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Originally Posted by darthmix You'd think, right? And yet so far Nintendo has avoided VC releases of games that originally featured any add-on hardware. If it used the Super FX chip, or (in N64's case) the ram expansion pak, we've yet to see it on virtual console. |
However, there are two games (Exite Bike & Wrecking Crew) that used a proprietary add-on for the Famicom that never saw the light of day in the US. The US ROMs of those two games are virtually identical to the Famicom versions, but they freeze when you try to save or load, because the add-on hardware is non-existant for the US Nintendo, and also, I have never seen it emulated correctly in any emulator. They also emulated the Famicom Disk System as well. In fact, the GBA version of lost levels even has Mario & Luigi running around on the FDS demo before the game starts, aka before the disk is inserted (it is kind of an easter egg, by holding down A+B when you boot the game).
So don't say that Nintendo can't emulate add-on hardware. If they did it for the Nintendo/Famicom, they can do it again for the SNES and N64.
EDIT: Oh, and the TurboCD addon completely slipped my mind while posting, LOL!