Quote:
Originally Posted by SKTTR Back in the Turbografx days the CD tracks weren't compressed at all.
They were audio tracks that approx. used up 95% of the space on the cd.
Today with mp3 and even better compression routines you won't notice any differences.
The compressed audio tracks are just much smaller without any quality loss. |
I knew that the original Turbogeaphix CD audio wasn't compressed by I was talking about the virtual console versions of the games.
You mention the 95% of disc space being used which means that about 700MB of data ended up shrunk down to 40MB which means it should have 17% of the data is lost.
That amount I most probably pick out if I had the original to compare.
Ys book i&II being under 300 blocks & a couple of the WiiWare games I got are up to 320-330 blocks which means Hudson could do I bit more to retain as much info as possible out of those audio tracks.