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Old 26th February 2010   #4
SKTTR
Ludwig von Koopa
 
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Join Date: Jun 2007
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Quote:
Originally Posted by Betagam7 View Post
I wouldn't question that its designed with showcasing mode 7 in mind but I have a hard time understanding your claim about it not being much of a game itself.
For me, F-Zero is a pretty robustly designed racer that, while certainly minimalist in its presentation, is very much a pure racing game.

What is it about it that you think makes it less of a game than a tech demo?
It was probably too fast and advanced for it's time to be called a game.

No, seriously, F-Zero has 4 cups with 5 courses each and 4 machines to select from. It had a time trial mode as well as battery save, highscore lists and an original F-Zero comic in the instruction booklet. I'm quite sure this was one of the best solo racing games in 1991 since at that time I was alive and read the reviews and I still own that game as it was one of my very first SNES games.

Tech demos usually are some benchmarks or graphic/audio presentations with limited interactivity. F-Zero got plenty gameplay, more than most of the other games from that era, so I'm not really sure why someone could call it not a game.
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