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Old 18th May 2009   #32
Betagam7
Lemmy Koopa
 
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Join Date: Jun 2008
Location: a battered old suitcase in a hotel someplace
Posts: 4,875
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Quote:
Originally Posted by Rypcord View Post
Wow! This is amazing news! I automatically assumed this would NEVER get VC'd, due to rosters, etc.

Basically; the only way they'd be able to do it is with a new roster. As long as they:

* Keep the game THE EXACT SAME (just different roster)
* Keep the GAMEPLAY 100% exactly the same (I could tolerate small advances to graphics, but not this, no more Wii/GCN/PS2/PS3 era Wrestling games please.... ugh)
* Fix the 'memory/delete' glitch that kept happening with the old original N64 No Mercy cart
Modders have pretty much remade the game with updated rosters anyway and added better textures and hacked moves.
Even on the N64 original my faivorite part of this game was taking it apart with the Action replay cart and modifying all the graphics. I still remember the code for barbed wire texture to this day: 2CFB!
At one point I had barbed Wire ring ropes hacked into the game, combined with a hacked turnbuckle animation so that the wrestler got stuck in the barbed wire ring ropes, combined with a hacked voice sample of a scream.
Without the blood in the non glitching PAL version though it just wasn't worth it.
Another reason I hated THQ for altering the game so much in its glitch free version, all the Action replay codes became useless as the variables all changed.
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