I'm all for realistic simulation. I completely agree with you there especially when it comes to Nes games (the d-pad makes all the difference as well as the small low resistance buttons). However,for the NES, I think the Wiimote turned on its side is about as close to an accurate representation as we are going to get without actually having the original controller. In regards to the N64, I actually like the analog stick better on the Classic Controller. It sports a tighter and overall more responsive touch. It's buttons also have a better feel and don't give the sense that some day I'm going to have a problem with these things "sticking". For Sega and SNES games you couldn't ask for anything better as these are the systems it seems like it was truly designed after because it feels like the perfect mixture of both control schemes. The Classic Controller really is the "one controller fits all" pad.
I really don't see Nintendo releasing individual pads for each system. From a business standpoint, why not just make everyone buy one controller for every game. This forces consumers to buy one product but in mass quantity as it is almost essential to play these games right instead of having consumers buy a little of this and a little of that. Besides do you really want to pay more by buying a controller for each system. With Wiimotes, nunchucks, and the slew of other peripherals that the Wii currently hosts I'd rather keep things simple and cheaper with one controller for all systems. So in summation I really don't think Nintendo will ever go this route. However, you can always hope for some third party love.
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