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Originally Posted by Ghoat Depends how you look at it, I found that the tough mingames and "tedious" sidequests that people quote them as, were the life of the game for me, it was one of the last few remotely challanging games Nintendo really came out with IMO, Gamecube and onward went downhill and all the games started supporting the intellect of a 5 year old. (referring to Galaxy, Wind Waker and Sunshine, some of the biggest dissapointments of all time to me as far as difficulty goes) not to mention since Rare left the whole Donkey Kong series went to hell. I'd buy it simply for the memories, gameplay, storyline and awesome soundtrack...
EDIT: If a game such as Pokemon Snap made it then this game sure better :P |
I totally agree, the bread and butter of any adventure game are the sidequests, and this game was massive, not to mention tough. Remember the cardboard cutout of the K. Rool boss, where you had to shoot out of a cannon, what a tough boss. Then the challenge of collecting 201 bananas. But the final K. Rool boss was the hardest, that boxing match was incredible. You know, Rare, in my opinion, have never really recovered since leaving Nintendo, Kameo was about the best game they've prodiced so far. I remember the music from all the Donkey Kong games, especially that first time in Coral Capers, superb music. You know, when all is said and done, and you remember the greatest games you ever played, chances are they were on a Nintendo console. Memories, thy name is Nintendo