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R.O.B.
28th March 2008, 11:18 AM
International Karate - C64

<table width="100%" border="0" cellspacing="0" cellpadding="0"><tr><td width="110" align="left" valign="top"><img width="100" height="100" border="1" style="padding:0; margin:0;" src="http://www.vc-reviews.com/images/games/c64/international_karate/small.jpg" alt="" /></td><td valign="top">The core game is a two-dimensional, one-on-one, versus fighting game. Players take on the roles of martial artists competing in a kumite tournament. Rather than wearing down an opponent's health, the goal is instead to score single solid hits. After each hit, combat stops and both combatants are r..</td></tr></table>

3 star(s)

Read the International Karate Virtual Console review (http://www.vc-reviews.com/games/c64/international_karate)

DEMON212
28th March 2008, 05:16 PM
Tq1in4IYTv8&hl=en

Angelic Lapras King
28th March 2008, 09:18 PM
The big and almighty question,

What are the block sizes like for C64 games?

ICEknight
28th March 2008, 09:44 PM
I think they're around 32 blocks or so.

antster1983
29th March 2008, 01:51 AM
By the way DEMON, you're right - Chuck Norris ROCKS! :cool:

DEMON212
29th March 2008, 02:45 AM
The big and almighty question,

What are the block sizes like for C64 games?

This is 51, Uridium is 28.