How wierd. The original had the exact opposite problem, as the N64 wasn't capable of keeping up the framerate. Perhaps the engine was made to intentionally run faster to counter the speed loss (so it would run at a decent speed in the N64), but the Wii makes it move faster because it won't slow down.
I hope they release a patch for it, if it's really a problem like that. Can you make a video capture for comparison, please? |