View Full Version : Metal Slug and other 2D games
iNma
27th April 2007, 02:32 AM
Anyone have any opinions on Metal Slug Anthology?
I've been waiting for a decent MS set to come out on a console that I own for years now. I thought the control schemes would be annoying, but using the Wiimote on its side and throwing grenades by flicking it is a lot more precise than I thought it could be, and I have no problems. Must have logged more than a 100 hours since getting this, completely ignoring SSX Blur in the process.
And now I hear that Guilty Gear XX Accent Core has been announced for the Wii as well. I think the Wii has a unique opportunity to meld modern innovation with love of old games, via both the VC and games like this (the classic controller and the Wii's sales numbers must surely both play a part as well). A Dreamcast for the new generation, then :D
junkeR
27th April 2007, 03:23 AM
I pre-ordered Metal Slug Anthology but I regretted it as they removed hitflash on the bosses. I couldn't even tell if I was hurting the boss or not and it was driving me mad. I then sold my copy on ebay... I was really let down by it and am wary of pre ordering games from now on.
Mendez
27th April 2007, 05:24 PM
I was going to get it, but I'm not now...
It does look really good though, maybe when it goes down 8)
Xiahou Kun
27th April 2007, 05:44 PM
I'd rather have classic controls when it comes to metal slug tbh.
iNma
27th April 2007, 07:06 PM
To be honest, I hadn't even noticed the lack of hit flash on the bosses until it was higlighted here. So I guess that didn't bother me.
kelvingreen
27th April 2007, 07:13 PM
And now I hear that Guilty Gear XX Accent Core has been announced for the Wii as well. I think the Wii has a unique opportunity to meld modern innovation with love of old games, via both the VC and games like this (the classic controller and the Wii's sales numbers must surely both play a part as well).
I agree. A lot of fuss is (justifiably) being made over the motion sensing and pointer capabilities of the Wiimote, but it's easy to forget that it can function as a great wireless pad too, and I'm glad to see some Wii games (like Fire Emblem, to a lesser extent Sonic) making use of it in that capacity. Yes, it's a revolutionary controller, but there's room for some good basic controls too.
A Dreamcast for the new generation, then :D
I hope the Wii doesn't go the same way! :wink:
iNma
27th April 2007, 07:22 PM
I hope the Wii doesn't go the same way! :wink:
Hear hear
facownage
6th June 2007, 03:39 AM
hey i just got this game.
on the back of the case it says its four players...but when me and my buddies went to play it...(and we tried all 7 versions)...we could only get two players..
are they lying to us or...wtf?
link64
6th June 2007, 10:35 AM
I bought metal slug 3 for the Xbox and feel very ripped off.
tylo5
11th June 2007, 02:17 AM
I just rented metal slug it's really fun, and hard. Is there something i'm doing wrong on the bosses though it seems impossible. I find myself just trying to get as many grenades in before I die. :mrgreen:
iNma
11th June 2007, 02:22 AM
Which boss? 7 games, about 5 levels on each, plus the multiple bosses on the last levels equals, roughly, 40 bosses or more. You might want to clarify, in which case I will do my best to help you.
tylo5
12th June 2007, 03:55 PM
Most bosses in general I usually end up surrounded by bullets and then dead. I do decent in the 1st part, but bosses I really struggle with.
Splutter
17th October 2007, 01:40 PM
Play.com are selling his for £17.99 is it worth it for this price?
kelvingreen
18th October 2007, 06:18 PM
Seven games for eighteen quid? Not a bad price at all.
Zombie
21st October 2007, 08:02 PM
I just rented metal slug it's really fun, and hard. Is there something i'm doing wrong on the bosses though it seems impossible. I find myself just trying to get as many grenades in before I die. :mrgreen:
no thats pretty much my standard boss strategy too :)
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