Putting DRM on a game (especially a downloadable one) is like putting a fence around a jar of honey in bear country, or putting a Park Ranger in place to protect Pic-a-nic Baskets against bears of higher than average intelligence.
One way or another, that bear is gonna get that Honey/Basket, and If you try and stop it, you risk upsetting your consumer base/creating over-stretched Yogi Bear-EULA metaphors.
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