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Originally Posted by Jogurt the Yogurt ...DRM itself makes piracy more difficult, but the "treating the symptoms" approach just causes people to want to pirate those games even more, exacerbating the overall problem. |
If DRM makes piracy more difficult, then why was Spore out on the internet a week before the official retail release? As far as I know there's no way to fully protect your software from being pirated, about every PC game is available to download and a DRM or other kind of protection just delays the scene release with an hour or two. So on the first point there's no reason to have a protection at all since those who download simply download it anyway and those who buy games buy it anyway. I agree with you though that DRM kind of protection simply increases the consumers will of downloading, Spore (the game, not the person) is a good example of this since it's one of the most downloaded games because of the DRM in it.
In the end, people buy good games. Sure there will always be those who download, but if you release a good game, people will buy it. Many of the downloads made are just to test if the game is good enough since often there's no demos around nowadays (comparing to about 5-10 years ago) so people want to know if they want to spend €40-50 on a game or not.