than RGB, but mostly because some games run progressive and in 720x480. Also doe some HDTV make RGB worse than Composite (The Standard Cable).
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