Quote:
Originally Posted by digiki Oh, okay nothing ridiculous then  .
3-6 sounds good to me. |
A random number between 1 and 99! Good luck everyone!
For items, rather than set every item on a random on/off switch (since it would take 100 years for me to do every match individually like that, and it would take the players 100 years to carefully set each item for each match), I think I'll probably pick a random number between 0-5 to determine how many items will be on, and then randomly select which ones.
So some matches could have no items. Some matches could have 2 random items (Final Smash and bunny ears). Some matches could have 5 ridiculous items. The frequency will also be random.
For characters, rather than have people select random from the roster at the character select screen, I'm going to randomize them with a chart and a random number generator and then send them out to each player via PM. This has two benefits. 1: It prevents people from just picking a character they like and saying they chose random. 2: Since they'll be PM'd (rather than posted in-thread like the rest of the rule settings), the opponents won't be able to tell in advance what character you're going to choose.