Originally Posted by Jogurt the Yogurt
Bahahaha, I've been waiting to see his impressions of the Quickman level and the Wily dragon.
I beat Quickman's stage this morning on my first proper attempt after having tried it out a few times.
It was easy. Just used the time freeze weapon and ran through the harder laser stages with nothing to dodge. I presume that is the main use of the time freeze weapon given that you can't use your other weapons while it's active.
I beat the first Wily stage and the dragon boss (if that is indeed the one you are referring to) didn't even touch me.
No hair tearing to report yet, then. Although there was a brief moment when one of those large mech type enemies reappeared directly after I killed him due to the NES's screen scrolling/respawning glitch. This briefly brought back painful memories of the first game but thankfully it was just a one off.
I agree with Slurm in a sense that the Robot Master stages are a little easy and short by modern standards but we have to remember that this was a game from a different time (although the password system must have made it quite beatable). I enjoyed the way the first Wily stage mixed things up a little bit by indroducing some small lateral thinking problems.
I'm impressed with the large, cartoonish sprites that this game throws out. I havn't seen this kind of large, clean, well drawn characters in a NES game before.